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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Instances & Raiding » Ulduar » Ulduar Boss Optimization - Discussion Thread

Ulduar Boss Strat Threads: Flame Leviathan - Razorscale - Ignis the Furnace Master - XT-002 Deconstructor - Kologarn - The Iron Council - Boss Stat - Auriaya - Hodir - Thorim - Freya - Mimiron - General Vezax - Yogg-Saron - Algalon the Observer

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Old May 08, 2009, 10:56 AM   #11 (permalink)

Character Info
Desparatus
80 Human Warlock
Aggramar US PvE
Guild: Exalted Order
Profile: Blizzard Armory
Talent Spec: 0/13/58
re: Ulduar Boss Optimization - Discussion Thread

Quote:
Originally Posted by slex View Post
I raid with affliction, and I kept dieing while tanking in the phase four. Then I changed to my destro PvP build, soul link, nether protection and increased stamina made it so much easier on the healers.
The first two weeks I was full Demo, using Soul Link and Demon Armor tanking this - last night I used 53/1/17 with Imp out and Demon Armor - and actually the healers noticed no real difference - and my damage was much better. So it appears to be a toss up.
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Old May 08, 2009, 07:22 PM   #12 (permalink)

Character Info
Impster
80 Undead Warlock
Agamaggan Euro PvP
Guild: TNE
Profile:
Talent Spec: 0/13/58
re: Ulduar Boss Optimization - Discussion Thread

Quote:
"slex"
I raid with affliction, and I kept dieing while tanking in the phase four. Then I changed to my destro PvP build, soul link, nether protection and increased stamina made it so much easier on the healers.
If this is happening that means your healers are focusing on something else and/or they are failing badly. I have been tanking with affliciton on both 10 and 25 man i never saw my hp under 60 percent.
The main purpose of being affliction there it has the best long term single target dps over the other specs and while doing it you healing yourself a lot. You can actually see you are grabbing aggro on scrap bots cuz of the healing you doing on yourself :D

--- Information Added ---

Quote:
"Tragik"
The AoE capabilities of Meta on Freya, Auriaya, and Thorim should at least put it on your list.

Immolation Aura will put Meta's AoE on par with any other build's.
Again the post designed for non hardmodes. And you do not need Meta's extereme aoe on any of this fights. Your normal aoe is more then enough for each of this fights and actually is dangerous to do lots of aoe on freya aswell.

Quote:
"WiZCoke"
Very interesting post. I have yet too little experience in Ulduar (not killed anything after Hodir and Thorim) to contribute, but from a readers point of view I would also like to see which Pet to use on which boss here in this "guide". I have dualspecced Affli and FG/Ember but not really sure when I can have a dps:ing pet that will survive.
As you can see in other posts aff nowadays uses succubus and doomguard. They both doing very consistent on every boss.
But for speaking FG/ember last tests i did showed that imp is doing a little better on general fight then felguard becuase of the -melee speed it gets from boss. i will try edit first post for this.

Quote:
"Littletoe"
On Vezax deep destro is king ... backlash when in pools is win win. Plus the mana cost is very low on your spells
I wouldnt suggest that because GCD is still 1 sec. With shadow crash buff you already gain enough haste to get your speels near the GCD. I personally have 1.2 sec incinerate cast in shadow crash as FG/ember on that fight. At that point 20% percent haste that backlash will give to you wont make that much difference. But if you have insanely good latency you can try it out.
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Old May 12, 2009, 02:32 PM   #13 (permalink)

Character Info
Corradine
80 Undead Warlock
Aman'thul Oceania PvE
Profile: Blizzard Armory
Talent Spec: 53/1/17
re: Ulduar Boss Optimization - Discussion Thread

It would be good to touch upon the possibility of our pets dying in each boss encounter in Ulduar, especially for Felguard/Meta/Destruction specs.

From what I've seen:
  • Light Bombs might be a great danger to pets, I didn't notice my imp getting a damage reduction when he was affected by the AOE effect.
  • Feral Defender can attack pets.
  • Hodir could be a nightmare for the imp since it just stands there and shoots firebolts, but it's probably disputable.

Just halfway through Ulduar though so feedback from other warlocks would be much appreciated.


Question: Which 2 specs would you bring to an Ulduar full clear, since each spec has it's own glory fights and gloomy times?

I'm currently running 54/2/15 and 3/14/54, but I can't help feeling that Destruction is not pulling its weight, and even as Affliction I'm constantly falling behind cat druids and unholy DKs on the meters.

One more question: how important is Soul Link when learning a fight? 20% mitigation, in my experience, has been rather valuable where there is heavy raid damage, since it takes some strain off my healers and I don't have to pop healthstones/potions too early only to be stuck without it later.
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Old May 15, 2009, 09:09 AM   #14 (permalink)

Re: Ulduar Boss Optimization - Discussion Thread

Edited the thread title to include the term 'Discussion Thread'. I think if we can get enough discussion going, we could turn this into a really useful post/guide.

I really like Introverse's idea and think that would be a really good inclusion.

So, anyone willing to tackle it?
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Old June 02, 2009, 11:59 AM   #15 (permalink)

Character Info
Corradine
80 Undead Warlock
Aman'thul Oceania PvE
Profile: Blizzard Armory
Talent Spec: 53/1/17
Re: Ulduar Boss Optimization - Discussion Thread

I'll just like to add on about pets in Ulduar having ran through the fights several times, although some info may still be inaccurate, and my guild's still working on Thorim so I can't provide any useful knowledge about the fights beyond (ie Mimiron, Vezax, Yogg-Saron).

Flame Leviathan:
If you're on turret duty, you'll be protected from all sorts of damage flying around outside. However, pets are sadly not immune. I have not tested whether a Felguard can intercept to other turrets (you're immobile while on the vehicle), but anyway, without a healer onboard your pet will be taken out by all the pew pew going on outside.

Razorscale:
Pets (both hunters' and warlocks') attempting to attack Razorscale while she is airbone will be stuck at some remote spot east of the "brown ring" and appears to attract Devouring Flames. Avoidance makes sure it doesn't get fried instantly but you would want to call it back or hope someone bothers to heal it.

XT-002:
Light Bomb will kill your pet: it does not do AoE damage, instead it puts a DoT on anyone near the bombed target and there is no mitigation for it. This is more of a problem for the imp rather than the melee pets since melee with bomb will run out, but ranged personnel may not be moving. Just try to keep the imp with you if you use one.

Council:
Pets will benefit from Runes of Power. A Felhunter can devour Shield of Runes, and interrupt Stormcaller's casting.

Auriaya:
The Feral Defender can, and will, destroy pets. It has powerful burst capabilities and you ought to be prepared to lose it if healers don't notice the defender tearing through its health. Take out the defender as quickly as possible for the first few lives to reduce its damage and minimize the time it spends beating the daylights out of anyone, or any pet.

Hodir:
As far as I know, pets are not affected by Biting Cold, Flash Freeze, and possibly Frozen Blows. It also appears unlikely that they are buffed by Toasty Fires, Storms or Starlights either.
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