October 17, 2008, 10:40 AM
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#20 (permalink)
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Re: Affliction Rotations - post patch
My rotation is thus:
Haunt, Curse of Agony, UA, Corruption, Immo, Siphon Life, SB x2, then start it all over casting SB whenever the chance presents itself. I found that I never, ever, ran out of mana or dipped below 90% health because of Haunt. Last night in raid, I was pushing 970 dps in t4 gear, and was #2 on the dps chart behind a rogue with better gear. What I've found is that, like previous posters, corruption really is only cast once with Haunt resetting it, and the biggest rotation problems I have are between Haunt and UA competing for refreshes. The biggest change I've seen in how I've been playing is that I'm refreshing dots a lot more than pre-patch. I used to dot the thing up, cast SB 3 or 4 times, then do the whole rotation over. Now I'm dotting, maybe getting 2 SB in if I didn't have to run away from something, and refreshing more dots.
I've been wondering about fiddling with it and casting haunt more toward the end of the rotation. Is there some mechanic that I'm unaware of that would make this have a negative impact on dps?
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