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Old January 16, 2009, 01:42 PM   #1 (permalink)

Character Info
Tragik
80 Gnome Warlock
Khadgar US PvE
Guild: Can Heal Stupid
Talent Spec: 0/56/15
Screw Mages, totally....really

I have thought about writing this for a long time and I've just about had it and need to expel the biggest injustice I see in WoW.

I'm a frequenter of WoWinsider and I read numerous posts by the Mage Writer, Christian Belt about how Warlocks in BC require no talent and mages required all this talent, how we were broken, how Mages were helpless against Warlocks in PVP, how our Mana regeneration mechanic was broken, and, now, I blame him and nearly every other Mage for our current state. As we are also cloth casters, who commit suicide to accomplish the same overall goal as a mage, there is no way, shape, or form we should not in every single case have a mathematical superiority to mages via damage dealing.

Mages are a class built around Spam. They spam 1 spell and perhaps have to insert 1 or 2 spells into said rotation. They have THE BEST mana regeneration while casting if they are competent enough to swap armors out of every single class.

PVE-wise
To illustrate my point regarding spam:

Frost Mage: Frostbolt, Frostbolt, Frostbolt, Frostbolt, Frostbolt, Frostbolt,

Arcane: Arcane Barrage, Arcane Blast, Arcane Blast, Missile Barrage proc, Arcane Missiles, rinse, repeat.

Fire (Frostfire Mages) Scorch x2, Living Bomb, Spam FFB, refresh Living Bomb and Scorch as needed.

They regenerate mana through all of these mechanics, while dealing damage.

Let's look at Warlock builds:

Affliction: Curse of Agony, Corruption, Siphon Life, Immolate, Unstable Affliction, Haunt, Shadow Bolt, Imp or Felhunter attacking needing management, Life Tap as needed......this hurts just to type, much less try to play.

Felguard/Imp Demo/Destruction: Curse of Agony, Corr, Immolate, Incinerate Spam, Manage Pet, Life Tap as needed.

Deep Destruction with Backdraft: Chaos Bolt, Curse of Agony, Immolate, Corruption (as per some's preference) Incinerate spam, Conflagrate, Life Tap when needed, Imp pet management.

Old 0/21/40 Shadow/Sac: Curse, Sbolt Spam, Life Tap when needed. (what they cried about).......

Ok, so discounting frost as a pure survivability/levelling/PVP build, even the other two builds are ARGUABLY STILL LESS COMPLICATED THAN 0/21/40......why?

I remain a proponent that outside of affliction our class cannot maintain itself. If you have to drain Life for mana regeneration or sacrifice a Voidwalker or Felhunter to be completely self-sustaining, you should be swapped out of your raid. Same goes for PVP. You are contributing to the damage done to you to maintain a mana pool. It takes you and healer to effectively let you do what a Mage does on his/her own.

Your margin for error is much smaller, as well, we had traditionally always had insanely high stamina values as we were range tanks for fights like Illidan, Kil'jaeden, the Eredar twins, Leotheras and Capernian on Kael'thas. The stam values made us capable of eating insane amounts of damage.

The most disconcerting thing to me, however, is that synergy has been ripped out of WoW. What those same crying mages never really understood was that if your raid was composed properly, Warlocks were part of the mechanic that enabled them to do astounding Damage back then.

We fed Shadow Priests damage by the mouthful. Those Shadow Priests fed the mages mana by the mouthful. I wish I still had my old WWS parses.....we had two Arcane/Frost Mages in our raids back then, who, in conjunction with 2-piece T5, did 2000 DPS with no threat issues in nearly every single raid on every single boss. They carried us through RoS and the threat mechanics pre-nerf. Us warlocks were getting beaten on the meters by threat limitations strangling our output. Our tanks were good, capable of huge TPS, our healers kept us alive, but I can't tell you how many times our Pallies blew BoP's on us to drop our threat.....12-13K crits back then. Even if it was a single spell. It wasn't only destroying the boss, it was feeding the entire raid mana at insane rates.

Now Blizz says "no class will be completely necessary for any encounter" and here they go about to Nerf CoH and Wild Growth by attaching CD's. Here they go, making one of the least represented (and arguably one of the most boring classes to play) in Resto Shaman almost a complete necessity for high-raid damage encounters. Not to mention that every debuff/buff we used to bring outside of a 5-10K Heal from a healthstone and wipe recovery from a Soul stone eclipsed elsewhere.

Why did they do this? And why is it OK for an entire class to be based around spam and another, filling what amounts to the same role, have to do Cartwheels and commit suicide to achieve the same goal?

Mages didn't need what they got, all the bad one's thought they did, in my opinion, because they were never put into position to succeed nor did they truly understand the mechanics of how they worked. To ice this cake, we need spirit now for regeneration, but have no regeneration directly from spirit while casting.....which is quite laughable.

Our evilness factor is like at 1 out of 10 these days. No matter whether you agree with me or not, the synergy with Shadowpriests was a massive allure to me. Every time I crit, I knew the entire raid was getting 20% more mana back from those shadow priests. Even if you thought it was easy or boring to primarily press Shadowbolt, there was no denying that your crits went beyond the damage you did with the massive numbers, they were feeding anybody who used mana: The BM Hunters' puddles, the Arcane Mages' best spell, and most importantly the Healers keeping you and everybody else alive.

Raiding used to be about teamwork. It used to take balancing out of the raid to come up with what worked, then practice at executing it.

Now it's instant gratification, it's about bring who you want, but make sure you have a Moonkin and Shaman and Pallies (slight paradox there, no?).

Inevitably, some affliction warlock will come on here and say "STFU noob, you stink." And that's fine, but I remember when encounters required more than monitoring debuff timers and needed you. They don't anymore. You think your so special because you can execute your rotation flawlessly?

You're so wrong....A frostfire mage will do what you do or more without needing a heal. They will also bring a massive int buff to your casters, one that overshadows yours fully talented. And, I might add, they have exactly the same amount of health that you do, albeit they don't sacrifice any of it to do their job. Nor do they have to perfectly execute a rotation. They spam a spell.....which is what got us named broken.

Now, is there salvation for me? Right now, yes, 3.0.8 may help my silly destruction *** and my obsession with Backdraft. But where do I see this heading?

I see T8 and beyond and I see that we doubly scale with SM and SnF or Emberstorm and SnF. But I do see, when the crit and haste gets available on gear while remaining hit capped, I see the 31/0/40 build lurking and a return of the Shadow Destro warlock, complete with mana regeneration..........and I see us re-emerging as what we would should be and the reason I rolled a lock:

Mathematically and physically, the most evil, disgusting, powerful class in this game......
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Old January 16, 2009, 05:31 PM   #2 (permalink)

Character Info
Kharza
80 Human Warlock
The Forgotten Coast US PvP
Guild: Malum Factum
Talent Spec: 0/55/16
Re: Screw Mages, totally....really

Quote:
Originally Posted by Tragik View Post

The most disconcerting thing to me, however, is that synergy has been ripped out of WoW. What those same crying mages never really understood was that if your raid was composed properly, Warlocks were part of the mechanic that enabled them to do astounding Damage back then.

We fed Shadow Priests damage by the mouthful. Those Shadow Priests fed the mages mana by the mouthful. I wish I still had my old WWS parses.....we had two Arcane/Frost Mages in our raids back then, who, in conjunction with 2-piece T5, did 2000 DPS with no threat issues in nearly every single raid on every single boss. They carried us through RoS and the threat mechanics pre-nerf. Us warlocks were getting beaten on the meters by threat limitations strangling our output. Our tanks were good, capable of huge TPS, our healers kept us alive, but I can't tell you how many times our Pallies blew BoP's on us to drop our threat.....12-13K crits back then. Even if it was a single spell. It wasn't only destroying the boss, it was feeding the entire raid mana at insane rates.

Now Blizz says "no class will be completely necessary for any encounter" and here they go about to Nerf CoH and Wild Growth by attaching CD's. Here they go, making one of the least represented (and arguably one of the most boring classes to play) in Resto Shaman almost a complete necessity for high-raid damage encounters. Not to mention that every debuff/buff we used to bring outside of a 5-10K Heal from a healthstone and wipe recovery from a Soul stone eclipsed elsewhere.
Good post.. specifically had a comment on the above section.. You know what I miss.. the class synergy we used to have and how it formed bounds between classes. Two of my favorite raiding friends in BC where a mage and a shadow priest (imagine that..). Mage loved me for the CoE spell and the Shadow Priest and Lock love relationship is well documented. When the 3 of us would raid it would be a non stop competition would could push the envelope without pulling aggro and dieing. It made raiding FUN! I mean really FUN. This went on for a long time the banter over vent/raid chat was priceless.. I miss those little competitions and tells back and forth between the classes. I miss the synergy.. and the OMG you better bring *insert shadow priest* to the raid or I'm not summoning a damn one of you. I know the problems it caused raiding and inherently why blizzard removed the you have to have this certain class in the raid to win mentality... but man I miss it.

And you know the best part? I can create a macro for it too..
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Old January 16, 2009, 05:35 PM   #3 (permalink)

Character Info
Tragik
80 Gnome Warlock
Khadgar US PvE
Guild: Can Heal Stupid
Talent Spec: 0/56/15
Re: Screw Mages, totally....really

Quote:
Originally Posted by KharzaXo View Post
And you know the best part? I can create a macro for it too..

LOL......
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Old January 28, 2009, 08:08 PM   #4 (permalink)

Character Info
Pyrnon
Blood Elf Warlock
Shadow Council US RP Guild: Stormborn

Re: Screw Mages, totally....really

Yes its frustrating as hell seeing mages out dps me, especially when i know for a fact I am doing waaaay more work then they are. Its also frustrating to see plate classes out dps me. They have more armor more hp then I do, one of them can heal themselves better then I could ever heal myself AND can bubble. Extremely disappointing. Whats worse is seeing a plate class out dpsing a rogue. Now that in itself is a crime. No plate wearing class should EVER EVER EVER out dps a rogue.
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Old January 28, 2009, 09:47 PM   #5 (permalink)

Character Info
Moridrin
80 Undead Warlock
Twisting Nether US RP PvP
Guild: Sin
Talent Spec: 0/41/30
Re: Screw Mages, totally....really

Very well thought out post, I agree.

And to those Mages, I laugh, because I still pump out more damage than they do, less gear, harder rotation, pet management and all.
__________________
Life is pain, death is pain, birth is pain. So life is an everlasting DoT? Awesome.
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Old January 28, 2009, 10:48 PM   #6 (permalink)

Character Info
Arturous
80 Undead Warlock
Barthilas Oceania PvP
Guild: Casual Effect

Re: Screw Mages, totally....really

Yeah i really do agree with the missing the synergy i would insult the spriests when they took ritsyns from kara and then /hug them for how much fun they made it.


By the way link this 31/0/40 build not too sure what you are talking about but i love the idea of bringing back shadow while still keeping some points in affy, cause im an affy lock at heart.
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Old January 29, 2009, 05:25 PM   #7 (permalink)

Character Info
Tragik
80 Gnome Warlock
Khadgar US PvE
Guild: Can Heal Stupid
Talent Spec: 0/56/15
Re: Screw Mages, totally....really

Quote:
Originally Posted by Seraph View Post
Yeah i really do agree with the missing the synergy i would insult the spriests when they took ritsyns from kara and then /hug them for how much fun they made it.


By the way link this 31/0/40 build not too sure what you are talking about but i love the idea of bringing back shadow while still keeping some points in affy, cause im an affy lock at heart.
Tons of variations, but here's one:

Talent Calculator - World of Warcraft

I think as spell power values and crit value on gear goes up, so does the viability of what ends up being the new SM/Ruin.....
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Old January 29, 2009, 10:15 PM   #8 (permalink)

Character Info
Arturous
80 Undead Warlock
Barthilas Oceania PvP
Guild: Casual Effect

Re: Screw Mages, totally....really

Yeah Ok I'm really liking that idea at the moment. Thanks.
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Old July 19, 2009, 07:29 AM   #9 (permalink)

Character Info
Zelse
80 Human Warlock
Eonar US PvE
Talent Spec: 57/14/0
Re: Screw Mages, totally....really

No, I would not say "STFU". All that you have said is good, sound, convicting ammunition. But unfortunately, that "ammunition" is wrongly used to further put this class down, and I'm referring to the warlock haters.

As an Afflock, even when I cross my 't's and dot my 'i's, it can only go SO FAR. If I'm filling all the blocks and doing everything properly, and there are still DPS issues, then there's nothing left. And really, Blizzard is to blame to some extent, by not taking care of it or appeasing the "QUICK, FAST, NOW" attitudes of players. The fastest route to the cheese is those who can burst and do the most damage as quickly as possible. So do I think I'm special because I excel in Affliction(that is, getting the rotations right)? In the eyes of the community at large, indeed I am..."special"...the slowest, dumbest mouse in the maze.

Indeed, it is sickening. When you play Affliction long enough(or hell, any warlock spec), you can resist the tug of popular sentiment well enough to know better. Even to this day, I keep getting braggarts for Destro as the current FOTM and I just hate it...that's singling out just one good thing that class is worth(perceived) instead of the whole class altogether. To that end, I will never give up on the class.
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Old July 19, 2009, 10:41 AM   #10 (permalink)

Character Info
Belthezor
80 Blood Elf Warlock
Draenor US PvE
PvP
Guild: BCBuds
Profile: Blizzard Armory
Talent Spec: 56/0/15
Re: Screw Mages, totally....really

Agent, Destro is not the FOTM at all. Its been for an extremely long time the best raid spec. Affliction finally had a nice place for Naxx but that was very short lived. THAT was a FOTM. Destro in some form or another has always been the dps spec.

This thread is a good half a year old so I am sure some things have changed in that time. With the recent comments made by blizz about how they want to seperate locks and mages more I am curious to see how they do that.
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