The Warlocks Den - WoW Warlock DiscussionsThe Warlocks Den - WoW Warlock Discussions



Please Register to Remove these Ads

The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Instances & Raiding » Ulduar » Hodir - Boss Strat

Ulduar Boss Strat Threads: Flame Leviathan - Razorscale - Ignis the Furnace Master - XT-002 Deconstructor - Kologarn - The Iron Council - Boss Stat - Auriaya - Hodir - Thorim - Freya - Mimiron - General Vezax - Yogg-Saron - Algalon the Observer

Reply
Old August 01, 2009, 12:44 PM   #41 (permalink)

Character Info
Jenerena
80 Blood Elf Warlock
Executus Euro PvP
Guild: Deliverance
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Hodir - Boss Strat

Quote:
Originally Posted by dyson View Post
Your team is probably not spreading the storm buff around to those that can best use it or using toasty fires to spread the singed debuff onto the boss. You really have to work as a team to push the DPS for a Hodir hardmode kill and what that means (in getting 11k+ dps) is that you need to all be pulling together a strategy. If you just all randomly get buffs and also if you don't break out the NPCs etc then you are losing a lot.

Watch the tankspot or stratfu Hodir hardmode video, and you will get an idea of strats to use to spread buffs around. For example, if melee gets a storm cloud, while it's true that the storm buff will increase melee DPS, Melee DPS has no other buffs to consider for the most part and therefore the storm buff is wasted on melee.

If a Melee has a storm cloud, they should immediately break off the boss and run to caster DPS so that they get the storm buff charges instead of other melee. This is because the DPS casters are more likely to be flexible in getting haste lights and the singed debuff being on the boss increases spell damage, not melee damage. So all 3 buffs are working synergistically to improve caster DPS by an amazing amount in this fight if everyone works together to make this happen.

If you are in an uncoordinated group or a pug, then you kind of have to fend for yourself. In that case, my suggestion is that you look for people with storm cloud and run to them yourself and hope you get the buff and then run back to haste lights (or to the nearest haste light). Also, if given a choice of two haste lights, stand in the one near a toasty fire so you dont have to move.

There is a lot going on in the fight, it's kind of easier when everyone has a role and does it (eg melee or anyone with storm clouds goes to caster DPS rather than caster DPS to them), hunters stand near toasty fires to load the boss with singed debuff, and casters wailing away at the boss in haste lights taking advantage of the teamwork from the others to have 3 buffs working for them.
Well as we are only a 10man guild doing normal mode we really do the basics on that fight. And we usually clear him first time unless someone stands somewhere they shouldn't. We always stand next to the fires and free the NPCs etc. Guess if we come to do the hard mode we would have to look into that.
Jenren22 is offline   Reply With Quote
Sponsored Links

Reply

Bookmarks

Tags
Boss, hodir, strat

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 06:49 AM.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.3.0