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Gamer Psychology - Test Yourself on GamerDNA

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Posted November 03, 2008 at 01:58 PM by Warpy



I remember reading about various kinds of personality profiles that led to different gaming behaviors and preferences, and Blogazeroth led me to a test on GamerDNA. com that gave me the above profile.

Explorer: No surprises there. That was what hooked me into WoW in the first place: the prospect of a new virtual world to explore! 40% of the people who take the Bartle test on GamerDNA are primarily explorers. This makes sense for a couple of reasons. One is that they found GamerDNA to begin with. The other is that most online gamers play World of Warcraft, a game with a large and fascinating world! I still need to figure out how to get to the Ironforge Airport, though.

Socializer: Well, these games are multi-player. I'm pretty attached to the people in my guild, but I like soloing as well. I think one needs to be fairly social to tolerate raiding! Some people, especially role-players, play MMPORGs specifically to interact. I expect that the saner part of the population of Second Life are primarily socializer gamers.

Achiever: These folks keep score: raiders for whom progression is key, arena addicts who keep a close eye on their ratings. The rank system used to really pull these guys into BGs (but created other problems). I suspect that achievers turn up in all kinds of games which let them play to win, whether it be against other players or against raid bosses.

Killer: Almost 30% of the quiz-takers are primarily killers. For various reasons, they like PvP better than PvE gaming. Some of our biggest arena-enthusiasts are primarily killers, but I think a lot of killers stick to pure PvP games like Halo and Team Fortress.

One amusing observation Faradhim made, of all the bloggers who've reported on this test, our top scores are in Explorer and our bottom scores are in Killer. This was predicted by the GamerDNA staff: "Explorer socializers power the wikis, maps, forums and theory craft sites of the gamer world."

GamerDNA offers three other personality-profile quizzes, one geared for FPS (first person shooter) games, another for RTS (real-time strategy) games, and another dealing with eras of game culture and their influence on you. Somehow, they amalgamate the results to create a graph like the one below:






It's basically a polar-coordinate graph with 6 data points, which can be positive or negative numbers (the white line around the middle of the hexagon represents zero).
  • I'm negative on reward-driven (not true, I love loot!)
  • Negative on competitive (true, and one of many reasons I'll never be a great PvPer)
  • I'm not very organized either (just look at my bank).
  • Very exploratory, obvious from the other quiz
  • Somewhat social
  • Thoughtful, but not very!
Aside from the fun quizzes, GamerDNA is a social-networking site for gamers. It used to be Guild Cafe. They still organize game tournaments. They host guilds and clan web sites, and help them recruit players based on *gasp!* compatible personalities! It's still in Beta, so it will be interesting to see how it evolves.


So how did your quiz results turn out?

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  1. Old Comment
    I rated as a SEAK.

    Description: It's not what you do, but who you know, how you are known and who loves you. People with high Socializer scores enjoy interacting with other people, forming bonds and finding cooperative solutions to the challenges within the virtual world.
    I would say that's pretty true. While I can (and do) focus on my role in a raid and keeping my gear and performance up there, I do really love the social aspect of MMO's. I don't think I'd be happy not raiding in some fashion, but I'd be even unhappier if all my fellow raiders were robots.

    Being TP's recruiter is a very social job, and it's one that I enjoy. Guilds are very cloistered by nature, but by recruiting I've been able to build friendships all over the server I probably wouldn't have otherwise. Got pretty lucky that no one else wanted to do it.
    permalink
    Posted November 03, 2008 at 09:58 PM by Jive Jive is offline
  2. Old Comment
    Quote:
    Some of our biggest arena-enthusiasts are primarily killers, but I think a lot of killers stick to pure PvP games like Halo and Team Fortress.
    Really?



    And it is somewhat accurate, I am interested in PvP, loot and to some extent in seeing the world, but not in socializing at all, I try to have a small, but very close, group of friends.

    As for the FPS, I was a big UT fan, especially UT 2003 and 2004, but UT 3 wasn't to my liking, the physics and aesthetics were too heavy and there was no big gameplay improvement from UT 2004. Halo never really cached my eye, but I still want to try team fortress, and Warhammer is calling me, if in a year or a year and a half their players still have content and there's nothing gamebreaking ill probably go there.
    permalink
    Posted November 04, 2008 at 07:58 AM by El Tanakh El Tanakh is offline
  3. Old Comment
    Warpy's Avatar
    Quote:
    Originally Posted by Jive
    but I'd be even unhappier if all my fellow raiders were robots.
    How do you know we're not!

    Inre El Tanakh the 93% Killer: Time for most of the Alliance to worry, I think. We may be able to pass the hat around Alliance PvPers on your server to fund a Warhammer vacation!
    permalink
    Posted November 06, 2008 at 11:33 AM by Warpy Warpy is offline
  4. Old Comment
    Quote:
    Halo never really cached my eye, but I still want to try team fortress
    Team fortress is great fun. All sorts of goofy situations and oddball humor stuck in a solid FPS.
    permalink
    Posted November 18, 2008 at 06:00 AM by Plavonica Plavonica is offline
 
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