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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Spells, Talents and DPS Discussion » Individual Talent Discussions » Destruction Talents » Destructive Reach

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Destructive Reach
Requires 15 points already spent in Destruction Talents
Published by Akasha
November 03, 2008
Destructive Reach

Welcome to the discussion thread on everything "Destructive Reach". Below you will find some useful information to give you a rough overview of this talent and how it comes into play, followed by comments, opinions and information from Warlocks who have first have experience with it. This thread is here to ask questions, seek advice and provide help and information on everything relating to Destructive Reach. Please remember to keep all replies on topic and polite.


Talent information:
Talent Tree: Demonology, Tier 4
Requires: 15 points already spent in Destruction Talents
Increases the range and reduces threat of your Destruction spells

Ranks:
Rank 1: Increases the range of your Destruction spells by 10% and reduces threat caused by Destruction spells by 5%.

Rank 2: Increases the range of your Destruction spells by 20% and reduces threat caused by Destruction spells by 10%.
Further Explanation:
Info to be taken from your replies...

Talent while Levelling:
Info to be taken from your replies...

Talent in 5 Man Instances:
Info to be taken from your replies...

Talent while Raiding:
Info to be taken from your replies...

Talent in PvP Battlegrounds:
Info to be taken from your replies...

Talent in Arenas:
Info to be taken from your replies...

Additional information / Common Questions:
Info to be taken from your replies...


Related Discussions:


Pre Wrath of the Lich King Threads:
Member rating
Usefulness while still Levelling
20%20%20%
2.00
Usefulness in 5 Man Instances
23.8%23.8%23.8%
2.38
Importance for Raiding
26.6%26.6%26.6%
2.66
Helpful in PvP Battlegrounds
27.5%27.5%27.5%
2.75
Helpful in Arenas
26.6%26.6%26.6%
2.66
8 users rated 25% average
Old November 03, 2008, 10:27 PM   #1 (permalink)

Character Info
Akrab
80 Undead Warlock
Sunstrider Euro PvP
Guild: Frenzy
Profile: Blizzard Armory
Talent Spec: 54/17/0
Re: Destructive Reach

A must-have for Destruction Warlocks, in both PvE and PvP.
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Old November 03, 2008, 10:48 PM   #2 (permalink)

Character Info
RomaGoth
80 Human Warlock
Durotan US PvE
Profile: Blizzard Armory
Talent Spec: 30/41/0
Re: Destructive Reach

I agree with TheAkrab. This is just as important as taking Grim Reach in the Affliction tree. The extra distance is vital in this age of melee pawnage.
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Old November 03, 2008, 10:52 PM   #3 (permalink)

Character Info
Akrab
80 Undead Warlock
Sunstrider Euro PvP
Guild: Frenzy
Profile: Blizzard Armory
Talent Spec: 54/17/0
Re: Destructive Reach

There may be one exception, but it won't last in Wrath of the Lich King.

Warlock tanks, some of us may have had the chance to experience tanking in raids! I know I was thrilled when I tanked Leotheras the Blind's Demon. In these cases the talent can be left out. In Wrath of the Lich King however, sadly, we are being replaced by Death Knights for "magic tanking".
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Old November 03, 2008, 11:04 PM   #4 (permalink)

Character Info
Fimotik
70 Orc Warlock
Khaz'goroth Oceania PvE
Guild: Conviction
Profile: Blizzard Armory
Talent Spec: 7/0/51
Re: Destructive Reach

I'm actually going to disagree with the previous 2 posters, destruction's range becomes redundant if you don't also have Grim Reach. If no Grim Reach, then you're going to be standing at 30 yards to cast curses, Corruption and Seed of Corruption.

The main benefit is the threat reduction which at the moment isn't an issue with tanks putting out huge amounts of threat. At 80 in T7 threat still doesn't seem to be an issue (i.e. in Naxx), but Blizzard has mentioned that its testing is showing threat to be tighter at higher levels.
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Old November 03, 2008, 11:14 PM   #5 (permalink)

Character Info
RomaGoth
80 Human Warlock
Durotan US PvE
Profile: Blizzard Armory
Talent Spec: 30/41/0
Re: Destructive Reach

Quote:
Originally Posted by Fimotik View Post
I'm actually going to disagree with the previous 2 posters, destruction's range becomes redundant if you don't also have Grim Reach. If no Grim Reach, then you're going to be standing at 30 yards to cast curses, Corruption and Seed of Corruption.

The main benefit is the threat reduction which at the moment isn't an issue with tanks putting out huge amounts of threat. At 80 in T7 threat still doesn't seem to be an issue (i.e. in Naxx), but Blizzard has mentioned that its testing is showing threat to be tighter at higher levels.
While what you are saying makes some sense, if you are going into the destruction tree and casting destruction based spells, you probably wont be casting very many curses, thus the need for grim reach is minimal. I don't know anybody with both grim reach and destructive reach, but I guess it is plausible.
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Old November 03, 2008, 11:27 PM   #6 (permalink)

Character Info
Ideadmanl
70 Human Warlock
Barthilas Oceania PvP

Re: Destructive Reach

Quote:
Originally Posted by Fimotik View Post
I'm actually going to disagree with the previous 2 posters, destruction's range becomes redundant if you don't also have Grim Reach. If no Grim Reach, then you're going to be standing at 30 yards to cast curses, Corruption and Seed of Corruption.

The main benefit is the threat reduction which at the moment isn't an issue with tanks putting out huge amounts of threat. At 80 in T7 threat still doesn't seem to be an issue (i.e. in Naxx), but Blizzard has mentioned that its testing is showing threat to be tighter at higher levels.
I can see where you're coming from, sort of.

I don't know about you but I need threat reduction(must be running with the wrong tanks). Also, on trash, I don't use a single affliction spell. Mobs don't stay up long enough to worry about curses / corruption.

On certain fights / pulls, there are going to be occasions when you need to stand closer for seed of corruption, and in boss fights, usually distance isn't to much of an issue (+30yrds I mean).

But for overall easy in trash fights and the occasional dabble in pvp, I think it's a very worthwhile talent, esspecially for only 2 points. Even if the tallent only offered 10% thread reduction, I'd still (personally) take it - the distance is just a bonus.
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Last edited by TheDeadman; November 03, 2008 at 11:29 PM..
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Old November 03, 2008, 11:32 PM   #7 (permalink)

Character Info
Akrab
80 Undead Warlock
Sunstrider Euro PvP
Guild: Frenzy
Profile: Blizzard Armory
Talent Spec: 54/17/0
Re: Destructive Reach

For me it would be mainly the distance, in PvP (especially against melee) it is well worth the 2 talent points. The only curses I really use are Curse of Tongues and Curse of the Elements. Unless I'm nearly dead and my partner is going to be left standing against a DPS class, I'll quickly throw in a Curse of Agony and Corruption. It's not useless for me without Grim Reach, not at all.
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Old November 04, 2008, 12:46 AM   #8 (permalink)

Character Info
Xavron
80 Gnome Warlock
Moon Guard US RP PvE
Guild: Veritas
Profile: Blizzard Armory
Talent Spec: 53/1/17
Re: Destructive Reach

Take it for the reduced aggro - not for the range.

The reduced aggro is always useful, the improved range is only situational.

The equivalent spell in Affliction does not reduce aggro - so I've never bothered to put points there.
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Old November 04, 2008, 01:09 AM   #9 (permalink)

Character Info
Akrab
80 Undead Warlock
Sunstrider Euro PvP
Guild: Frenzy
Profile: Blizzard Armory
Talent Spec: 54/17/0
Re: Destructive Reach

Well, it's easy for one to say take it for the range, and for the other to say take it for the threat reduction. But shouldn't we look at this talent from 2 sides? The PvP side and PvE side? I know the majority of Warlocks here at the Den focus on PvE, but let's not forget there are other ways of playing the game.
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