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Improved Healthstone
Requires Minimum level 10...

Increases the amount of Health restored by your Healthstone by 20%.
Member rating Last Activity
Rated 16% by 3 members November 13, 2009 12:49 PM by Jenren22 Go to last post
 
 
Improved Imp
Requires Minimum level 10...

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
Member rating Last Activity
Rated 64% by 1 member January 01, 2009 11:09 PM by TheOccult Go to last post
 
 
Demonic Embrace
Requires Minimum level 10...

Increases your total Stamina by 10%.
Last Activity
November 18, 2008 01:50 AM by Anonymous Go to last post
 
 
Improved Health Funnel
Requires 5 Points already spent in Demonology Talents

Increases the amount of Health transferred by your Health Funnel spell by 20% and reduces the initial health cost by 20%. In addition, your summoned Demon takes 30% less damage while under the effect of your Health Funnel.
Last Activity
November 03, 2008 05:47 AM by Akasha Go to last post
 
 
Demonic Brutality
Requires 5 Points already spent in Demonology Talents

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by 3%.
Member rating Last Activity
Rated 55% by 3 members June 24, 2009 06:54 AM by Trapped Go to last post
 
 
Fel Vitality
Requires 5 Points already spent in Demonology Talents

Increases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 15% and increases your maximum health and mana by 3%.
Last Activity
November 03, 2008 05:19 AM by Akasha Go to last post
 
 
Improved Succubus
Requires 10 Points already spent in Demonology Talents

Reduces the cast time of your Succubus' Seduction by 100%. and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 30%.
Member rating Last Activity
Rated 64% by 4 members November 06, 2008 09:53 PM by Vaell Go to last post
 
 
Soul Link
Requires 10 Points already spent in Demonology Talents

When active, 15% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. *That damage cannot be prevented. Lasts as long as the demon is active and controlled.
Member rating Last Activity
Rated 46% by 8 members May 05, 2009 05:24 PM by Zarivia Go to last post
 
 
Fel Domination
Requires 10 Points already spent in Demonology Talents

Your next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Last Activity
November 02, 2008 05:52 AM by Akasha Go to last post
 
 
Demonic Aegis
Requires 10 Points already spent in Demonology Talents

Increases the effectiveness of your Demon Armor and Fel Armor spells by 30%.
Last Activity
December 16, 2008 03:01 PM by pringle Go to last post
 
 
Unholy Power
Requires 1 point in Soul Link and 15 Points already spent in Demonology Talents

Increases the damage done by your Voidwalker, Succubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 20%.
Last Activity
November 02, 2008 05:40 AM by Akasha Go to last post
 
 
Master Summoner
Requires 1 point in Fel Domination and 15 Points already spent in Demonology Talents

Reduces the casting time of your Imp, Voidwalker, Succubus, Felhunter and Fel Guard Summoning spells by 4 sec and the Mana cost by 40%.
Last Activity
November 02, 2008 05:34 AM by Akasha Go to last post
 
 
Demonic Sacrifice
Requires 5 points in Unholy Power and 20 Points already spent in Demonology Talents

When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. *The effect is cancelled if any Demon is summoned.
Last Activity
April 18, 2009 08:57 AM by Calimar Go to last post
 
 
Master Conjuror

Welcome to the discussion thread on everything "Master Conjuror". Below you will find some useful information to give you a rough overview of this talent and how it comes into play, followed by comments, opinions and information from Warlocks who have first have experience with it. This thread is here to ask questions, seek advice and provide help and information on everything relating to Master Conjuror. Please remember to keep all replies on topic and polite. ... Read more
Member rating Last Activity
Rated 16% by 10 members June 14, 2009 09:07 AM by pyrnon Go to last post
 
 
Mana Feed
Requires 25 Points already spent in Demonology Talents

When you gain mana from Drain Mana or Life Tap spells, your summoned demon gains 100% of the mana you gain.
Last Activity
November 02, 2008 01:33 AM by Akasha Go to last post
 
 
Master Demonologist
Requires 5 points in Unholy Power and 25 Points already spent in Demonology Talents

Grants both the Warlock and the summoned demon an effect as long as that demon is active. *See post for full description...
Last Activity
January 01, 2009 03:22 PM by Pernicious Go to last post
 
 
Improved Enslave Demon
Requires 25 Points already spent in Demonology Talents

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 10% and reduces the resist chance by 10%.
Last Activity
November 02, 2008 01:10 AM by Akasha Go to last post
 
 
Demonic Resilience
Requires 30 Points already spent in Demonology Talents

Reduces the chance you'll be critically hit by melee and spells by 3% and reduces all damage your summoned demon takes by 15%.
Last Activity
November 02, 2008 01:50 AM by fiosfiend Go to last post
 
 
Demonic Empowerment
Requires 5 points in Master Demonologist and 30 Points already spent in Demonology Talents

Grants the Warlock's summoned demon Empowerment. ** See thread for full description...
Member rating Last Activity
Rated 50% by 2 members November 05, 2008 09:01 PM by thetrueavatar Go to last post
 
 
Demonic Knowledge
Requires 30 Points already spent in Demonology Talents

Increases your spell damage by an amount equal to 12% of the total of your active demon's Stamina plus Intellect.
Member rating Last Activity
Rated 100% by 2 members October 31, 2008 07:54 AM by Akasha Go to last post
 
 
Demonic Tactics
Requires 35 Points already spent in Demonology Talents

Increases melee and spell critical strike chance for you and your summoned demon by 5%.
Last Activity
October 31, 2008 07:31 AM by Akasha Go to last post
 
 
Fel Synergy
Requires 35 Points already spent in Demonology Talents

Your Summoned Demons share an additional 10% of your Armor, Intellect and Stamina, and you have a 100% chance to heal your pet for 15% of the amount of damage done by you.
Last Activity
April 15, 2009 08:12 AM by lilsteele Go to last post
 
 
Improved Demonic Tactics
Requires 5 points in Demonic Tactics and 40 Points already spent in Demonology Talents

Increases your summoned demons critical strike chance equal to 30% of your critical strike chance.
Last Activity
November 13, 2009 10:19 AM by Parsnup Go to last post
 
 
Summon Felguard
Requires 40 Points already spent in Demonology Talents

Summons a Felguard under the command of the Warlock.
Member rating Last Activity
Rated 89% by 3 members October 31, 2008 04:24 AM by Akasha Go to last post
 
 
Demonic Empathy
Requires 40 Points already spent in Demonology Talents

When you or your pet critically hits with a spell or ability, the other's damage done by their next 3 spells or abilities is increased by 3%. Lasts 15 sec.
Last Activity
January 26, 2009 01:02 PM by Majestrix Go to last post
 
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