The Burning Crusade, the first WoW expansion, took a day to be released, but several months to hit, at least on the Kul Tiras realm. The breakdown spread from two directions; Blizzard kept making changes to get servers ready, like populating Deadwind Pass with level-70 ghosts who dropped incredible greens we couldn’t equip, and players started changing their ambitions and their behavior in response to all the new goodies that were being promised. The beginning of the end was when guilds stopped...