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Published by Redmage
October 07, 2008 |
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#1 (permalink) |
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Re: Redmage's 3.0.2 Destro PvP suggestions
I really would insist to get Improved Health Funnel for the new -30% damage effect. Otherwise the pet will be slaughtered (no Demonice Resilience, no Fel Synergy). Chaos bolt is really funny with a backdraft proc. On the PTR I had 150 haste so seeing a 0.93 second cast time for a damage spell THAT high, it was really crazy. I agree though, without the Iceblock/Bubble piercing it's not a strong PvP weapon. I wonder whether Searing Pain spamming comes back once the +20% crit damage glyph will be used. Well Drakedog will follow that route for sure... :-) |
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#2 (permalink) |
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Character Info
Risotto 80 Gnome Warlock Perenolde US PvE Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Redmage's 3.0.2 Destro PvP suggestions
Actually I do have improved health funnel for the Succubus build. That is probably more useful nowdays than improved healthstone. Backdraft looks pretty nice on paper, but I am not sure about the actual real world usage. The combo of spell haste and backdraft might just make hard casting some of the high cast time nukes possible. Actually, the biggest buff to drakedog is probably an instant seduce..heh heh. I am just crossing my fingers and hoping that the succubus is obscure enough nowdays for Blizzard to overlook this pretty powerful ability....
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What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won! |
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#3 (permalink) |
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Re: Redmage's 3.0.2 Destro PvP suggestions
I am so glad that dest. has better PVP options in Wrath of the Lich King. I'll definitely give a chance to destr. About the specs, I like the second one. I am also thinking about using Succubus. She seems anxious that I have been omiting her for a while. ![]() But I am not sure whether to cast 3 SP in a row after a conflg , 3 Incinerates, or another Immo and 2 Incinerates. If I will use SP then I'll take 3 points from S&F and put into Imp.SP. That case SP will get 18% crit bonus with all talents. And its huge. I also belive it is easier to cast 1.05 sec spells instead of 1.5 sec. ones especially when a rogue or warrior is sitting on you. My biggest concern is in that case the Backlash will also spec and my next inst. Inci. will spend one of backdraft spells. So I am thinking of reserving SP for Backdraft and Incinerate for Backlash. But nothing is decided yet. I'll give a shot and choose the best one for me. What do you think about Backdraft and Backlash spell rotation.
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Many a good man has been put into the graveyard by a lock! |
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#4 (permalink) |
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Re: Redmage's 3.0.2 Destro PvP suggestions
Hi Redmage, Was wondering if you have WLK Beta access? Is looking for people to try out the build below for feedbacks: http://wowmb.net/forums/f94/29066-wa..._wlk_sl_sl_sl/ |
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#5 (permalink) | |
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Character Info
Risotto 80 Gnome Warlock Perenolde US PvE Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Redmage's 3.0.2 Destro PvP suggestions
Hi. I do have Beta access. However, I do not have the premade 80s...so I cannot test out your build for you. However, i can already point up some fairly obvious things.... The great thing about your build is that it is highly versatile with 3 dots from affliction, survivability of demo, and the burst of destro. However, all of these are the early tier talents, and while you are versatile, you will be lacking punch for PvP. This is kinda like the 23/4/34 builds you see in BC where you have tons of tricks, but the actual raw ouput will be wanting. On your affliction tree, you are missing fairly critical talents like Grim Reach, Curse of Exhaustion. You can get grim reach but take away emp corruption, but that will lower damage further. Although Shadow Embrace is quite different now, it looks like a nice talent. Also, no pts in Shadow mastery will hurt your damage. On your demo tree, it is true that you can get soul link, but it is the nerfed version without the +5% to damage and 5% less survivability. You also lack the staple Demonic Knowledge, and maybe demonic resilience that make SL/SL famous. Fel Domination is probably questionable if you don't get Master summoner. But the key loss here is also damage, no Soul Link, no DK. On your destro tree, at least you have emberstorm here, but you don't have shadows and flame. So while this is fairly complete, it is still missing that extra bit. Also, do not pick Soul Leech for PvP. nether protection is now light years better. I think the versatility of this build will be a lot of fun, however, unless you have very very good gear to compensate for the lack of +damage talents, this is not going to get you very far in PvP IMO. I suggest this variant, which streamlined some of your talent choices. Talent Calculator - World of Warcraft Quote:
The safest rotation off a Backdraft is Triple Searing Pain follow by the backlash for fairly safe burst damage. The best use of a rotation off a backdraft is probably a 2.8 sec soul fire follow by a 1.4 sec Chaos Bolt. You can also setup a Deathcoil-->Chaos bolt or Deathcoil-->Soul fire damage combo. Remember, this is especially potent if you have the Succubus for instant seduce, and pyroclasm procing when you hit Conflag. I am probably not going to try to work in the precise backdraft for now. I will just do my normal rotation and if it is on, then great. I think as a stand alone, you can't really use it everytime it is up in a real pvp situation. You have the fast cast. But in PvP, you also need the control to go with the fast cast, be it seduce, fear, or shadowfury.
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What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won! |
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#6 (permalink) |
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Character Info
Ftwanti 80 Undead Warlock Frostwolf US PvP Guild: Voidlords Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Redmage's 3.0.2 Destro PvP suggestions
Hey redmage, you get to play yet? I also tried 0/14/47, except I went 2/2 Imp HS instead of 2/2 funnel. I dueled a bunch in front of org and the only trouble I had was enhance shammies, mainly their wolves. I don't remember losing any other duels though. Gear level was super varied though. Backdraft + insta seduce is amazing. I found that if I was at about max range I could Soulfire-->Incinerate and the incinerate would be in the air before the soulfire hit. Also instant shadow fury is a lot of fun but takes a bit of time getting used to. I'm used to leading targets so I admittedly missed a couple. Also I kind of forgot about instant corruption so I'll have to try to work that in. Anywho, what do you other destro locks think? Also what do you guys think about chaos bolt at 70? It doesn't look like its worth it to me considering its only helping against cheating death/ClOS rogues, and priest/mage shields. |
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#7 (permalink) |
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Character Info
Risotto 80 Gnome Warlock Perenolde US PvE Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Redmage's 3.0.2 Destro PvP suggestions
My initial observations. 1) As expected, instant shadowfury, instant corruption, and instant seduce and occasional pyroclasm procs makes destro a lot more nimble. It is not ground breaking, but fits well with my previous style. Instant shadowfury takes time to get used to..surprisingly. 2) Soul Link didn't really increase my survivability by much, or I should say the other classes' damage got buffed and I think Soul link partially offset that. I don't feel at all "tanky" 3) Improved Heath Funnel is decent. Basically if you are actively channeling to your pet, 1 person will probably not kill it no matter what. Mine was channeling for 691 health per sec + 30% less damage taken. My succubus did not die before me in any of the fights. But we will see how this goes. 4) Backdraft is hard to take advantage of. I guess it is easy to build backdraft into a PvE rotation, but the way I use conflag is mostly as a finisher like shadowburn. Very rarely would I go back to casting timed nukes after a conflag. I think it is more of an adjustment on my part, and I am working on some new combos to take advantage of it. With Shadowfury, seduce, deathcoil, I should have a few options. 5) Destro burst is still potent. Despite the fact that Conflag is STILL not working with ruin, I still feel my burst is as good as pre-3.0. Opponent survivability hasn't really gone up, their DPS though, has. 6) Instant Seduce is pretty OP, I have locked down a few people COMPLETELY in some matches. Although I would probably need time to rework corruption into my arsenal. 7) Fear has been buffed to not breaking until X damage was done to a target. Actually this is very noticeable. Previously, fear will SURELY break if i hit my feared target with a nuke. Now, this is not necessarily the case. In many cases, I hit the target with an immolate AND an incinerate and they are still running around feared. I have mixed feeling on this. I think the previous way is probably a bit more fair. With the Glyph of Fear, we are going to hear a LOT of QQ about fear again. 8) Class match ups Warriors - i would say the balance of power is about the same. I have more tools to use vs warriors now. But they are hitting MUCH harder now. Even with soul link, I am not lasting as long vs NO Soul Link pre 3.0. For me personally, it feels that warriors have gained over me Retribution paladins - Surprisingly, I was winning all my duels and bg fights vs them. Despite their much much improved damage output, they are still susceptible to seduce and other CCs. Nothing like countering a HoJ with an instant seduce. BM hunters - Disengage is totally disorienting. Not sure what happens exactly, but I think their pet trees were buffed. One raid gear hunter was able to easily beat me easily by using BW and disengage. Before I even find him again, shot me to pieces. The fight was about 7-8 seconds with soul link.... Enhancement Shamans - The spirit wolves are pretty OP. It is like a hunter's BWed pet, only there is 2 of them and also heal the shaman. If anyone has any suggestions, would love to hear. This brings me to the point about Chaos Bolt. I have tried Chaos Bolt on the Beta many times. The damage is nice, the cast time is fast. All things consider, a nice skill to have. However, compare to things like Spirit Wolves, it is oh so very lacklustre....(and boring). I guess the only counterargument would be the Wolves are on 3 min cooldown, Chaos Bolt is on 12 secs..... but still.... I think whereas I can live without Soul Link pre-3.0, with the dps buff for most classes, it is not pretty necessarily. So I think I will not consider chaos bolt until i start to level/raid, or do level 80 PvP.
__________________
What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won! |
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#8 (permalink) |
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Character Info
Ftwanti 80 Undead Warlock Frostwolf US PvP Guild: Voidlords Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Redmage's 3.0.2 Destro PvP suggestions
Not quite sure what to do against enhance shammys either. I think we're just spirit wolf food until we get demonic circle, even then the spirit wolves have a sprint-like ability. I think I might of found a spec I'll enjoy to kill more than sub. Rogues. Last edited by antiy4ho0; October 16, 2008 at 03:20 AM.. |
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#9 (permalink) |
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Character Info
Risotto 80 Gnome Warlock Perenolde US PvE Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Redmage's 3.0.2 Destro PvP suggestions
Actually have been reading about them. They don't have intercept, but they do have spirit walk, Spirit Walk - Spell - World of Warcraft. It increase speed and remove snares. So I don't think the circle will help much as they will be on us like right away. It is better than nothing I guess. But I am thinking of a counter, and I think it is to save the shadowfury for these wolves. The moment they are out, Shadowfury-->Howl of terror them. Sure, they are fast, but they are not unccable. In a way, they are like treants. That will get rid of them for 10 secs. Another option is to put CoW on them and see whether this will help mitigate damage. In a way, they will be great for procing Backlash.... FYI, a cut and paste from Wowhead... some of their abilities Bash - Your Spirit Wolves stun the target for 2 sec. (45 sec cooldown) - I heard it is more like 4 sec if they do it in succession. Twin Howl - Your Spirit Wolves howl, forcing all enemies to attack them for 6 sec. (15 sec cooldown). More PvE, but i think you can trick Player pets in attacking the wolves. Spirit Walk - Removes all movement impairing effects and increases the movement speed of you and your Spirit Wolves by 60% for 15 sec. (25 yd range, 32 sec cooldown) Spirit Hunt - Your Spirit Wolves' attacks heal them (passive 150% damage healed). The trouble is dealing with them while trying to fight that stormstriking Enh shaman....
__________________
What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won! |
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