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| Combat and Tactics For assistance with Spell Rotations, DPS improvements and other needs that don't fall into a category above. |
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#21 (permalink) |
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Character Info
Lusindra 70 Undead Warlock aggramar Euro PvE Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: does this happen to you?
First I would suggest you to get UA try this build out
I have only put in the pints needed to get UA, start at max range and cast ua on mob 1 then tab to next mob and cast UA again and same for 1 more mob, at this time mobs will be closing in on you so tab to first mob and cast all your other dots and switch mobs cast all dots DP 1 or 2 times continue to next mob and dot up. Start to drain life on last mob you doted and finis off with rank 1 drain soul for mana return. If you find you need more hit point then spend the points I left out on imp.imp and demonic embrace if not use the rest of your points in destro tree instead. Taking a look at your armory and you should have more then enough shadow damage to make this build work even for same level mobs. |
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#22 (permalink) | |
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Character Info
Rohalas 70 Human Warlock Quel'dorei US PvE Guild: Silver Eagles Profile: Blizzard Armory |
Re: does this happen to you?
Quote:
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#23 (permalink) | |
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Registered
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Character Info
Lusindra 70 Undead Warlock aggramar Euro PvE Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: does this happen to you?
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Its the reason I dropped UA in my new farming build btw since I finaly got good enough gear to support that playstyle and I love every minute of it (don't have a healer tagging along so still have to stop every now and then to drain life) |
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#24 (permalink) | |
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Member
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Character Info
Rohalas 70 Human Warlock Quel'dorei US PvE Guild: Silver Eagles Profile: Blizzard Armory |
Re: does this happen to you?
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1k sp damage shouldnt be too far away now.... thanks for all the help guys and gals!! |
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#26 (permalink) |
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Character Info
Devicus 80 Gnome Warlock thunderhorn Euro PvE Guild: Ultra Cohesion Profile: Blizzard Armory |
Re: does this happen to you?
true, though if he ever groups, drain soul's 10% threat reduction is 10% more DPS. Well, actually 11% or something like..
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#27 (permalink) |
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Character Info
Rohalas 70 Human Warlock Quel'dorei US PvE Guild: Silver Eagles Profile: Blizzard Armory |
Re: does this happen to you?
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#28 (permalink) |
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Thugzilla 70 Human Warlock shadowmoon US PvP Guild: Family Guys Profile: Blizzard Armory Talent Spec: 44/17/0 |
Re: does this happen to you?
When getting my lock up I used a different tactic to drain life many mobs. This was before I found the den, and the wow forums being mainly nerf lock threads, I found my own way to get it done.
Bear with me, it may be kinda windy or confusing. Send the VW on mob #1. Dot up mob #2, UA, Curse of Agony, SiLi, Corruption (normal rotation) and fear. Dot up mob #1. Send void to mob #3 (most of the time mob #1 will follow the blueberry). If mob #2 isn't dead, finish him off. (I used dots and let mobs beat on me, it usually wasn't very long.) Dot up mob #4 and fear. Dot up Mob #3. If you are able to see my pattern, it is possible to dot up many mobs and not worry about getting hit to often or for very long. The extra time that the VW has on a mob with no dots gives him time to get that little extra aggro and will usually hold mobs until they are very close to death. This also gives the Blueberry time to get is taunt ability up again. Life tap and drain life as needed, usually on fear'd mobs who didn't die for some reason. The only problems I had with this build is that mobs are all over the damn map when they die, so it takes time to loot up. Also you may have issues with VW mana if you are able to pull a lot of mobs. I found it easier to summon another blueberry rather than wait for his mana, but I'm impatient. If you are liberal with the life tap/drain life you shouldn't have to worry about being jacked by alli/horde as you should be close to topped off most of the time. This also leaves your iHoT and Death Coil available for emergencies. The horde have taught me well, and I'm more paranoid than my felpuppy. I've also found this a good way to farm shards when I get low. Rather than drain life, drain soul when mobs are close to death. Another reason to get at least one point in improved drain soul. Not a huge reason, but I liked it. Try this on mobs a little lower than your level to get your pattern down and move up until you find you are struggling. The blueberry isn't a very good tank, but I've found for PvE he is almost good enough using this. Last edited by Preyerman; March 05, 2008 at 11:43 AM.. |
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#29 (permalink) |
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Re: does this happen to you?
i think shadow damage is your problem, you need 1k+ otherwise if you decided to farm with your gear using your existing method it might be better off if you go SL/SL, and use the minion buffs that mitigate the damage (fel hunter spell resiste for mote farming, and vw damage reduction) while retain some bonus spell damage (master demonologist debuff)
if that still doens't work still my last recommandation is don't do things that exceeds your current gear limit, other warlocks might be able to pull it off because they have a lot of bonus spell but not you.... otherwise you'll be visiting GY every pull farm at the pace your current gear allows, trust me, it will be much efficient that way, to put it harshly warlocks should not take break while farming, that's how we farm efficiently, taking break defeats the purpose of rolling a lock imo Last edited by acetace; March 05, 2008 at 11:54 AM.. |
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#30 (permalink) |
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Member
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Re: does this happen to you?
I have the same problem some of the times. Its seems like some days my warlock is moody and doesn't wanna work like he is supposed to and other days I can pull a crazy amount f mobs at once and not have any worries whatsoever
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