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Pets! Imps, Felhunters and Doomguards Oh my! Anything and everything relating to the Warlock Minions.

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Old July 29, 2008, 01:24 AM   #1 (permalink)
Bearded Gnome
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Caecillius
70 Gnome Warlock
Ner'zul US PvP
Guild: Sinful Intent
Profile: Blizzard Armory
Talent Spec: 41/9/11
Upcoming Warlock Pet Changes!

Posted by a blue :D

  • Felhunter: Paranoia and Tainted Blood have been replaced with Fel Intelligence and Shadow Bite.
  • Shadow Bite (Felhunter): Deals Shadow damage plus additional 5% Shadow damage for each damage over time effect on the target. 6 sec cooldown.
  • Fel Intelligence (Felhunter): Increases total Intellect and Spirit of party and raid members by 3%. Lasts until cancelled.
  • Felguard: Health increased by 10%.
  • Succubus: Health increased by 20%, armor increased 22%.
  • Imp: Health increased 20%, Armor increased 16%, mana regeneration increased 200%.
  • Voidwalker: Health increased by 20%, Damage increased by 16%. The amount of attack power the Voidwalker gains from it's master's spell damage has been increased by 45%.
  • Consume Shadows (Voidwalker): Duration reduced to 6 seconds, and effect increased 66%. Now also greatly increases all nearby allies stealth detection while channeled.
  • Summon Dreadsteed/Felsteed: Mana cost removed, global cooldown removed.
  • Bane now also reduces the cast time of your Haunt spell.
  • Infernal: Cooldown reduced to 15 minutes, down from 1 hour. Duration reduced to 1 minute, down from 5 minutes+. Health increased by 30%, damage increased by 60%, and armor increased 30%.
  • Doomguard: Health increased 20%, mana increased 24%.
  • Avoidance (Felguard) - Now reduces damage taken from area of effect attacks by an additional 80%.
  • Avoidance: Now automatically learned for the Succubus, Imp, Voidwalker and Felhunter at level 10.


Source: WoW Forums - Upcoming Warlock changes (Beta build #2)
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Old July 29, 2008, 02:02 AM   #2 (permalink)
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Re: Upcoming Warlock Pet Changes!

dear lord we might actually have a use for our pets in Wrath...

awsome changes

sux for pvp? the felpup got nerfed with paranoia being removed... oh well purely a pve person so meh w/e work =p
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Old July 29, 2008, 02:02 AM   #3 (permalink)
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Dpartd
80 Undead Warlock
Suramar US PvE
Guild: Who Is John Galt
Talent Spec: 56/0/15
Re: Upcoming Warlock Pet Changes!

That is OP...I sense a nerf inc.
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Old July 29, 2008, 02:10 AM   #4 (permalink)
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hathath
70 Blood Elf Warlock
Malygoss US PvE
Talent Spec: 43/7/11
Re: Upcoming Warlock Pet Changes!

did they do this on kalagans day off? im over all happy with changes but the paranoia gone is sad.
- void looks alot better as pvp pet now but probably will still use fel hunter due to spell lock and devour magics.
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Old July 29, 2008, 02:14 AM   #5 (permalink)
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Re: Upcoming Warlock Pet Changes!

Removing paranoia has no sense...damn it and also the resistances from the talent. So felhunter will be no longer so good in pvp. Voidwalker is getting some cool buffs

Bane also affects Haunt...im sure they will nerf it lol

Last edited by Rastajoint; July 29, 2008 at 02:30 AM..
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Old July 29, 2008, 02:16 AM   #6 (permalink)
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miyouki needs to behave if they want to remain on this forum.

Character Info
Miyouki
70 Human Warlock
Blackrock US PvP
Guild: Second Chance
Talent Spec: 24/37/0
Re: Upcoming Warlock Pet Changes!

WOOT
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Old July 29, 2008, 02:36 AM   #7 (permalink)
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Re: Upcoming Warlock Pet Changes!

The problem with the felpup's resists was that in Wrath of the Lich King most resist buffs are increasing to 125 or so - the 1 resist per level from 5/5 MD was falling behind the curve.
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Old July 29, 2008, 02:39 AM   #8 (permalink)
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Re: Upcoming Warlock Pet Changes!

So he could give 1.5x per level instead of 1x
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Old July 29, 2008, 03:10 AM   #9 (permalink)
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Northern
78 Human Warlock
The Sha'tar Euro RP
Re: Upcoming Warlock Pet Changes!

Those are some powerful changes ...

The Consume Shadows is clever ... makes sense that when the shadows are consumed rogues can't hide. The one that gets me the most however:

"Imp: Health increased 20%, Armor increased 16%, mana regeneration increased 200%."

The Imp's mana regen is insane right now. I can use Dark Pact every 10 seconds and keep my mana at full for a long time (in tank and spank fight).

Looks like Affl locks with a felpup will be in the dps group, and affl locks with an imp will be in the tanks group ... But altogether, I like these changes.
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Old July 29, 2008, 03:13 AM   #10 (permalink)
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Character Info
Eruanne
70 Blood Elf Warlock
Darkspear US PvP
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Upcoming Warlock Pet Changes!

"# Summon Dreadsteed/Felsteed: Mana cost removed, global cooldown removed."

Holy moly!
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