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#1 (permalink) |
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Soul Shard woes in Ulduar...
I was very concerned about the new sould shard changes with 3.1, and last night my concerns were validated. We spent several hours wiping on ulduar 10man content, as is to be expected with new content when we are progressing through it. I use at least 3 shards every boss attempt, sometimes 5 or 6. 1 for a soulwell, 1 to summon my FG, 1 for soulstone if it is off CD, 1 for soulshatter on almost every fight, and sometimes 1 to resummon my FG with feldom during the fight cause he is low on health or dead. Not to mention portals so people can go repair without being ganked by a raid in front of the instance. With the new 32 shard limit this gives me about 7-8 boss attempts before i need more shards. Progressing through new content is going to take at least that many attempts, and i ran out of shards last night. Aff locks wont have a problem with this as drain soul is part of their damage rotation, assuming the boss gets to 25%. But for a demo lock drain soul is a huge dps loss and i cannot justify using it during progression. Some bosses we are dying on at 3-4% and when we down them it is just barely, if i had been using drain soul to get shards we might not have downed the boss. Once all the trash is cleared, there is no other source of shards but bosses. I found myself draining soul as soon as a wipe was called to try and stock up, but i still didnt get enough. At one point i had to embarassingly tell the raid that we needed a 5 min break so i could go out of the instance and farm up some shards. I am not sure what blizz was thinking imposing this limit to "fix the soul shard problem." It was never an issue for me before to carry 60 shards on me and have 40+ in the bank that i could hearth and get. I refuse to use a low dps ability like drain soul while doing progression fights, i simply will not gimp a boss attempt that way. I gues my guild will have to get used to me taking "shard breaks" when they are all repairing. Anyone else encountering this problem? |
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#2 (permalink) |
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Character Info
Eschatos 80 Gnome Warlock Emerald Dream Euro PvE Guild: Seven Sins Profile: Blizzard Armory Talent Spec: 55/0/16 |
Re: Soul Shard woes in Ulduar...
cant say i have this problem tbh, but if things get really stressed up i might have to take a "shard break", as you said it:p Im affliction so when i'm low on shards i can sacrifice just alil dps to get me some shards even when boss is above 25% hp. It's true that you demo/destro locks may have some issues now but you'll work it out as time goes by i guess. try using the minor glyph of drain soul, you'll be getting shards more frequently |
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#3 (permalink) |
![]() Status: Pretty fly for an Orc guy
Character Info
Ominousicity 80 Orc Warlock Draenor US PvE Guild: Renewal Profile: Blizzard Armory Talent Spec: 00/41/30 |
Re: Soul Shard woes in Ulduar...
/nod my pug and guild attempts at ulduar and emalon have been wipe fests, and even though I started last night with about 50 shards on me (they didnt remove the excess above 32????) after about 4 hours of wiping, i was down to the single digits. This is crazy... If hunters can stack thousands of arrows in their bags, i struggle to see why locks cant get a better mechanism for our soul shards... and 32 is so arbitrary... /ugh anyways...
__________________
What if the hokey pokey really is what it's all about? |
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#4 (permalink) |
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Character Info
Dyson 80 Human Warlock Scilla US PvP Guild: Eden Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Soul Shard woes in Ulduar...
I can see this being an issue in the 10mans if you are the only lock and in a difficult run. Even back in the old BC days, I also would have 2 bags of shards in my bank ready to get after a self-summon and a hearth to quickly grab them. It's one of the reasons I have a dual spec already. I have my preferred spec, and then I have a more shard friendly PVE spec right now (which I will probably move into affliction for drain soul synergy) which helps me when I see shards getting a bit low. |
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#5 (permalink) |
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Character Info
Seduktra 80 Blood Elf Warlock Proudmoore US PvE Profile: Blizzard Armory Talent Spec: 0/41/30 |
Re: Soul Shard woes in Ulduar...
The 32 shard limit is there today, btw. And, yes, this is exactly why some of us were complaining heavily when Ghostcrawler's post first hit the news. There were dismissive comments about this issue even in our own community basically boiling down to "you're a tard if you cannot get your shards from trash"...etc Being Fg specced, you simply cannot keep up with the demand on a new content. it is a learning content and we are expected to wipe, it would not be challenging otherwise, would it? 1 shard goes for pet, 1 for a HS box and 1 everytime SS is up. You're empty before you even know how you got there. Our 10 man runs with 2 locks. The other lock dropped his FG and takes care of the HSs for the most part...(ty! )...we both still run out of shards after a while though.This was a ludicrous decision on Blizzard's part and it solved absolutely nothing; only created more frustration. There have been a few threads revolving around this issue floating around the Den with people predicting this mess, and here we are. |
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#6 (permalink) |
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Re: Soul Shard woes in Ulduar...
I'm demo and I have never carried more than my 28 slot bag. Matter of fact I have it set so that anything above that is destroyed. I guess the big difference between me and most locks I know is I don't use Soulfire. Maybe that will change now that demo locks have Decimation, but if I do it right, I won't be using any more shards than normal. Anyway, other than back in the days of Gruul's Lair, I have always used my shards like a mage uses water lol. Back before we got our summoning portal, I would summon all the lackeys using half my shards up before we even start the instance. Good luck in working around this new limit, thankfully I didn't even notice :P |
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#7 (permalink) | |
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Status: Subscriber
Character Info
Froshaka 80 Blood Elf Warlock Alexstrasza US PvE Guild: Is A Living Legend Profile: Blizzard Armory Talent Spec: 3/13/55 |
Re: Soul Shard woes in Ulduar...
Quote:
you shouldnt be soul shattering. why are you pulling threat? I realize that using DS may lower your dps...but which is worse? lowering your dps and downing a boss or not using it and wiping? perhaps stop using Recount? Regardless I still can't understand why Blizzard imposed this. I feel like they had a few goals... ADDRESSING THE WARLOCK SHARD ISSUE 1) find a new way to utilize shards 2) Reduce the amount of bag space shards take 3) impose a 32 limit on shards in order to keep people picking up shards in quests/instances/raids as opposed to just farming reinforce rules 1 & 2 Then, they thought about how to implement 1&2 , couldnt figure it out and so just implemented #3 so they could say that the were 'addressing' the issue. |
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#8 (permalink) |
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Status: NOT IN THE FACE!!!!
Character Info
Gritz 80 Orc Warlock Eldre'Thalas US PvE Guild: Fate Profile: Blizzard Armory Talent Spec: Destro |
Re: Soul Shard woes in Ulduar...
Sucks to run out, but the 2-3 shards per mob makes refilling take FAR less time. |
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#9 (permalink) | |||
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Character Info
Xarina 80 Human Warlock Garona US PvE Guild: Constant Vigil Profile: Blizzard Armory Talent Spec: 0/41/30 |
Re: Soul Shard woes in Ulduar...
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Why would you be embarassed? If you have wiped enough to be out of shards on 1 boss, your raid most likely needed the break and nobody else wanted to mention it.. Quote:
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When I ran low on shards, I put up a summon stone between wipes, hearthed/ported to a capital, spent a couple minutes draining a target dummy, and got summoned back. Worth using until they figure out that they don't want dummies giving shards IMO |
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#10 (permalink) | |
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Character Info
Seduktra 80 Blood Elf Warlock Proudmoore US PvE Profile: Blizzard Armory Talent Spec: 0/41/30 |
Re: Soul Shard woes in Ulduar...
Quote:
You're suggesting he "should not" be using Soulshatter? Why? High damage goes with high threat, and if wiping is what you're worried about, making sure you stay alive should be your number one priority. Lastly, I'm glad for you if you have no shard issues in there. See, my guild is like any average guild out there. When we're learning a new boss, we're learning a new boss...we wipe and wipe until we get it. Things like "Let's take a break from this for a while and kill some trash for Sed" are usually not on the menu. If your guild does that for you, I salute you. :D |
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