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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Instances & Raiding » Ulduar » Razorscale not dropping threat once grounded. 10 man

Ulduar Boss Strat Threads: Flame Leviathan - Razorscale - Ignis the Furnace Master - XT-002 Deconstructor - Kologarn - The Iron Council - Boss Stat - Auriaya - Hodir - Thorim - Freya - Mimiron - General Vezax - Yogg-Saron - Algalon the Observer

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Old May 14, 2009, 10:59 AM   #1 (permalink)

Character Info
Falcyndark
80 Human Warlock
Scarlet Crusade US PvE
Guild: The Moffia
Profile: Blizzard Armory
Talent Spec: 52/1/18
Razorscale not dropping threat once grounded. 10 man

Has anyone noticed that Razorscale does not drop threat or reset aggro once he has been grounded?

I am full affliction but in 10 man last night during the second grounding session my aggro meters were capping out during the start of this second grounding. I ignored this as Razorscale is in chains and I wanted to see if it was possible to pull him away from the tank which did not happen as he flew away again. On the third grounding I was already on top for threat and as soon as he was grounded and the chains came off I did not take a chance and blew my soul shatter.

Now Razorscale did not come after me at when the chains came off so I am not sure if the threat mechanics for this fight are correct or not. I am going to talk to our tanks to see if they had the same readings or not.

We got him down but I was passing the tank again around 9% health.
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Old May 14, 2009, 11:11 AM   #2 (permalink)

Character Info
Kyrax
80 Undead Warlock
Outland Euro PvP
Guild: Malice in Wonderland
Profile: Blizzard Armory

Re: Razorscale not dropping threat once grounded. 10 man

He doesn't drop threat but he is tauntable.

So I usually wait until the tank has taunted him before using soul shatter.
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Old May 15, 2009, 01:07 PM   #3 (permalink)

Character Info
Clevins
80 Gnome Warlock
Gilneas US PvE
Guild: Atmosphere
Profile: Blizzard Armory

Re: Razorscale not dropping threat once grounded. 10 man

thats how the fight is supposed to work.. the tank is supposed to taunt and then start building threat when he is around 52% or so, eliminating the need for soul shatter, ice block, etc.
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