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Old February 18, 2008, 07:11 PM  

Character Info
Kobekid
80 Human Warlock
Kilrogg US PvE
Guild: Good With Ketchup
Profile: Blizzard Armory
Talent Spec: 0/13/58
Gearing Your Warlock (edited 5/24)

WARNING: Outdated Guide


Table of Contents
  1. Links to Posts
  2. Introduction
  3. DPS Point System (DP)
  4. Gear 101/FAQ
  5. Levels 20-29
    1. Shadoweave Set
  6. ...
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    Last edited by Canadianpimp; May 25, 2008 at 02:11 AM..
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Old March 08, 2008, 04:43 PM   #100 (permalink)

Re: Gearing Your Warlock (2.4 Edition)

Question :
*Hands 1 : shadow spells +39 (39*76=2964 dps)
*Hands 2 : magical spells +26, spell crit strike +22(26*76+22*51=3098)

Right?

Just asking cos the guide says : spell damage:76 and shadow damage:76.
Don't understand why there are we have a spell damage and a shadow damage if they are equal

Tx in advance
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Old March 08, 2008, 11:35 PM   #101 (permalink)

Re: Gearing Your Warlock (2.4 Edition)

what would you rate the cape that drops from the timed event in ZA as? its called Shadowcasters drape? +22 stam +20 int +25spell haste +27 spell damage. It seems pretty good not sure if i should use it over the ruby cape off prince
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Old March 09, 2008, 01:52 AM   #102 (permalink)

Character Info
Kobekid
80 Human Warlock
Kilrogg US PvE
Guild: Good With Ketchup
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Gearing Your Warlock (2.4 Edition)

Quote:
Originally Posted by Jotii View Post
Question :
*Hands 1 : shadow spells +39 (39*76=2964 dps)
*Hands 2 : magical spells +26, spell crit strike +22(26*76+22*51=3098)

Right?
Just asking cos the guide says : spell damage:76 and shadow damage:76.
Don't understand why there are we have a spell damage and a shadow damage if they are equal
Tx in advance
Well in the model I used, shadow damage is all that's used since the only spells used in the 0/21/40 rotation are Shadowbolt and Life Tap. If you have Immolate in your rotation, having more shadow damage than fire damage isn't such a big deal. It shouldn't turn you away from a superior enchant (Soulfrost) or a superior item (Nethervoid Cloak). But again, shadow damage equals spell damage in the model I used since no fire spells are used.





Quote:
Originally Posted by Izzan View Post
what would you rate the cape that drops from the timed event in ZA as? its called Shadowcasters drape? +22 stam +20 int +25spell haste +27 spell damage. It seems pretty good not sure if i should use it over the ruby cape off prince
Yeah I must have missed the ZA cloak. I'd say it's about equal to Prince's cape. I have it at 3852 DP, so it's a little under Prince's cloak. However, I undervalued haste slightly, so it might bump it a little ahead of Prince's cloak. Either way, they're pretty much sidegrades, though I personally like Prince's because of the passive hit.
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Old March 09, 2008, 11:12 AM   #103 (permalink)

Re: Gearing Your Warlock (2.4 Edition)

Hi,
Tx for answering all my noob question so soon Canadianpimp !
I still have a few though
Like : The guide says : Socket Glowing Nightseye (+5 spell damage + 6 Stamina) =430 DP. Shouldn't that have to be 5*76=380?

Or Blood-Cursed Shoulderpads: +18 spell hit, +25 spell crit, +55 spell damege
(18*100+25*51+55*76=7255). The guide says 7225. Am I missing something or are that juist typos?

Do you always use for a yellow socket Great Dawnstone (=800 dp) , or for a blue Glowing Nightseye (=430 dp) to calculate an armor's dp?
What do you use for a red socket?

Tx in advance

Jotii
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Old March 09, 2008, 05:15 PM   #104 (permalink)

Character Info
Kobekid
80 Human Warlock
Kilrogg US PvE
Guild: Good With Ketchup
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Gearing Your Warlock (2.4 Edition)

Yeah...stupid typos on my part. This is how I did gems. Pretty much in every socket I assumed you were using a Great Dawnstone (mostly because it was easy to calculate). If the socket bonus though was good and none of the sockets were blue (say 2 red sockets with a bonus of 4 spell damage), I'd use either Veiled Noble Topazes or Great Dawnstones.
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Old March 09, 2008, 07:51 PM   #105 (permalink)

Character Info
walex
43 Human Warlock
bladefist US PvE
Guild: remorse

Re: Gearing Your Warlock (2.4 Edition)

I remember that you had said that we should get the sword of wizzardry or the sunflair for the best weapon for the warlock. where do you find each of these weapons, thanks
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Old March 09, 2008, 07:53 PM   #106 (permalink)

Character Info
walex
43 Human Warlock
bladefist US PvE
Guild: remorse

Re: Gearing Your Warlock (2.4 Edition)

Also i needed to know how to update my character info on this site.
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Old March 09, 2008, 08:11 PM   #107 (permalink)

Character Info
Banatu
80 Blood Elf Rogue
Kel'Thuzad US PvP
Guild: Massacre
Profile: Blizzard Armory
Talent Spec: 41/5/25
Re: Gearing Your Warlock (2.4 Edition)

That question belongs in a different forum, man. This is only about gear.

Sunflare drops off of the last boss in the 25 man raid Sunwell. If you have to ask where it drops you'll probably never own one. Blade of Wizardry is ranked 17th on the list of 1handers.

I like pie.
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I'd mana tap that.
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Old March 09, 2008, 11:57 PM   #108 (permalink)

Character Info
Khanlock
80 Orc Warlock
Chromaggus PvP
Profile: Blizzard Armory
Talent Spec: 54/17/0
Re: Gearing Your Warlock (2.4 Edition)

Great job!!!!!

Just remember, this is a PVE guide. I really doesn't apply to anyone doing pvp.
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Old March 10, 2008, 01:49 AM   #109 (permalink)

Character Info
Gankmetoday
70 Orc Warlock
bath Oceania PvP
Guild: Revolt
Talent Spec: 021/40
Re: Gearing Your Warlock (2.4 Edition)

[quote=Canadianpimp;169531]Well think about it. In FSW boots the highest DP combination with blue gems you could have is 57 damage and 16 hit (assuming you weren't hit capped). Now look at Hydross' boots. 2 more hit and 3 more damage...which is 426 more DP. Not a major upgrade...but it is better, and it comes with more stamina/intellect.

Just to say i did the same calculations some time ago and totally agree, in fact in my calculations i put 2 +8 spell hit to get to a total of

+16 spell hit
+57 spell damage

As well.When you consider the DKP cost... its probably not worth it for an extra 2 hit and damage.

Save the dkp for the solarian wand ^^

/thumbs up for the good guide , cpimp
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