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The Infernal
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Stats at
level 60 (Unmodified)
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HP |
5000 |
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Strength |
136 |
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Attack Rating |
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Mana |
0 |
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Agility |
100 |
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Attack Power |
252 |
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Armor |
4605 (45.6% DR) |
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Stamina |
256 |
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Resists |
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Defense |
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Intellect |
50 |
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Melee Dmg |
130 - 230 |
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Spirit |
80 |
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Unlike the
previous pets, the Infernal is not a permanent pet, but instead one
that you must keep enslaved. To summon your Infernal you will need
an
Infernal Stone which costs 50 Silver and can be purchased from
any Reagent Vendor. The Infernal can only be summoned outdoors, and
doing so will cause your regular pet to disappear. The Infernal will
spawn already enslaved for 5 minutes, after which it is up to you to
keep him re-enslaved. Casting
Curse
of Shadow before attempting to re-enslave will increase the
chances of the enslave lasting the full duration.
Spell
Description : Summons a meteor from the twisting nether, causing
200 Shadow damage and stunning all enemy targets in area for X sec.
An infernal rises from the crater. Requires a reagent. Useable
outdoors only.
Other
Infernal information:
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The
Infernal is completely immune to fire damage.
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The
Infernal is a pure melee pet and has no mana, so can not use Dark Pact.
Talents that will effect / improve the Infernal:
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