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Re: Dot Rotation Fix?
This can be made manageable by not allowing more than one "queued" cycle for each dot - the maximum duration would never be more than twice the dot's normal duration.
I think it's a great suggestion. There may be skill involved in the current affliction rotation, but it's not fun. This idea would also help reduce DPS loss due to being forced to move around.
Last edited by Vapix; December 14, 2008 at 12:57 PM..
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