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#31 (permalink) |
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Re: Haste in WOTLK
My philosophy has always been look at the green stats, because the white ones will come with gear. I don't think I ever worried about my stam and int during bc. I also don't have too much haste gear from Wrath of the Lich King yet (76 at time of post without upgrading any of my gear), so when I hit 80 content/gear, we'll see how much of it I get. Hit(until capped)>spell power> haste> crit>> white stats imo
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Life is pain, death is pain, birth is pain. So life is an everlasting DoT? Awesome. |
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#32 (permalink) |
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Character Info
Jesterlock 80 Gnome Warlock Quel'Thalas Euro PvE Guild: The Order of Azeroth Talent Spec: 3/15/53 |
Re: Haste in WOTLK
Unfortunately haste is still the best way to increase your dps, at least as destro and demo. Haste is easier to stack, since you need less haste rating for 1% than crit rating. Haste scales alot better than spellpower imo, at least for destro locks. The coeficients for shadowbolt or incinerate do not favor spellpower over haste. I currently have 445 haste with spellstone and 40 haste food buff, that comes down to about 15%. My incinerate is down from 2.25 seconds cast to 1.96 seconds. For static fights, it's a flat 15% dps increase. You can't get that by getting 15% more crit or 15% more spellpower. As for spirit, i have no idea why people are talking about mana regen from spirit. It is not the reason we need spirit. Spirit based mana regen it's only effective while not casting, and we're rarely in that situation. On the other hand, spirit greatly improves our lifetap. for each point of spirit, you get 3 mana when tapping. I have about 600 spirit fully raid buffed(with crappy gear) So i get 1800 more mana every lifetap. Going a bit to the extreme, and comparing a 0 spirit from gear lock (impossible i know, you get 166 from being level 80 + raid buffs) with a 600 spirit lock, means i need to lifetap once, whereas the 0 spirit lock has to lifetap twice to get the same mana. For a fight like patchwerk or loatheb, when you're burning mana like crazy mean i'm just not wasting 1.5 seconds of global cooldown to tap more to get the same effect. I'm not even talking about the effect spirit has on spellpower, getting 39% of spirit as spellpower (for improved fel armor) is nothing to sneaze at. So to summarize it: IMO hit>haste>spellpower>crit As for stats, i don't have an order for them. For pure dps increase, spirit>intelect>stamina. But you have to adjust for different fights. |
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#33 (permalink) |
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Re: Haste in WOTLK
While haste is still useful, you always have the choice with Wrath of the Lich King gear. To make my point a bit more clear (see what i posted before). Lets just assume you got no crit at all, but only haste. Your incinerate takes ~2 sec to cast and does 3k average for around 500 mana. Without lifetap you would be oom in 35 incinerates with T7 gear, having done 105k damage total. Now with crit this result would change dramatically. When it comes to crit you need to think of breaking points unlike haste that scales linear (every inrease in haste gives you a flat benefit). So going from 400 to 450 haste, the outcome can bee seen at once in a flat damage increase. Such is not the case with crit. Going from 27% crit to 30% crit does not provide you with a significant damage boost, you would start to see benefits at least in steps of 5%. This is why i said you need to think a bit and balance it out. If you reached a certain breaking point, stacking more crit simply does make no sense but unlike BC this point is not ~ 30% where shadowbolts would be hitting for 10k with 21/50. So you should not aim for 30% crit or similar, the goal would be reaching ~ 50% crit raidbuffed, next step would be 66% (2/3). Since trying to achieve a 66% crit rate being a warlock is not really doable (apart from emp imp builds), at 50% crit rate, you start going haste again. Remember, this holds only true for raids, in 5mans this would be so much different since you miss the support to achieve such high crit rates. The crit rates im talking about are not what you see in your character page but come with all the raidbuffs, so basically with the raidbuffs combined i achieve said crit rate. 30% crit and haste stacking only will not take you anywhere but lifetapping more. When it comes to coefficients using incinerate however, you need more haste in comparison to shadwobolt to even things out (which is partly achieved using emberstorm). You could for sure calculate all this, but the guys @ EJ forums will do that part, so my stance on haste vs crit comes from personal experience in Naxxramas (25) and Sarthirion (25). |
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#34 (permalink) |
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Character Info
Wizlock 80 Human Warlock EU-Dragonblight Euro PvE Guild: Royal Vanguard Talent Spec: 2/53/16 |
Re: Haste in WOTLK
Short answer to OP: Prio 1) Hit until capped Prio 2) Spell Power Prio 3) Affliction: Haste Demonology: Crit Destruction: Your choice of Haste and Crit |
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