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Old October 13, 2006, 04:44 PM   #8 (permalink)
Laeda
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Character Info
Laeda
60 Human Warlock
Scarlet Crusade US RP
Re: Advice on dealing with a Shaman, please

Quote:
Originally Posted by lytspdx2 View Post
The tremor totem is teh only thing you need to worry about, its a 10 sec timer and will abosrb your spells. just make a macro

/target tremor totem
/script PetAttack()
/script TargetLastTarget()

this will target the totem send you pet after it and retarget the shaman so you may continue owning him/her
Grounding Totem is actually far worse than Tremor Totem. Tremor Totem doesn't pulse at the right time for the shaman 99% of the time it seems like. Grounding totem not only will absorb some damage spells without being killed like it should be, but seems to be bugged with regard to the cooldown between spell absorbtion that it should have.

Shaman aren't too bad though, in general. Set up 2 macros, the tremor totem one in the post I just quoted and another one with "grounding totem" in the place of tremor totem. If you hear a totem drop, hit one of these macros. Your priority should be to destroy grounding first, then tremor. If the Shaman ever shocks you (frost if they aren't too good, earth if they are decent) immediately cast fear. Assuming you have been consistently killing their totems they should now be feared (which their trinket doesn't break) and you can basically do whatever you want to them. Spell lock their inevitable heal when fear breaks (Felhunter is far in a way the best pet vs. Shamans) and it's pretty much gg for them. Oh yeah, use devour magic on them a few times too, Lightning Shield can actually do decent damage, so I like to get rid of it early on in the fight.

Basically a not-so-good Shaman has to get the drop on you and get a huge (and hugely lucky) Windfury crit proc on you with a nasty 2 hander in order to really have a good shot at you. A good Shaman who resists the urge to shock you until you start to fear then Earthshocks to interrupt your fear can be problematic. I believe though (not sure on this and may be affected by talents), that the 4 second cooldown Earthshock activates on your shadow tree is still less than the 6 second shock cooldown so you still have the chance to get a fear off in that 2 second window if you are fast enough.

Edit: Forgot to mention... the reason why it is nice to have a macro specifically to destroy those totems, is because a smart Shaman will try to make his important totems difficult to target manually, either by dropping them in strange places (this is an issue when fighting in the bunkers and towers in AV for example) or by blocking them with his big cow butt (whether intentionally or not). A macro is a very easy and effective way to guarantee that the exact totem you want to kill goes down.

Last edited by Laeda; October 13, 2006 at 04:49 PM..
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