The  Felhunter

 

 

 

Stats at level 60 (Unmodified)

HP

2320

 

Strength

129

 

Attack Rating

300

Mana

1874

 

Agility

85

 

Attack Power

238

Armor

2317 (29.6% DR)

 

Stamina

234

 

Resists

120

Defense

300

 

Intellect

70

 

 

 

Melee Dmg

67 - 88

(38.6 DPS)

 

Spirit

150

 

 

 

 

 

The Felhunter is an ideal pet to use when fighting casters, most notably because of the Spell Lock - the ability to Counter's the enemies spell cast, preventing any spell from that school of magic from being cast for 6 seconds. While not being able to tank as well as the Voidwalker, it will last a little longer than the Succubus, and is about the same in damage ability. More of a situational pet and summoned when near casters, the Felhunter can come in very handy.

 

One of the Felhunter spells (ability) that can get a few Warlocks unstuck is Devour Magic, mostly the "what does it remove and from who" part. Devour Magic can not be put on auto-cast (by right clicking the ability on the pet bar), so you have to cast it manually each time. When you need to remove an effect, simply target who you need to remove it from and left click the ability, if the spell was purged, your Felhunter will regain some health. Now, what does it remove?

 

Use it on a friendly target, that is yourself, a group member or another player of the same faction, it will remove anything harmful. For example : Roots, DoT's, or anything else that will restrict or cause damage to a player.

 

Use it on an enemy target, that is a mob you are fighting or a member of the opposite faction, and it will remove anything that is beneficial to them. For example if you are fighting a mob that can place a damage shield on itself, you can use Devour Magic to remove it, same goes if you are fighting a Paladin mob and they put that annoying bubble up, get the Felhunter to eat it and voila, you can keep pounding away.

 

So anything that can hurt you, or help an enemy, the Felhunter will happily try to remove, and who knows, might even heal himself up in the process.

 

Other Felhunter information:

  • Using Tainted Blood to reduce the attack power of mobs will help the Felhunter tank quite well.

  • It has been said that manually casting Devour Magic and Spell Lock can help taunt mobs.

  • Leave Spell Lock on manual cast as the Felhunter can jump the gun a bit and waste the ability before the mob has started casting.

Talents that will effect / improve the Succubus:

  • Unholy Power : Demonology talent that increases the damage done by your Succubus' melee attacks.

  • Fel Intellect : Demonology talent that increases the maximum mana of your Succubus.

  • Fel Stamina : Demonology talent that increases the maximum health of your Succubus.

  • Fel Domination : Demonology talent that makes your next Succubus' summon spell have a reduced casting time of 5.5 seconds and a reduced mana cost of 50%.

  • Master Summoner : Demonology talent that reduces the casting time of your Succubus'summoning spells.

* Fel Intellect, Fel Stamina, Fel Domination and Master Summoner also effects the Imp, Voidwalker and Succubus.

 

Credits: Information compiled from Allakhazam's and members of The Warlocks Den. Last updated : 13-Sep-2005