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The Warlocks Den - WoW Warlock Discussions » The Archives » The Library » PvP Guides » Redmage's 3.0.2 Destro PvP suggestions

PvP Guides Warriors, and Druids, and Rogues, Oh my! Want to succeed in Battlegrounds? Understand Arenas better? If it involves pitting one player against another, you'll find it in here.

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Old October 07, 2008, 01:21 PM  

Character Info
Risotto
80 Gnome Warlock
Perenolde US PvE
Profile: Blizzard Armory
Redmage's 3.0.2 Destro PvP suggestions

For those of you interested in destro PvP after the big 3.0 patch next week. Try the following specs for your 70s.

Generic Destro build (0/14/47)

Talent Calculator - World of Warcraft

Gains Backdraft, Soul Link, and it is very much the spiritual successor to the popular 7/7/37, 7/7/47 build. With corruption now instant, this will play similarly to the old destro...
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What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won!
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Old November 03, 2008, 11:57 AM   #80 (permalink)

Character Info
Vaell
80 Blood Elf Warlock
Scarshield Legion Euro RP PvP
Guild: The Final Contingency
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

Quote:
Originally Posted by Redmage View Post
Vaell, haste is nice but IMHO, I think your tradeoff is probably a bit too much. I must admit haste is very very addictive. I actually had to choose between the +60 spell haste vs the +70 damage battlemaster's trinket. (I chose the +damage one). I do agree that we don't need to go overboard with sta + res, but I think a balance of crit/haste/damage will yield the best results. We want a punch that hits fast, hard. We don't necessary want one that hits really hard but is slow, or one that hits really fast but soft....

The spellstone firestone buffs are turning out very well for us I think.
I agree with the spellstone and firestone buffs. I haven't used a weapon oil since, apart from the undead oil on one occasion from the scourge business.

I came from an affliction / demo background so my existing crit gear was somewhat lacking, though I'd had the foresight to get both the dreadweave and felweave of S2 gear a while back. I lack a decent crit weapon so I'm debating whether to invest in the warstaff, or just save my honour for 80. My heart is telling me to buy the staff, but my head is saying keep the honour.

Haste is lovely, and I do understand that balance is key. As I go on collecting gear through the expansion I'll have something different to take into consideration which is a fun aspect of the game.

I was just blown away when I fully expected to be pretty useless by gimping my hp and resilience so much and found the opposite to be true.

But yes: I. Need. More. Crit!
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Old November 06, 2008, 04:12 PM   #81 (permalink)

Character Info
Lopennie
80 Gnome Warlock
Draenor US PvE
Guild: Paradox
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

I have a question for you Redmage. I been using this build, I love it.
I've always wanted to play destruction but sl/sl was the only way to do decent in arenas. So as this spec, it's awesome i can pretty much beat any class and sometimes even 2v1 people, as well as kill some before they even touch me! The biggest concern I have is Arcane mages, they seem to give me the most trouble mainly due to slow(longer cast times ) and arcane barrage(they never have to cast) and CS. I'm sure they would be easier if i used felhunter but, that would probly screw me against every other class.

So I was just wondering how you deal with mages now, any info would be appreciated
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"There are only three sins - causing pain, causing fear, and causing anguish. The rest is window dressing."
-Roger Caras
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Old November 06, 2008, 06:48 PM   #82 (permalink)

Character Info
Tianshaan
80 Human Warlock
Terokkar US PvE
Guild: Vae Victus
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

Quote:
Originally Posted by Vaell View Post
I lack a decent crit weapon so I'm debating whether to invest in the warstaff, or just save my honour for 80. My heart is telling me to buy the staff, but my head is saying keep the honour.
Honor is easy to get - its the marks right now that are a pain. I went with the staff, and I'm already back up to over 50k honor because of it. Yes, because it was that much of an upgrade for me.

We are going to have a blast in Winterspring, so that will be a hell of alot of honor gained from just having fun. Go spend your marks, man!
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Old November 06, 2008, 07:27 PM   #83 (permalink)

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Evilundrpnts
70 Gnome Warlock
Uther US PvE
Guild: Uthers Legion
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

lol....why dont they just give everyone a pet....warriors can have little beer kegs attack you...rogues can have little swiss army knives with legs...
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Old November 06, 2008, 09:31 PM   #84 (permalink)

Character Info
Risotto
80 Gnome Warlock
Perenolde US PvE
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

Quote:
Originally Posted by Lopennie View Post
I have a question for you Redmage. I been using this build, I love it.
I've always wanted to play destruction but sl/sl was the only way to do decent in arenas. So as this spec, it's awesome i can pretty much beat any class and sometimes even 2v1 people, as well as kill some before they even touch me! The biggest concern I have is Arcane mages, they seem to give me the most trouble mainly due to slow(longer cast times ) and arcane barrage(they never have to cast) and CS. I'm sure they would be easier if i used felhunter but, that would probly screw me against every other class.

So I was just wondering how you deal with mages now, any info would be appreciated
Glad you are liking it. I am not saying destro is the only way to go, but it is certainly a lot easier to use nowdays than pre 3.0.2.

Arcane mages are very tough. To be honest, I have not faced enough 1v1 to give a very definitive strategy killing them with destro. Anyone reading this please correct me if you see any mistakes.

The greatest strength of arcane mage PvP is that almost everything they cast is instant. They basically spam Arcane barrage everytime it is up, and when it is not up, they will spam other instants. They will also use AP->POM combo for massive burst damage. Add to the fact they have good spell resist and absorption mechanics as well as slow and counterspell, so they are quite painful to deal with for any casters.

Our greatest strength vs them is still CC. I would try this.

Approach

Shadowfury-->fear, corruption, curse of agony, immolate (if fear is not trinketed, throw in an incinerateshould still be up), Conflagrate, shadowburn. Notice that we haven't give him any chance to counter us yet. And our sequence, just like his, is very much instant base.

Then do Deathcoil-->fear, reapply dots if necessary, immolate, nuke with incinerate if possible.

Repeat Shadowfury--> fear, dot nuke sequence.

This approach is basically chain fearing and dpsing, which should allow you to CC them most of the time. Obviously trinket and will of the forsaken will complicate things up. I am a gnome so I will try to use escape artist to remove slow.

The fact that you have nether protection and soul link should be pretty good. Obviously, the succubus is pretty useless in this case as there is nothing to interrupt and you don't really need to establish distance. She should just be a source of extra annoyance and dps.

I guess my point is to maximize fear usage and take full advantage while he is CCed. You want to keep his up time to as low as possible. Use a HS early if you anticipate a POM-->AP Pyroblast coming.

If you ask me, it is a hard fight, but not one that they are specifically good at vs us.

I did one or two 1v1 last night in AV and won both situation. But I must say as of this point I am still exploring this match up.
__________________
What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won!
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Old November 06, 2008, 11:14 PM   #85 (permalink)

Character Info
Lopennie
80 Gnome Warlock
Draenor US PvE
Guild: Paradox
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

Quote:
Originally Posted by Redmage View Post
Shadowfury-->fear, corruption, curse of agony, immolate (if fear is not trinketed, throw in an incinerateshould still be up), Conflagrate, shadowburn. Notice that we haven't give him any chance to counter us yet. And our sequence, just like his, is very much instant base.

Then do Deathcoil-->fear, reapply dots if necessary, immolate, nuke with incinerate if possible.

Repeat Shadowfury--> fear, dot nuke sequence.

This approach is basically chain fearing and dpsing, which should allow you to CC them most of the time. Obviously trinket and will of the forsaken will complicate things up. I am a gnome so I will try to use escape artist to remove slow.

The fact that you have nether protection and soul link should be pretty good. Obviously, the succubus is pretty useless in this case as there is nothing to interrupt and you don't really need to establish distance. She should just be a source of extra annoyance and dps.

I guess my point is to maximize fear usage and take full advantage while he is CCed. You want to keep his up time to as low as possible. Use a HS early if you anticipate a POM-->AP Pyroblast coming.
Yea I agree from my experiences, in order for me to have a chance i have to keep them CC'd as long as possible and trying to burst through his mana/fire shield.

I find a smart thing to do is make them CS the school of magic you want. since destro is a mix between shadow and fire. If i need to CC them I spam searing pain, incinerate ect. to force them to CS to stop my burst, then I fear, shadowfury, drain life and play defensive til my fire spells are back up and it seems to work, all in all though I see them as our toughest opponents as of now.
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"There are only three sins - causing pain, causing fear, and causing anguish. The rest is window dressing."
-Roger Caras
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Old November 06, 2008, 11:28 PM   #86 (permalink)

Character Info
Risotto
80 Gnome Warlock
Perenolde US PvE
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

The nice thing is the fear now only breaks when you hit 5k damage and it is very predictable. So you can try to maximize the damage done while feared. I have yet to really find the optimal combo, but I think pile on the dots and unload the big nukes seems to be the way to go.

Oh, one of my favourite tactics to use is to Start a soul fire cast on the arcane mage. This will almost always force them to CS...or potentially eat a 5k Soul fire....

Edit: Just to add, our solution to Arcane mages can very well lie with Chaos Bolt....

Hmm, are they our toughest opponents? I think they are right up there. I would think a well geared, well played played Feral druid is more of a counter class to Succy-destro.
__________________
What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won!

Last edited by Redmage; November 06, 2008 at 11:32 PM..
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Old November 07, 2008, 10:24 AM   #87 (permalink)

Character Info
Norkoth
80 Undead Warlock
Gilneas US PvE
Guild: The Red Branch
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

Hi guys, I'm new here and wanted to join in the fun!


I was previously full affliction (61/0/0 and 56/0/5) and decided I wanted to try out some destro action. I read about the instant Seduce for PvP fun and made up a 0/17/44. Then I came across this thread and found the 0/14/47 which seem much better, and I'm going to try that out tonight.

Just wanted to say, if anybody thinks they want to try it, but hesitates because of bad gear, don't! Give it a shot! I have crap gear (hit 70 5 days ago), but it still works pretty well for me. Sure, I'm not top of the charts (~9k HP, 67 resilience, +650 and 15% crit doesn't exactly make me a brawler ) but it's an absolute blast to play and gives me a "sporting" chance against the melee with all the CCs available. Besides nothing is more fun than seducing a rogue that just stunned you.
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Old November 07, 2008, 10:56 AM   #88 (permalink)

Character Info
Ngatayou
85 Gnome Warlock
Khadgar US PvE
Guild: Little Rascals
Talent Tree: Destruction
Re: Redmage's 3.0.2 Destro PvP suggestions

Talent Calculator - World of Warcraft

I'm currently rolling with that.

Red, you were completely right, Imp succy is UNBELIEVABLE.

I'm currently in my PVE gear, but when I'm in my PVP gear, I link up with her because she has nearly as much health as my Voidwalker had pre 3.0 (around 9K).

Seduce and Nuke is finally almost viable again. Not to mention that having Pyroclasm proc off Conflag is unbelievable.

Last night I was running a little EOTS marathon....and loving life.

I would purposely goad rogues into attacking me waiting for them to blow their kidney shot, then immediately seducing them, trinketing, and blowing them to absolute pieces.

10 more talent points means Chaos Bolt, which means time to really hurt rogues.

But all in all, the new insta-cast shadowfury and pyroclasm are outstanding. It procs nearly constantly. And in the event you can get a soul fire off, LOOK OUT.
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Old November 07, 2008, 01:10 PM   #89 (permalink)

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Evileye
70 Human Warlock
Deathguard Euro PvP
Guild: For the king
Profile: Blizzard Armory
Re: Redmage's 3.0.2 Destro PvP suggestions

As a newby destro warlock I'm curious should I pick up more haste or rough spell power? I can choose between 110 spell power or 100 haste. Any thoughts? Thanks in advance for advice.
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