September 22, 2008, 07:56 AM
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#11 (permalink)
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Re: Guild Progression Aggrevation...
I was in a couple of guilds that hit the progression wall. The first was hit by the Kara Curse (10 good players, not enought to move on to 25 mans) the second had enough good players but was uber casual, to the point where raids weren't scheduled but if on any day enough people were online we'd run one.
My current guild is still focussed on clearing BT before Wrath. Some people might think "what's the point" but for me, I like playing the game and these challenges are new. I pay my £9 a month and don't just want to repetitively grind gold and battlegounds. We might not polish off BT before the expansion but we'll have done as much as we can.
I should mention that my current guild is also casual - as in only raids 2-3 nigths a week and requires 50% attendance. But, for those nights to be worth anything everyone must show up flasked, oiled, food buffed, stocked with pots, etc. Casual guilds become a lot less casual when you spend night after night wiping because people don't turn up prepared. We look at it this way: we've got 4 hours to raid on a night, we've got to get as much done as possible in that time so everyone has to be on top of their game. If one person slacks then 24 others could have their night wasted. We all have jobs or school so wasting people's time is not acceptable. I suppose we like to see it as being as professional as the hardcore guilds but without the demanding raid schedule that those guilds have.
So it depends where you find your fun in the game. For me it is beating new bosses so don't like it when people slack in raids.
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