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Old

Need for Balance

Posted June 02, 2009 at 11:11 AM by Kalium

It seems as though Blizzard is concerned with class balance and they constantly state making a single change will impact multiple systems. PvE and PvP balance need to be tuned and adjusted separately... a nerf to one class will have the unintended result in buffing another class. With all the combinations of Talents, Glyphs, Food, Scrolls, and Gear it's no wonder balance is too hard to achieve.

However, I sometimes wonder if they are making things more complicated than they need to....
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Old

My Thoughts on Dual Specs & Talent Trees

Posted June 02, 2009 at 10:41 AM by Kalium

A while back Blizzard told us the cost of respecing was not trivial because they wanted your spec choice to define your character... what you enjoyed and what you were good at. A lot of people griped about how much money it cost to go from Raiding spec to PvP spec... Blizzard listened and instituted dual specs to accommodate those players. However, if that means specific abilities no longer "define" the characters then perhaps the talent system should be revised a bit further.
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