The Infernal

 

 

 

Stats at level 60 (Unmodified)

HP

5000

 

Strength

136

 

Attack Rating

 

Mana

0

 

Agility

100

 

Attack Power

252

Armor

4605 (45.6% DR)

 

Stamina

256

 

Resists

 

Defense

 

 

Intellect

50

 

 

 

Melee Dmg

130 - 230

 

Spirit

80

 

 

 

 

 

Unlike the previous pets, the Infernal is not a permanent pet, but instead one that you must keep enslaved. To summon your Infernal you will need an Infernal Stone which costs 50 Silver and can be purchased from any Reagent Vendor. The Infernal can only be summoned outdoors, and doing so will cause your regular pet to disappear. The Infernal will spawn already enslaved for 5 minutes, after which it is up to you to keep him re-enslaved. Casting Curse of Shadow before attempting to re-enslave will increase the chances of the enslave lasting the full duration.

Spell Description : Summons a meteor from the twisting nether, causing 200 Shadow damage and stunning all enemy targets in area for X sec. An infernal rises from the crater. Requires a reagent. Useable outdoors only.

Other Infernal information:

  • The Infernal is completely immune to fire damage.

  • The Infernal is a pure melee pet and has no mana, so can not use Dark Pact.

Talents that will effect / improve the Infernal:

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Credits: Information compiled from Allakhazam's and members of The Warlocks Den. Last updated : 06-Sep-2005