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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Instances & Raiding » Naxxramas » Naxxramas Optimization Changes

Naxxramas Raid instance available to both 10 and 25 man groups.

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Old February 05, 2009, 10:07 AM   #1 (permalink)
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Oliselia
80 Blood Elf Death Knight
Cho'gall US PvP
Guild: BLEED
Profile: Blizzard Armory
Talent Spec: 14/50/7
Naxxramas Optimization Changes

« on: February 03, 2009, 10:50:25 AM »
Quote from: Crygil (Source)
In our continuing effort to improve the gameplay experience for our players, we’ve recently made optimizations, specifically to Naxxramas performance, based on feedback from players. With these changes, we are carefully monitoring server performance to gauge the change’s success. In addition to that, we would very much like to hear our players' personal experience in Naxxramas this week. We are asking players to post your feedback in terms of what if any changes in performance you’ve noticed in Naxxramas. Please make sure to include the realm you play on and the time frame you were participating in Naxxramas.
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Old February 05, 2009, 11:23 AM   #2 (permalink)

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Billhelm
80 Human Warlock
Blackhand US PvE
Guild: Fallen Legends
Profile: Blizzard Armory
Talent Spec: 56/0/15
Re: Naxxramas Optimization Changes

It seems to be working much better this week, from my casual observation...
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Old February 05, 2009, 11:55 AM   #3 (permalink)
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Pernicious
80 Blood Elf Warlock
Dark Iron US PvP
Guild: Allmacht
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Naxxramas Optimization Changes

Thread moved to the Naxx section of the Instance & Raiding forums.
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Old February 05, 2009, 11:57 AM   #4 (permalink)

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Alsaladin
80 Blood Elf Warlock
Kul Tiras Euro PvE
Guild: Shadows of Doom

Re: Naxxramas Optimization Changes

Ok last night on the 1st boss in the Arachnid Quarter I didnt even get the chance to throw 1 dot on him cuz I DCd and tried logging back in 4 times in a row but just kept getting DC. I only managed to get back in after the boss was dead.
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Old February 05, 2009, 12:26 PM   #5 (permalink)

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layza
80 Human Warlock
killrog Euro PvE
Guild: unrepentant

Re: Naxxramas Optimization Changes

hmm naxxramas optimization changes

i dont know wat you guys did,we never had anny problem in naxx
but now we got freaking high latency inside, somtimes that bad that it is imposible too play normal
and lot off people got dc
and im talking about the 10ppl naxx not the 25
i am playing on the kilrogg realm we were there between 20.00 and 22.00 yesterday 4/2/2009
but dicided too stop bec of the high latency and people dc
so basicly i didnt notice anny improvement it only got worse
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Old February 05, 2009, 12:28 PM   #6 (permalink)

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Barclande
70 Undead Warlock
Smolderthorn US PvP
Guild: Writhen
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Naxxramas Optimization Changes

I had more problems in Naxx25 last night than I normally do. My gf however had less. Really weird since we share an internet connection.
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Old February 05, 2009, 01:43 PM   #7 (permalink)

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Lavath
80 Blood Elf Warlock
Shadow Council US RP Profile: Blizzard Armory
Talent Spec: 3/13/55
Re: Naxxramas Optimization Changes

There were a few people in our guild who had tons of disconnects as well.

My girlfriend and I, however, are seeing a problem where we press a button to cast and it never happens. You basically have to mash the button until something happens. All spell effects can be turned way down and latency appears normal so I have no clue what the problem is. I'm guessing server side lag?
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