The Warlock's Pet Handbook

 

 

Contents:

  • Pet F.A.Q.

  • Pet Healing

  • Pet Macros

  • Agro Control

  • Pet Modes

  • All about the:

  • Imp

  • Voidwalker

  • Succubus

  • Felhunter

  • Infernal

  • Doomguard

  • Quests to obtain pets

  • Pet Abilities

  • Printable list of pet grimoires

  • Enslaving a Pet

  • List of enslavable pets.

  • Other Information


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    Pet F.A.Q.

     

    What pets do Warlocks get?

    The Imp is the first pet you will obtain, followed by the Voidwalker (large blue pet), the Succubus (female pet), the Felhunter (dog style pet), the Infernal and lastly the Doomguard. All pet's are summoned via a spell in your book and all but the Imp will cost you a soul shard.

     

    What level do I get these pets?

    The Imp can technically be obtained as early as level 1, however as all quests to obtain the imp involves killing level 2 - 5 mobs, it is best to wait till around level 3 if you are solo. Alternatively, seek the assistance of other low level characters or perhaps a higher level friend. At level 10 you can obtain your next pet, the Voidwalker followed by the Succubus at level 20. At level 30 it's time for your Felhunter, however at level 40, instead of a pet, you receive your Felsteed (mount) instead. Level 50 brings your Infernal, and finally the Doomguard at 60.

     

    How do I get these pets?
    All your pets are obtained via a quest, except the Infernal which is a drop from Blackrock Spire, and the Doomguard which is a result of the spell Curse of Doom.

     

    How do I summon my pet?

    Once you have completed the relevant quest, you will obtain a new spell in your spell book (Press P) under Demonology. You can summon a pet straight from your book by left clicking the icon, or you can drag the icon to your spell bar and cast from there.

     

    How do I train my pets new skills?

    Pet's are trained with grimoires, purchased from demon trainers. Demon trainers are usually located near the same trainers that you get spells from. Each trainer will sell all the grimoires for all pets, however, like spells, ones that aren't available for use due to your level will be red. You do not need to purchase lower level grimoires and can skip them if you choose, just purchasing the appropriate level. For a printable list of grimoires available, please click here.

     

    It should also be noted, you only have to buy these books once, and the books are consumed upon teaching. You do also need the pet you wish to teach summoned to teach it, however you don't need it summoned to purchase the grimoire.

     

    Can I name my pet?

    Sadly not, unlike Hunters, our pets aren't cute little fuzzy creatures we tamed in the wild, they are demonic minions that we have summoned.

     

    Do I have to level my pets?

    No, every time you level, your pet levels with you.

     

    Can I give my pets items?
    No, unfortunately we can't give any of our pets weapons, armor or any other type of item. This goes the same for potions, they can not drink them, however we can buff them.

     

    Does my pet take away any of my experience?

    No, as our pet's level when we do, they don't require any of our experience. They also won't take any % of experience when in a group.

     

    My pet died! What do I do now?

    Simple, summon another one. Unlike Hunter pets, our pet's don't have any detrimental effects when they die (such as mood loss) and will happily go back to fighting, all be it the imp making a big song and dance about it.

     

    Could you explain how the infernal summon currently works?
    Currently, once you've found the Grimoire in Blackrock Spire, you can cast an Infernal once every 30 minutes, at the cost of one reagent, an Inferno Stone. The Infernal is under your control for 15 seconds, and then it breaks lose. You are able to use Enslave Demon to keep it after this.

     


     

    Pet Healing

     

    Pet healing can be crucial to your survival at some points, so it's handy to know what tricks you have up your sleeve. Probably one of the easiest would be our Health Funnel which transfers health from us to our pet, however sometimes that's not always viable, so the following may be able to help you:

     

    First Aid : Not only is First Aid beneficial to the Warlock, you can use the bandages on your pet. This is probably more of an 'after fight' healing as any damage caused to your pet will interrupt the bandage process. The same goes for bandaging your pet if the mob has agro on you.

     

    Consume Shadows : The Voidwalker has a build in healing mechanism which he can use when not in combat. Once a fight has finished, simply click the Consume Shadows ability to heal your Voidwalker up. It should be noted that he must have mana to be able to perform this function.

     

    Things that you can't use:

    Potions : Pet's can't drink.

    Healthstones : Unfortunately you can't transfer items to your pet.

     


     

    Pet Macros

     

     

    Pet macros can sometimes come in very handy, especially when combined with text to let your group mates know what you are up to.

    To macro pet skills, use "/script CastPetAction(index) where index is the position of the skill on your pet bar.

     

    Example :

    /script CastPetAction(6)
    /p Casting Seduction on %t DON'T TOUCH IT!!!

    This makes my succubus seduce whatever I have targeted, and announces to my party that I will neck punch them if they break my mez.

     

     

     


     

    Agro Control

     

    You need to manage the hate of the monster between you and your pet. If the monster is attacking your pet is about to kill it then you need to heal your pet or get the monster to attack you instead. You can transfer the monster over to you by casting spells on the monster that really make it angry. You will have to figure out which spells do that.

     

    If the monster is too focused on you, you need to stop attacking it and use whatever pet abilities your pet has to make the monster angry enough to fight it instead. Learning how to properly manage monster hate can take some time. The goal is to keep both you and your pet alive until the end of combat.

     

    If you're in a party and your pet is attracting too much attention, have it stop attacking until the monster focuses on someone else in the party. Then wait a bit longer and have your pet rejoin the fight again. That way your pet can continue to attack and live while the monster is attacking someone else.

     

    When you give your pet commands it will cancel any spells they are currently casting.

     


    Pet Modes

     

    Attack

    Select a target, and hit the attack button. This command can also be bound to a key of your choice. A lot of Warlocks use the ` button which is beside your number 1 key. To bind this open your game menu, select 'Key Binding' and look for the 'Pet Attack' option.

    Follow

    Clicking this tells your pet to ignore everything else and just follow you.

    Stay

    This is useful when you want your pet to stay in place. You can leave it outside of town or a building, go do your business, and then come back to it. That way it won't be traveling around trying to reach you. Be very careful where you park your pets because if you get too far away they WILL poof on you.

     

     

    Aggressive

    If a monster comes within range of the pet, the pet moves to attack the monster. The pet will not attack yellow con monsters, only aggressive cons.

    Defensive

    The pet responds if attacked, or if the owner is attacked but otherwise won't act.

    Passive

    The pet just sits there and does not attack, even if the pet or owner is jumped. Clicking passive while in combat, it will force your pet to back off and return to your side.

     

    In most cases, you will always have your pet set to passive, this is almost a rule in instances as a pet on aggressive or defensive has a very high chance of causing additional mobs to attack your group. When traveling, set your pet to passive to avoid it stopping and attacking any mobs that might jump you, resulting in you getting to far away and the pet disappearing.

     


    Enslaving a Pet

     

    Sometimes Warlocks want a bit of a change of scenery and this is where enslaving can be fun. Unfortunately, using an enslaved pet will usually be just that, fun. There are not many demons around, and those that are usually turn out to be less productive than our normal pets. Occasionally though you will find a good one, and this is where the List of Enslavable Mobs comes in handy!

     

    A few things to remember first:

    Enslaving higher level Demons : If you try to enslave a demon that is above your level, expect to have some difficulties. It is possible to enslave demons slightly a couple of level's above you (think 2, not 10), and they will tear through mobs you are trying to kill quickly, however they are more likely to break enslave and come after you.

     

    Enslaving and groups rarely go together : Groups tend to move through mobs fairly quickly, and in instances the bad can usually outweigh the good when it comes to enslaving. Although this probably goes without saying, never try to enslave a creature without discussing it with your group members first, and never try to enslave mid fight unless it's the last option and you think it will save the group.

     

    Enslave means bye bye pet : When you enslave a mob, you will loose the current pet you had up, so keep that in mind. Unlike a priest who can mind control to assist with a fight and then pretty much return to normal, if a Warlock enslaves a mob to quickly help out, they will find themselves less productive once enslave breaks as you will have to resummon a new pet.


    Other Information

     

    Pets, summons and guardians are not susceptible to charm.

    Pets and summons will use their combat abilities as often as possible.

    If you tell your pet to attack a creature, it won't be distracted unless taunted.

    The pet action bar is greyed out while the pet is confused or fleeing.

    ~ Traveling with a pet ~ They show up on the mini map = great to keep an eye on how far away they get. Stop every few minutes. Be careful jumping down cliffs.

     

     

     

     


     

    Credits: Information compiled from members of The Warlocks Den. Last updated : 07-Sep-2005