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| Pets! Imps, Felhunters and Doomguards Oh my! Anything and everything relating to the Warlock Minions. |
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#1 (permalink) |
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Member
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Imp, still bugged?
I was talking about pets with a friend who just rerolled lock, when it suddenly came to my mind that I don't know what has been of the imp's problems after patch 2.0.
Is the famous machinegun imp still missing in action? If so, I'm afraid this state of things might be here to stay then. |
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#2 (permalink) |
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Member
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Re: Imp, still bugged?
Imp DPS untalented will come to 100-120 now. They "fixed" the broken talent in destro for imp firebolt speed, by reducing the payback you get per talent point. Instead of .5 and 1.0 second reduction, it's .25 and .5 reduction.
Also, the Blood Pact tooltip will still not show your actual stam gain after talents in imp imp. |
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#3 (permalink) |
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Lurker
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Re: Imp, still bugged?
Here's a sweet little imp "bug" I realized shortly after the 2.1 patch.
For dark pact users, if you mount and dismount, your imp is at full mana/hp. It's probably the same with other pets, but I haven't checked that. It's beautiful - grinding primals became that much easier. Yeah, like any other warlock, I can grind away all day and never stop, but with this little trick, I don't have to ignore the nightfall procs and use shadowburn freely because I always know I can DP back to full mana immediately. Makes grinding significantly faster and more enjoyable. My aplogies if someone already posted this. |
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#4 (permalink) |
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Member
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Re: Imp, still bugged?
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#5 (permalink) |
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Member
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Character Info
Heartsalive 70 Human Warlock Thunderhorn Euro PvE Guild: Ultra Cohesion Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: Imp, still bugged?
Heh, my imp hit now as hard as he did at level 62 ;_;
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