| Ulduar Boss Strat Threads: Flame Leviathan - Razorscale - Ignis the Furnace Master - XT-002 Deconstructor - Kologarn - The Iron Council - Boss Stat - Auriaya - Hodir - Thorim - Freya - Mimiron - General Vezax - Yogg-Saron - Algalon the Observer |
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#1 (permalink) |
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Character Info
Thugnificint 80 Undead Warlock Drak'Thul US PvP |
Hodir Problem
During the Hodir fight I am having problems seeing the runes that appear on the ground before the smaller icicles fall. I'm not having any problems seeing the runes for the larger runes for the icicles before flash freeze, but these smaller hits are causing a lot of problems. All of my effects are set to lowest except for view distance, is there something I need to enable so I can see the runes during this fight? Any solutions or advice would be much appreciated. |
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#2 (permalink) | |
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Character Info
Speth 80 Blood Elf Warlock Ragnaros US PvP Guild: REQUIEM Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Hodir Problem
From the Hodir guide: Quote:
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1 members liked this post. 0 members didn't.
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#3 (permalink) |
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Character Info
Killah 80 Gnome Warlock Aszune Euro PvE |
Re: Hodir Problem
Options>Video>Effects and chek Projected textures |
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#4 (permalink) |
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Character Info
Satalitetv 80 Blood Elf Warlock Ravencrest US PvE Guild: Relic Profile: Blizzard Armory Talent Spec: 3/15/54 |
Re: Hodir Problem
to me that fight would be nearly impossible without projected textures on (i generally keep that on for most fights just to see stuff on the ground actually). |
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