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Combat and Tactics For assistance with Spell Rotations, DPS improvements and other needs that don't fall into a category above.

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Old December 20, 2007, 01:00 PM   #1 (permalink)
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Character Info
Eviltwin
70 Blood Elf Warlock
Trollbane US PvE
PvP
Guild: Power Word Drunk
Talent Spec: 41/0/20
Damn the aggro full DPS ahead...

I was wondering if other 'locks pull this stunt regular...

My lock puts out some major firepower for our guild. I pay attention to my aggrometer (omen), but many times I will judge that at the rate the mob is being killed, I can drop restraint and finish them off prior to them running me down and killing me...

This has been very succesful on raids and heroics, but there are a few people in the party/raid that make comment that I should not be pulling aggro off the tank.

I have tried to excercise restraint in not pulling the aggro from the tank, but it appears to me that our success rate, and rate of progression through the instance slows down, or that we wipe more often as a group. If I misjudge my ability to burn down the mob prior to them getting to me, I have my boars speed enchant, death coil and soulshatter on hot buttons... And I am good at running and jumping while throwing instadots over my shoulder.

Worse case scenario, the priest has to rez me after the fight.

Am I doing wrong?

I think that I am doing my job, and filling my position in the guild. I believe the guild leader believes the same, since our most succesful guild runs have always included me. I am almost always #1 on damage, and mid level on damage/healing received. Besides cloth repairs are cheap...

I also make sure I always do my job on Curse duty, CC, HS, SS, and summonings when needed...

I feel that the 'locks job is to produce the most damage possible, in the least amount of time. To do this I think we need to make judgement calls on whether to take it easy, or pour it on....

What do you think?
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Old December 20, 2007, 01:10 PM   #2 (permalink)
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Re: Damn the aggro full DPS ahead...

Quote:
Originally Posted by panamareg View Post
I was wondering if other 'locks pull this stunt regular...

My lock puts out some major firepower for our guild. I pay attention to my aggrometer (omen), but many times I will judge that at the rate the mob is being killed, I can drop restraint and finish them off prior to them running me down and killing me...

This has been very succesful on raids and heroics, but there are a few people in the party/raid that make comment that I should not be pulling aggro off the tank.

I have tried to excercise restraint in not pulling the aggro from the tank, but it appears to me that our success rate, and rate of progression through the instance slows down, or that we wipe more often as a group. If I misjudge my ability to burn down the mob prior to them getting to me, I have my boars speed enchant, death coil and soulshatter on hot buttons... And I am good at running and jumping while throwing instadots over my shoulder.

Worse case scenario, the priest has to rez me after the fight.

Am I doing wrong?

I think that I am doing my job, and filling my position in the guild. I believe the guild leader believes the same, since our most succesful guild runs have always included me. I am almost always #1 on damage, and mid level on damage/healing received. Besides cloth repairs are cheap...

I also make sure I always do my job on Curse duty, CC, HS, SS, and summonings when needed...

I feel that the 'locks job is to produce the most damage possible, in the least amount of time. To do this I think we need to make judgement calls on whether to take it easy, or pour it on....

What do you think?
I think that you need to be careful of being percieved as a dreaded "damage meter obsessor."

Look at your job as a cog in machine, to help the run go as smooth as possible. If you are pulling off the tank, enough so that people notice it, you are overdoing it. I understand what you are saying, but people percieve it as annoying, b/c they think you are more obsessed with showing off, and padding your stats, than the overall good of the raid..

I am not saying you are per se, but that is how gets percieved. I know some mages and rogues who constantly fixate and try to discuss meters, and they end up dying more than others, but they dont care b/c "ZOMG! I PWNED THE damage METERS AGAIN!!!!"

Dont be one of those... People resent you for it in the long run..

And most good raid leaders know damage meters on trash are worth nothing (unless you are totally on the bottom and arent pulling weight.) THey care about high sustained DPS on boss fights... Thats really all that matters.

Last edited by Blubber; December 20, 2007 at 01:12 PM.
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Old December 20, 2007, 01:14 PM   #3 (permalink)
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iiada
70 Human Warlock
Steamwheadle Euro RP Talent Spec: 45/5/11
Re: Damn the aggro full DPS ahead...

heeh - warlocks are supposed to be evil, and it is kind of fun to tug your tank's ears. But be sure not to take it too far, which is probably not as far as we'd both like to take it. Sometimes high armor values are there to protect a gentle soul....
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Old December 20, 2007, 01:32 PM   #4 (permalink)
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Kudgel
70 Gnome Warlock
Kirin Tor Guild: The Round Table Guild
Profile: Blizzard Armory
Talent Spec: 42/0/19
Re: Damn the aggro full DPS ahead...

I don't see what the big deal is here... If you can kill the mob before it gets to you and you know your abilities, then more power to you! The mob goes down faster and it benefits the whole group. If people are whining that you are pulling aggro when you finish by burning him down, then THEY are being sheeple and not thinking for themselves, imo. However if you are dying a lot then that is a major annoyance / grievance.

If you are being a damage Meter hog, then that's another thing, but it doesn't seem that way to me. We all want to see how effective we are being.

BE PROUD TO BE A WARLOCK!!!!!!
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Old December 20, 2007, 01:37 PM   #5 (permalink)
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gimppy
70 Gnome Warlock
Archimonde US PvP
Guild: The Fremen Knights
Talent Spec: aff/dest
Re: Damn the aggro full DPS ahead...

You may be lucky enough so far, but you are also pulling the mob towards the healers and it may just be enough to cause them to be one shot. Most people would rather take it a touch slower and not be put in jepardy. If you can take the mob all by yourself, no problem, but then you better let them know ahead of time.
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Old December 20, 2007, 01:53 PM   #6 (permalink)
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Character Info
Eviltwin
70 Blood Elf Warlock
Trollbane US PvE
PvP
Guild: Power Word Drunk
Talent Spec: 41/0/20
Re: Damn the aggro full DPS ahead...

When I do my thing, I generally stand either to the right or left of the healers quite a ways out. Unless it is prince or nightbane.

I also never discuss the damage meter... ever. It is easy to see who is concerned on their dps, by how the respond to your damage amounts, and I notice that mages, rogues, and some druids are VERY concerned about the ratings. Me, I just like to do the best possible for me, well collecting badges (I am a little nasty badge whoor).

I realize that I am a cog in the machine, I just want to be the best cog I can for my part of the machine. I think that is the point of my post... OUR part in the machine.

I want to see all the end-game raid instances, and to do that the guild, AND I have to be succesful. So far we are. We started raiding kara a little over a month ago when we had enough 70's keyed for kara to put together a raid, we near completed gruul (23%) our first gruul raid last week, and I am sure that we will have him and move on before new years. I am salivating for the leet loot to be had from SSC and the eye. I want to try that two piece tier 5 SL/SL hybrid spec build that suttercane posted about here...

Besides, as posted in a earlier reply, we are warlocks, we are SUPPOSED to be evil. We are not healers , although sometimes we tank... we are suppose to dps.
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Old December 20, 2007, 02:42 PM   #7 (permalink)
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Character Info
Mehrunez
70 Human Warlock
Dalaran US PvE
Profile: Blizzard Armory
Talent Spec: 43/7/11
Re: Damn the aggro full DPS ahead...

i felt the same way before getting into a guild that runs 25 mans. i had only done heroics with my RL friends and pug'd kara a couple of times and my only goal was to keep all dots up and shadowbolt, shadowburn, and seed of corrupt my way to #1 on the damage meters.

i died. alot.

once i started 25 mans it became obvious that i could easily be replaced with equally geared subs (we've got some lock competition) if i started wiping the raid. so i toned it down, and now i get invited to all the raids. our raiding group has excellent synergy, everyone knows their role, and i hardly ever die unless its a full wipe. priorities, man. topping damage meter means nothing if you spend 4+ hours and accomplish nothing but wiping.

ps. doesn't mean you can't still top the damage meters....if im not on cos duty, im 1 or 2 everytime.
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Old December 20, 2007, 03:28 PM   #8 (permalink)
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Amsiroth
70 Human Warlock
Malfurion US PvE
Guild: Anathema
Profile: Blizzard Armory
Talent Spec: 41/0/20
Re: Damn the aggro full DPS ahead...

Its kind of a dangerous game your playing. On trash mobs, its more acceptable, but nobody likes high repair bills. On bosses, I would argue that you do need to be more aggro sensitive. Try working on riding that fine line where you are just under the tank, but you aren't going to pass him.
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Old December 20, 2007, 04:59 PM   #9 (permalink)
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Turmeric
70 Gnome Warlock
Aszune Euro PvE
Guild: Origin
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Damn the aggro full DPS ahead...

Also, a lot of trash have abilities that your actions will cost the raid dear. They explode on death, or they cleave, or they have charge abilities that the entire raid was out of range of until you pulled aggro.

Locks being evil might be fun for you, but for the tank who is having to work very hard just to keep up, it isn't. Here's an example:

You creep up to 131% aggro on a long range trash mob. It runs toward you, and you spam your Shadowburn (resisted), Death Coil (immune) and then you soulshatter. You drop to 70% aggro, unfortunately the priest who was healing the tank and was sitting comfortably at 95% of aggro now gets charged, and 1-shotted. This is becuase the time that the mob has been running you down is time that the tank isn't building aggro but everyone else ranged and healing is, so when you pop soulshatter, the poor priest (who is now in melee range) has crept to 102% aggro.

You can talk all you want about maximising DPS etc but pull that kinda stunt 2-3 times in a raid I was running and you'd be replaced, and possibly disciplined/demoted/kicked if it was recurring behaviour.

Above all, don't make a common mistake we see here: The "We are doing okay/I am top DPS in my raid" argument. Comparing your performance to the people you team with is a false principle, as you should be trying to perform at 100% of your capabilities, not 110% of your guildmates capabilities.
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Old December 20, 2007, 06:42 PM   #10 (permalink)
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Character Info
Ftwanti
70 Undead Warlock
Frostwolf US PvP
Guild: Voidlords
Profile: Blizzard Armory
Talent Spec: 0/14/47
Re: Damn the aggro full DPS ahead...

What if 100% of my capabilities is 300% the capabilities of my guild?

:P

Just joking though I haven't raided yet this one right here is my first character. I will say though I do this all the time on trash in my <70 5-mans and I'm guessing this trash is no where near as capable as raid trash.

I never do it on bosses though, too much can go wrong and they hit entirely too hard if they don't burn before they reach me.
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