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Old July 10, 2009, 12:11 PM   #1 (permalink)

Character Info
Carnall
80 Human Warlock
Rexxar US PvE
Guild: Sanctified
Talent Spec: Dest/Dem
Casual gamers...

I've noticed something in wow, and I'd like to make a plea to the developers.
I'm a causual gamer, i.e. I'll play for maybe 2 hours a night tops, and this being said I am a little bit stuck with game play. I've been able to run OS a couple of times but pugging into a raid is far too time consuming; setting up a raid is far too time comsuming; raiding is far too time consuming (reading this sentence is far too time consuming ). Unfortunately for me I have other priorities which really do limit my time to playing during the week (see work, girlfriend, family, girlfriend's family, friends, etc...) Heroics are great because they are so easy to set up and are relatively quick runs. If I'm lucky I can get through 3 or 4 heroics without issue assuming I'm with a well gearerd group. I would love to be able to raid more but I can't devote 4 hours a night to try to pull off half of naxx 10.

Why cant they do something like make a 5 man version of Naxx, (think of how fast it could be put together and run)? It would be a great way for people to learn all the fights. Instead of loot issues I say they just take the normal loot from heroics and let the 5 man bosses randomly drop it there too. It would be good if it were scaled a little harder than heroics but also very doable. They could do something similar with Ulduar for people who dont have the time to find the pugs or is in a guild not capable of doing that but still want to play the content. Again the gear isn't what I'm after; I'm just tired of running Violet Hold and UK and HoL and I hate Occulus...

Obviously I haven't finished naxx or started Ulduar but assuming there aren't any fights with mechanics that would require 10 then I would love to see something like this implemented for us regular people who have a hobby that want to see new content.

For me, it's not the difficulty of doing the raids, it's the time commitment. Ahh, I feel much better now.

Last edited by Carnall; July 10, 2009 at 12:16 PM..
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Old July 10, 2009, 12:28 PM   #2 (permalink)

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Synthetic
80 Human Warlock
Greymane US PvE
Guild: Red October
Profile: Blizzard Armory
Talent Spec: 3/13/55
Re: Casual gamers...

You will get your wish. The next major content patch will bring in the Crusaders' Coliseum which is 10/25, but there is also a new 5 man dungeon. The Coliseum has no trash, so its back to back boss fights, which cuts down on the time requirement. Also, while the heroic 5 mans are boring, they will be dropping updated emblems.

Source: PTR Patch Notes Link
Quote:
Construction of the Crusaders' Coliseum is complete. Testing not yet available. New raid normal and heroic modes for the Crusaders' Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25 player versions. 10 player (normal), 25 player (normal), 10 player (heroic) and 25 player (heroic) all share separate raid lockout timers.
Trial of the Champion
5 player (normal and heroic mode) dungeon.
Daily quest added to the heroic daily dungeon quest giver.
Trial of the Crusader
10 and 25 player (normal mode) raid dungeon.
Trial of the Grand Crusader
10 and 25 player (heroic mode) raid dungeon.
Crusaders' Tribute: Active on heroic difficulty only, the tribute system will limit players on the number of attempts the raid is allotted each week. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.

Emblem System Changes
Both the 10 and 25-player instances of the Crusaders' Coliseum drop a new Emblem of Triumph.
Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
The Heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.
The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.
New achievements have been added to collect various amounts of any combination of emblems
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Old July 10, 2009, 12:31 PM   #3 (permalink)

Character Info
Ikabod
80 Gnome Warlock
Aleria US PvE
Talent Spec: 0/17/54
Re: Casual gamers...

i understand what you're getting at, i felt the same way, seeing as how i am a casual gamer as well, but when i hit 80 i went to the PVP side so this problem shot out the window. but anyway, what you have to consider is that if they make high end instances available to casual gamers then that gives the high end raiding guilds nothing to be proud of. they can do 25 man naxx because they have time to devote to it, so when someone sees that they have cleared ulduar or something you get the idea that they have devoted alot of time to it. something that a casual gamer can't do, thus portraying them as a hard-core gamer, not casual. so you have to look at it from both ends.

its like Arena Gear. i dont have the time to devote to arena i am a casual pvp battleground player. so when people dont see me in arena gear they see me as more casual than hardcore. thus when you see someone in arena gear you see they have devoted alot of time and are a hard-core pvp'er
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Old July 10, 2009, 04:44 PM   #4 (permalink)

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sassyevil
80 Undead Warlock
Garona US PvE
Guild: The Sesame Street Gang
Profile: Blizzard Armory
Talent Spec: 02/14/55
Re: Casual gamers...

Why not make it where you could "rent a group". You could goto a NPC and rent another NPC like a healer or tank to fill a certain role. Granted there would be a lot to work out but the primise is sound.
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Old July 10, 2009, 04:55 PM   #5 (permalink)

Character Info
Ikabod
80 Gnome Warlock
Aleria US PvE
Talent Spec: 0/17/54
Re: Casual gamers...

there is a quest in grizzly hills that works like this. you have to fight this nasty giant bear, i got him down to 5% health with my felguard tanking, me DPS'ing and we "rented" a healer. there is a druid that you have to talk to and you tell him what you need, tank, heals, damage. and it worked pretty good. turned out i had to get one other guy in the group and we used the druid as a healer, and it worked out good.

so that is a decent idea. worked in the quest chain.
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Old July 10, 2009, 05:35 PM   #6 (permalink)
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Character Info
Dyson
80 Human Warlock
Scilla US PvP
Guild: Eden
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Casual gamers...

Quote:
Originally Posted by mavric240 View Post
Why not make it where you could "rent a group". You could goto a NPC and rent another NPC like a healer or tank to fill a certain role. Granted there would be a lot to work out but the primise is sound.
Hmmm That's kind of what single player games are for. If you could replace a hard to play class like healing with an NPC, who in their right mind would group with an unproven healer? Or an unknown tank? Or unknown DPS? That would undermine the grouping system. No one would really want to get to know each other if they had NPCs that could do it all better with less muss and less fuss.

This game is meant to be social and therefore, much at end game (ie beyond questing) is built around grouping concept, for better or worse.

At the least Blizzard has put in the LFG user interface to make looking for groups easier, plus meeting stones. In the old days it was much more of a pain, but while it can be a pain to get a raid started at odd times now, at the least this is what the game was designed for -- grouping with real people.
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Old July 10, 2009, 06:41 PM   #7 (permalink)

Character Info
sassyevil
80 Undead Warlock
Garona US PvE
Guild: The Sesame Street Gang
Profile: Blizzard Armory
Talent Spec: 02/14/55
Re: Casual gamers...

Quote:
Originally Posted by dyson View Post
Hmmm That's kind of what single player games are for. If you could replace a hard to play class like healing with an NPC, who in their right mind would group with an unproven healer? Or an unknown tank? Or unknown DPS? That would undermine the grouping system. No one would really want to get to know each other if they had NPCs that could do it all better with less muss and less fuss.

This game is meant to be social and therefore, much at end game (ie beyond questing) is built around grouping concept, for better or worse.

At the least Blizzard has put in the LFG user interface to make looking for groups easier, plus meeting stones. In the old days it was much more of a pain, but while it can be a pain to get a raid started at odd times now, at the least this is what the game was designed for -- grouping with real people.
Mind you have a point but still this could work and admittedly there would be a lot of things to mess out. I do not mean that you can go rent a XX level healer with 20k heals. There would need to be a limit and cost put into place. And I don't know about your server but on mine LFG is a joke.

Last edited by mavric240; July 10, 2009 at 06:45 PM..
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Old July 11, 2009, 01:55 AM   #8 (permalink)

Re: Casual gamers...

You can do this with GW and it seems to work out well. You also can get your own heroes which are more customizable henchmen.
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Old July 11, 2009, 05:53 AM   #9 (permalink)
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Status: Devourer of Gnomes

Character Info
Peligroso
80 Undead Warlock
Stormreaver US PvP
Profile: Blizzard Armory
Talent Spec: 53/1/17
Re: Casual gamers...

Some of you seemed to stray off the point a bit. The OP wasn't asking for 5 man raids to drop 10 and 25 man equivalent gear or do it for achievements. He seemed to be wanting a way to put out a 5 man version tuned harder then heroics of the level but in such a way 5 people could atleast see and experience some of the bosses and visuals that so many casual gamers are denied (until the next expansion when they get in a group 10 lvls higher then the place is tuned for only to see what it looks like). I was in this situation before and actually seem to be in it of a sorts now. They could do it like mgt where the gear dropped there was way better then other heroics but not on par with raids other then some early kara drops.

Basically a 5 man naxx where it pulls like a heroic but the bosses and such look just as they do in the raid.
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Old July 21, 2009, 02:25 PM   #10 (permalink)

Character Info
elkagorasa
80 Orc Warlock
malfurion US PvE
Guild: Order of Thought
Profile: Blizzard Armory
Talent Spec: 0/20/51
Re: Casual gamers...

Love the idea! 5-man raids! My friends are all playing high-end content on their mains. "blah blah blah, we just downed Yogg." but when it comes to playing Naxx to get me some gear, we have an impossible time getting enough people together. Hoping to soon, have enough regulars in-guild to do the 10-man content, but that may be weeks to months away.

PUGing is my only hope to see all the content, and as a casual (4-6 hrs a week), that's not likely anytime soon. I've seen spider wing, military and some of construct, but only to Patchwerk.
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