Warlock F.A.Q.

 

Warlocks were mages that delved too deeply into the roots of demonic power. Consumed by a lust for dark knowledge, they've tapped into chaotic magic from beyond the world. The Burning Legion now feeds them its powers, allowing them to channel destructive energies and call upon the powerful emissaries of their demon masters.

 

The Warlock is a more involved class to play than most other classes. Warlocks have pets, many different spell combos, and a reagent component requirement for some of their spells. This means that playing a Warlock takes a bit more learning than some of the more straightforward classes. The Warlock has a lot of very cool and fun abilities including Eye of Kilrogg, Fear, Pets, and more. The Warlock is a very fun class to play once you figure things out.

 

Warlocks have both powerful damage spells (primarily dealing over time) and debuff spells that work well in conjunction with each other and with the abilities of their group mates. They have Curses for many occasions; in fact, they can easily be considered the best debuffers in the game. Their pets, too, help with the damage dealing and grant the Warlock extra abilities to put to use. They can also control crowds well with Seduction and Banish, and provide limited support in the form of their summoned stones. We're not telling you how to play the game - one of the fascinating practices of this genre is the ingenuity exercised by the players every day!

 

Contents:

  • General

  • Spells

  • Soul Shards

  • Stones

  • Ritual of Summoning

  • Pets

  • Imp

  • Voidwalker

  • Succubus

  • Felhunter

  • Infernal

  • Doomguard

  • Weapons

  • Wands

  • Talents

  • Professions

  • Mounts

  • User Interface

  • Macro's

  •  


     

    General

     

    What races can play as a Warlock?

    You have four choices as a Warlock ~ Orc and Undead on the Horde side, with Human and Gnome on Alliance.

     

    What type of armor do I get to wear?

    Cloth armor (normally in the form of a robe) is what you'll be fitted with. No leather or chain for us fashion conscious.

     

    What about weapons, what sort can we use?

    Warlocks start out with daggers, and can learn staves and one-handed swords at trainers. We can not learn single or two-handed maces, two-handed swords, single or two-handed axes, polearms, fist or any ranged item other than a wand.

     

    What stats does a Warlock look for?

    Most Warlocks will go for either a heavy Intelligence, or heavy Stamina build. Spirit isn't as beneficial to Warlock as it is to other classes, however don't necessarily over look it completely. The reason some Warlocks will go all out for Stamina instead of Intelligence, is with the ability to convert out health into mana, the more hit points you have, means the more mana you have. Also great for tanking and for using Health Funnel to heal your pet.

     

    What class duo's best with a Warlock?

    Hybrid healers go really well with Warlocks, such as Shamans, Druids or Paladins. A Shadow spec'd Priest will also work well, however Mage's, with their extremely fast fighting style may not suit the best. Also Warriors and other classes tend to like being healed, something we can not do apart from our stones. Overall though, any combination can work, some just take a little more practice than others.

     


     

    Spells

     

    What types of spells do we get?

    Warlocks have a bit of variety, however we specialize in DoT's (Damage over Time) and Curses. Predominantly a damage class, we do have a couple of buffs and of course not forgetting the range of pets to assist us.

     

    So Warlocks can buff?

    Although not a buffing class, we do have a couple which come in useful. With the ability to give ourselves a small buff, we can cast a spell to allow players to breath underwater for a period of time.

     

    Are Curses stackable?

    A single Warlock can not put multiple curses on the same mob, however multiple Warlocks can stack curses. For example two  Warlock's could put Curse of Agony on a mob each, or alternatively, the second put Curse of Weakness on.

     

    Can I assist in crowd control?

    We are able to assist with crowd control using the spell "Banish", however the spell is very limited, only effecting Summoned or Elemental Creatures. The Succubus can help assist with crowd control if you are fighting Humanoids using her seduce spell which temporarily mezzes the target, when using this spell however the Succubus does not attack any other creatures.

     

    Do I have healing spells?

    We are able to heal ourselves by draining life from mobs we are fighting, or using a healthstone. However to heal other's we need to create a healthstone for the player to click themselves.

     

    What are the damage spells I get?

    DoT's are the major damage line we get, Corruption, Immolate are just some examples. DD's or Direct Damage play a small role in our spell list along with a couple of Area Effect spells.

     

    What spells are affected by shadow damage items?

    Corruption, Death Coil, Drain Life, Drain Soul, Shadow Bolt, Shadowburn, Siphon Life are all shadow based spells and will be effected by items that increase shadow damage.

     

    How many of those summons do I get?

    Including pets, ritual of summoning, and our steed we get a total of 8 summoning spells.

     

    How many summons can I have out at once?

    You can only have 1 pet out at a time. You can however leave your pet up if you summon the Felsteed.

     

    I want to know more please.

    Sure! For a complete up to date list of our spells, have a look here. This link is also located off the main page and off the forums for future reference.

     

    What are curses and how do they work?

    The Warlock has several types of curses and it is up to the player to decide what is best for the particular situation. Curses can only be cast on the enemy. You can only have one curse active at a time on a monster, however multiple Warlocks can stack different curses, for example one Curse of Weakness and one Curse of Agony on the same mob. The last curse you cast will override the previous curse on the monster.  All curses are instant cast spells and can be resisted with shadow resistance.

    Curse of Weakness - Damage caused by the target is reduced. This is useful in shorter battles.
    Curse of Recklessness - Lowers the target's armor and slightly increases its attack power. Makes the target immune to fear as well, both all fear-spells and the automatic running off with 15% health, very useful in dungeons.
    Curse of the Elements - Curses the target, reducing Fire and Frost resistances by X for Y min. This ability is good to use when playing with other casters who use those types of spells.
    Curse of Agony - Curses the target with agony. Causes large damage over time.
    Curse of Shadow - Curses target, reducing Shadow and Arcane Resistance by X for Y min. Only one Curse per Warlock can be active on any one target.
    Curse of Doom - Curses the target with impending doom, causing X shadow damage after Y min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players (boo!)


     

    Soul Shards

     

    What are soul shards?

    Soul shards are what Warlocks use to summon nearly all our of our pets, or perhaps people as well as used in creating our shards.

     

    How do I obtain these shards?

    Once you hit level 10, you purchase a spell called Drain Soul, which you use on mobs to obtain the shards. The spell is channeled so when struck can be interrupted or shortened. You will only obtain a soul shard off a monster that yields you experience, so anything that cons green or above.

     

    Can I get shards of Players?

    At this stage you can't obtain shards off any PC, however once Battlegrounds go in, you will be able to obtain them upon an honorable kill.

     

    Can I get shards off someone else's kill if it gives me experience?

    If you are in a group with the other person, then yes, you can obtain a soul shard from the mob they are killing. If however you are not in a group, and the mob is already tagged, then it will not yield you experience, thus you will not be able to obtain a shard from it.

     

    Can two people get a shard of the same mob?
    Pretty much the same as above, if both Warlocks are grouped together, then yes they can both obtain a shard of the same mob. If they are not grouped, then one Warlock will see the mob as tagged and will not be able to obtain a shard from it.

     

    How are the shards stored?

    Currently the are stored in any of your backpacks that have room, and do not stack. At the time of writing this, Blizzard are currently looking into changes regarding how the shards are stored, so this could change.

     

    So, once I get some shards, what can I use them in?

    Since you obtain the Drain Soul spell at level 10, you will mostly likely be using them most in your Healthstone's, also obtained at level 10, as well as your Voidwalker once you complete the quest. Later on in levels, shards are used to summon your Succubus and Felhunter as well as Spellstones, Firestones and Soulstones. Some spells require shards, for example our Ritual of Summoning and Enslave Demon, Shadowburn and Soulburn also.

     

    What do I do if I have no shards?

    Luckily the trusty little imp does not require a shard to be summoned, so easiest way is to take him into an area with green mobs an collect a few shards.

     

    Can someone else give me a shard?

    Warlocks are the only classes that use shards, and although things like our Healthstones are transferrable, the soul shards are not. Unfortunately other Warlocks can not pass theirs on to you, nor can you give out yours to another Warlock.

     

    Shard UI's

    There are heaps of UI Modifications out there, and below is a list of just a few that are related to Shards:

    • Shard Tracker : This mod helps Warlocks to track how many soul shards you have, sort your soul shards into a specified bag, keep track of your healthstone status, create and use healthstones, give healthstones to other players, track your party members' healthstone status, and be notified when they need new healthstones.... see more.

    • Shard Sort : Looks through your containers and moves soul shards into your preferred bag. If you are a Warlock like me who keeps all of their shards in one bag (as much as possible), then you might find this handy.

    • Shard Status : Creates a draggable button displaying the number of soul shards in a player's inventory, and the number of empty bag slots. The green number at bottom right is the number of soul shards, and the white number at top left is the number of open bag slots. Additionally, clicking the button will delete a sould shard from inventory without a confirmtion dialog.

    • Shard count : It displays the information just like shardtracker but has the small functionality of ShardStatus.


     

    Stones

    Firestones

     

    What are Firestones?

    Firestones are items you place in your off hand slot to enchant your main hand item, such as a Dagger or Sword with the powre of Fire. Each hit has the chance additional fire damage on top of your melee attack. In addition, equipping the a  Firestone increases the damage done by fire spells. If logged out for more than 15 minutes, your firestone will disappear.

     

    Are Firestones transferable?

    Unfortunately Firestones are soulbound, so can only be used on yourself.

     

    Can I get a Firestone to my pet?

    Unfortunately, we can't give them to our pet to increase their damage.

     

    Are there multiple ranks of Firestone?

    Yes, currently in game there is Create Firestone (Lesser) at level 28, Create Firestone at level 36, Create Firestone (Greater) at level 46 and Create Firestone (Major) at level 56,

     

    Healthstones

     

    What are Healthstones?

    Healthstones will be something you will get used to creating, they are instant cast heals that are on a separate timer to potions and can be beefed up with Talents. These can be life savers when you are soloing, and in a group people should never say no. Sometimes people aren't always familiar with their use, so a little information goes a long way. If someone rejects your healthstone in a group, just explain politely that they are on different timers to potions, and might come in handy if your groups healer is otherwise busy. You should always give your healer a healthstone as they can sometimes get very high agro with the mobs and may not always be able to get a heal off on themselves, this may save their life. Be a good Warlock, look after your healer.

     

    Are Healthstones transferable?

    Yes! In order to pass a healthstone to someone, create your stone and locate it in your inventory, once found, left click on it and then left click on the player you wish to pass it to. A couple of things to remember is never pass a healthstone to someone in combat unless in an extreme situation where it might help save their life. After a big fight, or multiple adds, be sure to ask if anyone used their stone and do they need another, and always watch your shard count, each one of these uses a shard.

     

    Do they have to be a minimum level to use them?

    Yes, Healthstones do have a level requirement on them.

     

    Can I mail Healthstones to my alts?

    No, unfortunately all conjured items can not be mailed.

     

    Can I get a Healthstone  to my pet?

    Unfortunately if your pet is being hurt a lot, the only way to heal him is with your Health Funnel. As we can't pass items to our pets, it is unable to use a Healthstone. You can however heal him with the Funnel and then use the stone yourself.

     

    Are there multiple ranks of Healthstones?

    Definitely, and don't forget you can bump the amount healed by each healthstone with the Improved Healthstone talent in the Demonology tree. (It should be noted that the improved Healthstone only effects yourself, it will not heal the extra amount if you pass them out.) You start your healthstone ranks at level 10 with Create Healthstone (Minor), this is followed by Create Healthstone (Lesser) at level 22, Create Healthstone at 34, Create Healthstone (Greater) at 46 and Create Healthstone (Major) at 58

     

    Soulstones

     

    What are Soulstones?

    Soulstones are used to store the soul of one target, when that target dies, they have the option to release like normal, or reincarnate. The buff you place on them once you use the stone lasts 30 minutes, if they die anytime in that 30 minutes they will have the option to reincarnate. The Soulstone itself also has a 30 minute cool down timer, this means that only one person every 30 minutes can have the Soulstone buff on them. Choose carefully.

     

    So who should I put the buff on?
    Ultimately the choice is yours, however most people would recommend your healer or the person who can rez. For Alliance you would usually put it on your Priest, Paladin or Druid if you have one. If you have more than one of those classes, I would probably place it on the Priest. For Horde you have the option of your Priest, Shaman or Druid, and again, if more than one I would put it on the priest. Obviously if you are soloing, you would place it on yourself.

     

    Are Soulstones transferable?

    In a way, so to speak. Although you can't pass them to someone, you place to buff of the stone on them.

     

    How do I use the Soulstone?

    In order to place the buff on someone, you need to create the stone first. Below is a step by step process of using a Soulstone;

    1. Ensure you have a Soulshard.

    2. Use your summon Soulstone spell (highest rank you own)

    3. Locate your Soulstone in your inventory

    4. Target the player you wish to use the Soulstone on

    5. Right click your Soulstone and wait until you see spell effect on target.

     

    Can I use a Soulstones to my pet?

    Although you can place the buff on your pet, you would never need to. If your pet dies, you can just resummon it, and unless it's the imp, it's going to cost you a shard anyway.

     

    Are there multiple ranks of Soulstones?

    As with all the other stones, there are multiple ranks, and with each higher rank, your target is restored with a higher amount of health and mana. Create Soulstone (Minor) starts you off at level 18, Create Soulstone (Lesser) follows on at 30, Create Soulstone at 40, Create Soulstone (Greater) at 50 and finally Create Soulstone (Major) at 60.

     

    Spellstones

     

    What are Spellstones?

    Spellstones, once summoned go into your off hand slot, and when equipped improves your chance to get a critical strike with all spells by 1%. If you right click the stone, it will remove all magical effects, including all your buffs and absorb a set amount of magic damage for 1 minute. Note : It does not remove Soulstone buff.

     

    Are Spellstones transferrable?

    Like most of our stones, Spellstones are soulbound and can only be used by the caster.

     

    Can I use the Spellstones to my pet?

    Unfortunately you can not target the effect on other players or your pet.

     

    Are there multiple ranks of Spellstones?

    There are three ranks of Spellstones, Create Spellstone at 36, Create Spellstone (Greater) at 48 and Create Spellstone (Major) at 60.

     


     

    Ritual of Summoning

     

    What is Ritual of Summoning?

    This is the ability given to Warlocks to summon a party member from anywhere in game to their side. There is no limit on how far you can summon someone, however you can not summon a party member into an instance, you must first vacate the instance and then summon them.

     

    How do I perform a Ritual?

    In order to summon someone, you need to enlist in the assistance of two other players, and both the two assistance and the person you are summoning need to be in your group. In order to perform the ritual you ;

    1. Ensure you have Soulshards, the Ritual requires one (1) shard for every person you wish to summon.

    2. Get your two assistants, and if in a major city, asking in general for help will usually yield you a couple.

    3. Get yourself and your helpers all together in the same spot.

    4. Ensure both your helpers and your target are all in your group.

    5. Select the person you wish to summon by clicking on their profile or using the F keys.

    6. Left click (or hit the corresponding number if hot keyed) your Ritual of Summoning Spell.

    7. If your helpers haven't already, ask them to right click the spell effect that will appear in front of you. It is imperative that your two helpers DO NOT move once they have clicked on the portal, if they do, your ritual will fail. (You must also stand completely still)

    8. Wait for your target to appear.

    What level do I have to be to use it?

    As it's a level 20 spell you must be level 20 or higher to use it.

     

    Can I summon a player of any level?

    As far as I am aware there is no minimum level you have to be when being summoned.

     

    Do the people helping have to be a minimum level?

    As far as I am aware there is no minimum level you have to be when assisting with a summon.

     

    Can I use this to summon my pet if he gets stuck?

    No, this spell can only be used against a real player.

     

    Can I summon an NPC or Mob?

    This would make pulling very easy, but sadly not, the person being summoned must be a real player.

     


     

    Weapons

     

    What weapon skills to Warlocks start out with?

    All Warlocks start out able to use Daggers, Unarmed and Wands.


    What other skills can Warlocks train in?

    For a fee, Warlocks can train in Staves or Swords. We can only use 1 Handed Swords however and can not wield the larger 2 Handed versions, nor can we use either 1 Hand or 2 Hand Maces, can not wield axes or any other form of weapon.

     

    Is there a level restriction on training in Staves or Swords?
    There is no level restriction, however to train in each will cost you 10 silver.

     

    Where can I train in Staves and Swords?

    For Alliance, head to the Trade District in Stormwind. For Horde, you can train in Thunderbluff. Once in your city, locate a guard and ask him about Weapons Trainers, this will put a flag on your map with the location of the trainer you need to see.

     

    Can I use an off hand item with a weapon?
    You can use an off hand item with both a Dagger or Sword, however as staves are always two handed, you loose the ability to hold an item as well.

     


     

    Wands

     

    Do wands use ammunition?

    No wands do not use ammunition, nor do they use mana.

     

    How do I use a wand?

    Once you have found a wand, move it to your ranged slot. Open up your spell book (Press P) and on the top tab you will find 'Shoot' under your abilities. Left click on the shoot icon to select it, and then left click again on your hot bank to place it. Once it is there, find a target and either click with your mouse, or press the corresponding number on your keyboard.

     

    What level can I get my first wand?

    You will normally come across your first dropped or quested wand around level 10 to 15, however enchanters can make a Lesser Magic Wand which is usable from level 5.

     

    What types of wands are there?

    Wands can come in any form of magic that is in the game, Shadow, Fire, Frost, Arcane Holy and Nature.

     

    Is there any difference in what wand I use?

    Apart from wands that have stats, only the damage difference. There are some mobs that are more susceptible to different schools of magic, so if you have the room, sometimes it's wise to carry more than one type. Some mobs, such as the fire elementals in Arathi Highlands are completely immune to fire damage, so therefore it would be handy to have a wand from a different school of magic.

     


     

    Talents

     

    I think mwilding said it best with, "Remember, there is no BEST build for a warlock, but there may be a best build for YOUR warlock depending on how you want to play the game."

     

    More talent information coming shortly, however for now, if you need assistance please post on the Forum.

     


     

    Professions

     

    There are so many professions in game, and really, all in a way can benefit a Warlock, even if just from cash profit. There are however a few Professions which benefit Warlocks more than others. Ultimately it all comes down to personal preference.

     

    Engineering

    Chosen by a lot of Warlocks for the nifty items you can make. Players choosing a PvP realm usually rave about items such as the Net-o-matic to root your opponents, but they come towards the end if you choose the Gnomish route of Engineering. The ability to make combat pets such as the Compact Harvest Reaper, Mechanical Dragonling or perhaps a Gnomish Battle Chicken are also what lures us to Engineering. The bombs are great for extra damage, and of course the Green Lenses can end up being one of the best head items we can get.

     

    Engineering is usually coupled with Mining as it requires a lot of Ore and Stone.

     

    Tailoring

    Tailoring is great for someone wanting to make their own armor, and the ability to make your own bags can come in handy. While earlier on in levels you will most likely find superior armor available on the Auction Houses, later on, Tailoring could come in very handy with items like the Runecloth Robe, Robe of Winter Night, or perhaps some Mooncloth Leggings. To see a full list of items you can create, have a look here.

     

    I personally coupled Tailoring with Leatherworking as you don't really use a lot other components in Tailoring other than the Cloth that drops, Leatherworking gave me a way to make some money to further my Tailoring skills. A lot of Warlocks group Enchanting with Tailoring as you can disenchant your own creations.

     

    Alchemy

    The ability to make your own potions should never be overlooked, especially for PvP Warlocks as you never know when you might need a quick heal. From Healing Potion's to Oil of Immolation, from Shadow Protection to Swiftness, there are lots of reasons to consider Alchemy in your choices. To see a full list, click here.

     

    Alchemists usually take up Herbalism to compliment each other.

     

    First Aid

    Almost, I would say, a must for Warlocks. You can never go past the helpfulness of bandages, especially for soloing. The ingredients are drops from mobs, and mostly from Humanoid's, so it doesn't cost you anything. You can also use the bandages on your pet and in conjunction with your Healthstone and Potions.

     


     

    Mounts

     

    Warlocks are only one of two classes that get a special mount, and well Paladin's are sub-par to us anyway :-p While most classes are shelling out 90g for their mount at level 40, Warlocks need to head over to Ratchet in order to obtain theirs. At this stage there is nothing else involved other than talking to an NPC twice, however later on down the track there will be a quest involved.

     

    Do I need to learn horse back riding to ride my mount?

    No, unlike other classes that pay 19g to learn to ride their mounts, our knowledge seems to inbuilt.

     

    Do we get two version of our mount like everyone else? On at 40 and a second at 60?

    Yes, like all other classes, we get both a normal mount, called a Felsteed and an Epic mount. At this time however, our epic mount isn't in game.

     

    Since we can summon a mount, can we also get the standard mounts for our races if we choose to?
    Yes, you can still buy the standard mounts.

     


     

    User Interface

     

    World of Warcraft supports dynamic reloading of the user interface. At any time, you can modify the XML and Lua files and then reload them by typing "/script ReloadUI()" (without the quotation marks) and hitting the Enter key. If there are syntax errors in loading, you can just edit, fix, and reload.

    If you're not sure what's happening in the script, use the "message()" function to print a message and view variables. Once the dialog is shown, your script keeps on executing, but no other "message()" calls will show anything until you click the button to dismiss the dialog.

    Feel free to experiment. If you break something, starting fresh is really easy. If you have questions, look at the interface customization forum at
    www.worldofwarcraft.com to see if other people have already figured out the answers, or to post your own questions.

     

    The interface files are provided for your enjoyment, and are not supported in any way. That said, we hope that World of Warcraft provides a robust and flexible system for custom interfaces.

     

    What is User Interface (UI)?

    Your User Interface is what you see on your screen, your mini map, hotkeys, chat box etc, all are part of your User Interface, also known as UI. For more information on how it works, have a look at the official thread.

     

    Full UI's

    Below is a list of common and complete UI's. Most of them have parts you can deactivate if you do not wish to use them.

    • Cosmos - Cosmos is a World of Warcraft UI Extension. It allows users to try an abundant variety of features, such as extra button bars (up to 60 buttons on the screen at one time!), Increase Quest Text speed,Party Quests - share quest lists with your party. (disabled for 4114), Buff Timers , Self-casting Map Notes - make marks on your world, and much more. Considered bloated by a lot, but still used by some.

    • GypsyMod - GypsyMod features key changes to the interface, such as making every persistant screen item except the minimap draggable to any position on the screen, adding flexible and space-efficient hotkeys, displaying important information like your health, mana, experience, and the health of your party clearly and precisely, and much more. For more information on what GypsyMod can do, check out the about section.

    • CTMod - Movable bags, four (4) extra banks of hotkeys, and my favourite, the ability to Mass Mail!

    • More

     

    Add-ons

    One of the best parts about the UI's, is that you can pick and choose your add-ons to match your character, here are some ones useful to Warlocks;

    • CountDoom - CountDoom is an Add-On for warlocks. It displays a counter on the screen whenever a demon is enslaved.
      The goal is to give the warlock a warning as enslave approaches its maximum duration. CountDoom can play sounds at specific times to grab your attention. Currently, a sound may be played when there is 1 minute left in enslave's duration and when enslave wears off. More...

    • MezHelper - This mod performs a variety of functions to help with crowd control and train mez breakers out of their dirty habits. ^_^ It is currently working for Warlocks (Seduction) and Mages (Polymorph). More...

    • oneClick - oneClick currently only has the warlock spells include, but I hope to add other spells as I learn about their (de)buffs. This mod is named OneClick because the user needs to mash the one button as often as they wish to keep
      casting the series of buffs/debuffs. Each time you push the button the series of requested spells is consulted, and the one with the highest priority that isn't currently applied, is called upon. More...

    • OneHitWonder - OneHitWonder caches your spells and actions, and only updates the cache when it believes it has changed (or you restart WoW / reload the UI). It contains quite a lot of code to facilitate spell casting, but huge chunks of it need to be refactored. More...

    • PetAttack - PetAttack allows you to bind a key that will make your character say a phrase and send your pet into battle. The phrase is chosen randomly from a set of phrases within the lua file that you can add to, change, or replace. The pet name, player names, and target names are all chosen dynamically. More...

    • PetDefend - PetDefend will cause your pet to defend other members of your party when they get attacked in much the same way as it defends you. The pet will only assist party members if the pet is set to Defensive mode. The pet will also only assist party members if the pet isn't currently engaged in combat with a mob. No more lazy pets that just sit there and watch party members getting eaten alive. More...

    • PetLeash - This addon is intended to keep your Warlock pet from chasing after fleeing, feared, or sheeped mobs. When a humanoid mob is close to death, it may run, causing your pet to chase after, and generally getting more aggro. This addon will make your pet follow you should a mob try to run away from fear or being sheeped. If the mob returns and attacks you or your pet, the pet will resume combat (provided it is in defensive mode). More...

    • Servitude - A warlock pet addon that manages and autocasts # of pet skills. More...

    • Shard Trackers - See above for a list of Shard related UI add-ons as there are many.

    • SoulMan - SoulMan allows a warlock to keep track of the reuse time for their Soulstones. More...

    • Voidwalker Autosacrafice - A small addon that makes it possible to set the Voidwalker Sacrifice ability to autocast by right clicking it. Enabling autocast pops up a small window that lets you change the settings for auto-sacrificing. The checkboxes enable and disable sacrificing when a certain percentage of player or pet health has been reached, and the slider bars let you set said percentage. More...

    • WarlockHelper - There are a number of great mods out there designed to help warlocks with specific tasks. This addon simply combines (and refines, as needed) many of these mods. I have also added some code of my own, for features I have yet to see implimented. More...

    For further help, or if you have a Warlock UI that think should be added here, please post in this section of the forum.

     


     

    Macro's

     

    What is a Macro?

    A Macro is something you create to automate functions with the press of one button, for example, casting a spell and informing your group of the spell you just cast. There are two types of Macro's you can make, simple text Macro's such as /p Hi everyone, I'm Akasha, the crazy Warlock! The other type of Macro's are scripting Macro's which tend to be a little more involved.

     

    How do I make a Macro?

    By using the in game Macro feature, hit escape and click on the Macro's button. Select the new button and then choose a name and icon of your choice. Once you have done that click ok, then in the text box, you enter the Macro text for what ever you wish to do.

     

    How do I cast a spell in a macro?

    Before you begin making your macro, open your spells directory and locate the spell you wish to put in the macro. Begin making your macro, and when you get to the stage of entering text, place your cursor in the text box. Hold down your Shift key and left click on the spell you wish to cast. This will put a line such as /cast Corruption(Rank 1) in your Macro Command section. Hit enter to start the next line if you wish to type any text such as /p Corruption Cast.

     

    Is it possible to use multiple abilities in one macro, such as cast Corruption, Curse of Agony, and then Shadowbolt?

    No. The reason is that it is not possible to wait (or pause) in a macro, but to cast one spell after another, you would have to cast the first one, wait for it to finish, then cast the other.

    Even instant spells activate a global recast timer, which is somewhere in the neighborhood of one second, I believe, and you cannot cast another spell until this timer is done. So, without the ability to wait in a macro, it is impossible to cast multiple spells. It is, however, possible to do multiple things that don't require waiting. You could, for example, cast a spell and turn on attack. Or use two items (as long as they had independent refresh timers).

    You just can't do anything that would require waiting between action A and action B.

     

    How do I make the name of the monster I just cast a spell on show in my Macro?

    In order to have the monsters name show in a macro, simply put %t and it will put the name of your target instead. You can't use %t if you are doing more than one target, for example %t said to %t, as it only works with the mob (or player) you currently have targeted. It also should be noted that %t doesn't seem to work once you are intoxicated.

     

    Some helpful Warlock Macros

     

    Use Healthstone Macro

    /script for c=4,0,-1 do b=GetContainerNumSlots(c);if(b>0)then for a=1,b,1 do d,e=GetContainerItemInfo(c,a);if(e)then i=Sea.wow.item.getInventoryItemName(c,a);if(string.find(i,"Healthstone",1,TRUE)~=nil)then UseContainerItem(c,a);break;end end end end end

     

    Using pet spells in a macro

    To macro pet skills, use "/script CastPetAction(index) where index is the position of the skill on your pet bar. For example, my seduction macro is as follows:

    /script CastPetAction(6)
    /p Casting Seduction on %t DON'T TOUCH IT!!!

     

    If you have any other Macro's that you think other Warlocks would benefit from knowing, please post them in this section of the forum.

     

     

    Credits: Information compiled from members of The Warlocks Den and the official Warlock forums. Last updated : Wednesday April 05, 2006