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DPS Bias (pt.2)

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Posted June 12, 2009 at 12:35 PM by Eirchi

In summary, looking at the entire instance, which classes top the damage meters?

42% Rogue
16% Death Knight
14% Mage
12% Warlock
4% Warrior
4% Druid
3% Hunter
3% Shammy
2% Priest
1% Paladin

So the maxim "Bring the player, not the class" works best when the player is a Rogue.

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And which builds are doing the most damage?

Rogue
- 87% Combat
- 13% Assassination

Death Knight
- 71% Unholy
- 21% Blood
- 8% Frost

Warlock
- 50% Affliction
- 50% Destruction

Mage
- 80% Fire
- 16% Frost
- 4% Arcane

Shammy
- 100% Elemental

Priest
- 100% Shadow

Drood
- 100% Feral

Warrior
- 75% Fury
- 25% Arms

Hunter
- 70% Survival
- 30% Marks


Looking at the data you can see some builds are better for particular bosses. For example
Affliction Warlocks are very strong on Yogg-Saron, but not as good as Destruction on most of the other bosses. Frost Mages are best at General Hard Mode and not great on the rest of the instance.

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Comments

  1. Old Comment
    100% ele? so ele > enhance?

    ok that might make sense

    interesting numbers anyway
    permalink
    Posted June 12, 2009 at 02:26 PM by Coud Coud is offline
  2. Old Comment
    Going to make a rediculous assumption now.

    Blizzard has stated before that they want the 4 pure dps classes topping the meters by a small margin, and obviously they want classes as balanced as possible. This means:

    - Rogues need a pve nerf
    - Death Knights need a pve nerf
    - Hunters need a pve buff

    The other differences are so minor they could be the result of rng, but those 3 certainly stick out.
    permalink
    Posted June 13, 2009 at 06:07 AM by Dizzygnome Dizzygnome is offline
  3. Old Comment
    Hunters!? I hardly see them top meters lately...
    permalink
    Posted June 14, 2009 at 10:19 AM by Fecys Fecys is offline
  4. Old Comment
    Once again this data seams fail to me. First off your not judging if the players your data is from are in the top percentage of their class as far as performance. Thats the first mistake. Secondly none of the data listed is broken down by percentage of Damage to adds Vs. Percentage of damage to boss. Alot of these fights also have RNG movement that isnt measured by meters.

    How many parses did you check? What guilds did you parse? Were all compared classes in comparable gear in relation to the players they were competing with.

    Once again this post is useless without the data to back it. You need to make a legitimate post, and give hard data. You cant know if anything you said is accurate without knowing how close each of these classes were to pulling max theoretical dps.
    permalink
    Posted June 16, 2009 at 11:38 AM by Vanthere Vanthere is offline
  5. Old Comment
    Download the spreadsheet in this post

    World of Warcraft - English (NA) Forums -> Ulduar Class DPS Comparison

    It basically makes the same argument as Eirchi but with a more detailed analysis. The summary is the same though, Rogues are the top DPS class in the game on all but a few fights, and even where they aren't top they are competitive - in contrast to mages. Sadly, the sheet still needs a breakdown of different build but I believe it's a work in progress.

    Check the standard deviation stat, that's probably the clearest indicator of what has gone wrong with "bring the player not the class".
    permalink
    Posted July 06, 2009 at 04:59 AM by Valimir Valimir is offline
 
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