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Old March 26, 2008, 12:44 PM   #21 (permalink)

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Debuff
80 Orc Warlock
Sargeras US PvP
Guild: Fenrir
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Jewelcrafting guide (FAQ/ how to)

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Originally Posted by deadlove View Post
what is jewel crafting and what r the perks
did you seriously read the first post?
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What can I make with Jewelcrafting?
As the flavor text specifies, you will learn how to cut precious gems and craft jewelry. Specifically, Jewelcrafting allows you to make rings, necklaces, trinkets, a few crowns, and socketable gems. This is a very unique profession in that it produces two types of gains, new gear for accessory slots and augmentation of existing gear. It's a hybrid between a production profession like tailoring and the service profession of enchanting.

How good are these accessories?
The obvious shining point of Jewelcrafting accessories is that accessories are traditionally rare to characters below level 30, so being able to create accessories customized for characters leveling up is wonderful. Past level 30, the Jewelcrafting gear is vastly outpaced by dungeon loot. Past 30, Jewelcrafting items seem to be at roughly a "quest reward" level, and as of yet there are no "ringers" that would warrant taking off dungeon loot for. I imagine this may be addressed at launch via rare designs and just more designs in general. Endgame Jewelcrafting is not about accessories though, it's all about the gems!
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Are rare gems really worth it then?
Absolutely! For the extra day of stripmining it takes you to find a Dawnstone, you can have 100 days of playtime with a piece of Tier 7 armor that has 2 more intellect than everyone else's. Understand that as a line item, the increase is not that significant, but when you consider that it is a bonus above and beyond everything else you have, getting the best gems you can for your gear will be crucial.
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Old March 26, 2008, 01:08 PM   #22 (permalink)

Re: Jewelcrafting guide (FAQ/ how to)

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Does anyone really believe this? Is an extra +2 spell damage (or other stat) worth the extra 45g you're going to pay for it? *If* you're going to hold on to your gear for a long time, perhaps. Even then, though, I think it's a tough sell. (That price, by the way, is based on current prices on my server; most blue gems are going for 40-50g, and green gems are 2-5g. Cut gems of any variety currently do not sell very well in the AH on my server, but that may change as people get more socketed gear)


Gems are by far the easiest way to improve your existing gear. Enchants / and rep based armor buffs all are a greater hassle and more expensive. Right now you can buy the uncut gems for around 30-40g each and if your guild has a gem cutter (which it should) it shouldn't cost you any more to get it cut.

With 2.4 gem prices are going to plummet since epic gems will be sold by badge vendors and jewlcrafters will be able to turn green gems into blue (24 hr CD).

If you aren’t maximizing your gem slots your gimping yourself unnecessarily. 25 dailies at 10g each 250g no excuse for not being fully gemmed. Having sub par gems in gear will get you kicked from 25 mans same with not bringing consumables. It shows lack of dedication.
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