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Old August 12, 2008, 12:56 AM   #1 (permalink)
Torlon
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Character Info
Torlon
70 Undead Warlock
Spirestone US PvP
Guild: Red Light District
Profile: Blizzard Armory
Talent Spec: 0/21/40
Currently (0/21/40) tired, is change a bad idea?

Quick background; Small guild, work, kids etc keep me from going further into T-5 etc raids, as it stands now Im usually second on dps meters and overall damage (full epic geared hunter is first, wish i could soul shatter more often) kara, ZA, etc.

1156 spelldmg , 20 crit (5% not showing from devestation) 155 hit (yes I know 200, webstats data shows i have a miss rating of 2-3% on a full kara, i can live with that at the moment) You can check out the rest of my gear at The World of Warcraft Armory

Ok the real question;

It's not that im tired of spaming SB during boss fights, I guess even after getting ganked, jumped, camped etc as a destro on a pvp server made me go afflic for a while and get my full s2 gear. However, as destro again, pvp really hasnt changed, my gear just makes me live longer before I drop.

People that would just melt away in my UA spec, are back to tearing me up again as Destro. Burst damage is great dont mind ya, but the lack of mobility, x2 terror spell, insta cast dots, etc makes it harder again. Felt like i just wasted my time in those BG's.

My guild dont "require" me to be destro, it's more of a self imposed thing. you know..if your gonna come to a raid, bring your big guns?

However when looking at overall damage on raids and heroics on affliction, because of trash mobs my overall damage droops a bit..

So heres my question to you all, since you probably have more knowledge on these forums.

Therorectically with this build, I can pump up the spell damage around 102 more points by droping in all +12spell damage gems, i'll take a loss in spell hit, some stamina, and some crit, but as afflic with suppression having 200 hit its not that important if i remember?

so that puts me around 1250 spell damage, then with raid buffs, (food, potion, oil, etc perhaps around 1320, then with darkmoon at full (boss fights that allow) 1400 +/- spell damage.

do you think that at that point I would be doing around the same damage in a UA spec as Im doing right now or does Crit and ruin really put a "ruin" on UA that much? or are we just talking 10dps (which is marginal imo for my casual self)

cause if so, if i could still remain a very close 2nd on the meters, and have a build that imo is much easier for me to pvp/pve on, I so much enjoy that more.

Thoughts?
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