May 02, 2009, 01:09 PM
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#4 (permalink)
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Character Info
Nefastus
80 Gnome Warlock
The Scryers
US
RP
Guild: Solace
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Re: How to build up Spell Penetration?
This comment taken from Wowhead regarding the Spell Piercing enchant explains things quite well (source: Moonitions, Wowhead):
Quote:
With Felhunters losing almost all of their innate resistance, as well as Master Demonologist being changed (read: nerfed), almost all classes are on equal footing as far as spell resistance and penetration is concerned. A couple of the rare exceptions to this are Arcane Mages using Mage Armor in conjunction with Arcane Shielding and Magic Absorption to attain 140 resistance to all schools, and Frost Death Knights with stacked Acclimation to attain an additional 150 resistance to all schools.
That said, the new max rank of Mark of the Wild talented with the Improved Version that many druids will have in Arena from now on, provides 76 resistance to all schools of magic. Knowing this, if you are a casting class, which includes caster hybrids (with the exception of Paladins because holy resist doesn't exist), you'll want a minimum of 80 spell penetration to counter this because there will definitely be an abundance of druid teams of all specs and forms. If you are a class that also casts shadow-based spells (priest, warlock, and even death knight), you'll want to shoot for 130 penetration instead to counter a Priest's Shadow Protection buff.
Your best bets to do this are using the new Stormy Gems and/or the Spell Piercing cloak enchant.
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Of course, we also have Curse of the Elements, which will reduce resistances by 165 (rank 5 available at level 78). Also, the Chaos Bolt spell ignores resistances.
Last edited by Nefastus; May 02, 2009 at 01:13 PM..
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