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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » PvP, Battlegrounds & Arenas » Killing a Rogue...Written by a Rogue.

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Old October 09, 2008, 08:18 AM   #111 (permalink)

Character Info
Netheriol
80 Human Warlock
laughing skull EU Euro PvP
Guild: Epiunion
Talent Spec: changes
Re: Killing a Rogue...Written by a Rogue.

hehe perception has saved my tail tons of times with fel hunter = see any rouges for 40 yards = deathcoil dots
hehe it better as a humnan lock with the uber instant cast of doom spec with full destro with soulburn and confalg

*** Information added 5 Minutes and 47 Seconds later... ***

not to mention alchemists dont use there live free action potion enough when they get stuned at the begining that normaly screws them over and then if you can get a shadowfury out followed by deathcoil it isfunny to see how they react
alchemists are actualy quite good pvp cats eye elixer and free action pots = rouge proffing
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Old October 09, 2008, 08:18 AM   #112 (permalink)

Character Info
Risotto
80 Gnome Warlock
Perenolde US PvE
Profile: Blizzard Armory
Talent Spec: 0/20/51
Re: Killing a Rogue...Written by a Rogue.

Quote:
Originally Posted by Netheriol View Post
hehe perception has saved my tail tons of times with fel hunter = see any rouges for 40 yards = deathcoil dots
hehe it better as a humnan lock with the uber instant cast of doom spec with full destro with soulburn and confalg
Did you hear that perception has been severely nerfed/changed for Wrath of the Lich King?

Human
Perception: changed to a passive, now grants one character level of passive stealth detection

Although always active, it now only grants a mere 5 points of stealth detection (one level) versus the old 50 points.
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What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won!
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Old October 09, 2008, 08:26 AM   #113 (permalink)

Character Info
Netheriol
80 Human Warlock
laughing skull EU Euro PvP
Guild: Epiunion
Talent Spec: changes
Re: Killing a Rogue...Written by a Rogue.

anyway alchemy is v good for pvp you need to be able to use the right pots at the right times (also the odd invis is good to go too)
alchemists can beat a rouge it al counts on the specific pot availible to them
there are some amazing pots out there that can anti rouge you
while they on cd just kill a mage or a shaman
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Old October 09, 2008, 08:52 AM   #114 (permalink)

Character Info
Ftwanti
80 Undead Warlock
Frostwolf US PvP
Guild: Voidlords
Profile: Blizzard Armory
Talent Spec: 0/20/51
Re: Killing a Rogue...Written by a Rogue.

Quote:
Originally Posted by Redmage View Post
Did you hear that perception has been severely nerfed/changed for Wrath of the Lich King?

Human
Perception: changed to a passive, now grants one character level of passive stealth detection

Although always active, it now only grants a mere 5 points of stealth detection (one level) versus the old 50 points.
Sorry fellow locks who happen to be human but you don't know how happy I am to see this change.

Don't know how many times I've seen my rogue partner get tagged from literally across the arena because of Perception. It happens many many times and I'm glad to see this nerf.
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Old October 10, 2008, 12:55 AM   #115 (permalink)

Character Info
Lessic
80 Undead Warlock
Darkspear US PvP
Guild: Tarren Mill Deathguard
Profile: Blizzard Armory
Talent Spec: 56/0/15
Re: Killing a Rogue...Written by a Rogue.

Yeah it's kind of weird the few times i've caught them shadowsteping me, it was almost like a split second lag right before it hit and i was able to move... really weird but it worked lol
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Old October 10, 2008, 02:07 AM   #116 (permalink)

Character Info
Risotto
80 Gnome Warlock
Perenolde US PvE
Profile: Blizzard Armory
Talent Spec: 0/20/51
Re: Killing a Rogue...Written by a Rogue.

Quote:
Originally Posted by antiy4ho0 View Post
Sorry fellow locks who happen to be human but you don't know how happy I am to see this change.

Don't know how many times I've seen my rogue partner get tagged from literally across the arena because of Perception. It happens many many times and I'm glad to see this nerf.
I am equally delighted to see the 5 seconds immune removed from Will of the forsaken.

As for Lessic, there is always a bit of a lag from when Shadowstep is activated and he gets to your position, so it is always possible that he won't be directly behind you when he reappears.....
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What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won!
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Old October 10, 2008, 05:50 AM   #117 (permalink)

Character Info
Ftwanti
80 Undead Warlock
Frostwolf US PvP
Guild: Voidlords
Profile: Blizzard Armory
Talent Spec: 0/20/51
Re: Killing a Rogue...Written by a Rogue.

I'm a bit bummed about Will of the Forsaken. I mean Its completely understandable that they're removing the immunity but I liked being able to pop it as a fear was being casted on me and being able to cast without worry of interruption. I think it would of been reasonable to give a 5 second buff that will remove the first fear effect that you are effected by and go away. Oh well! I'm not that bummed out, it still gives undead a huge advantage against any fear using class.

I was doing a bit of dueling today and I noticed this happening a few times, I would deathcoil a rogue and they would vanish while it was in the air and..it appeared that deathcoil did nothing. No healing recieved, no preventing the rogue from vanishing no knocking him out of vanish, but an eaten deathcoil CD. Pretty annoying.
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Old October 10, 2008, 05:56 AM   #118 (permalink)

Character Info
Lessic
80 Undead Warlock
Darkspear US PvP
Guild: Tarren Mill Deathguard
Profile: Blizzard Armory
Talent Spec: 56/0/15
Re: Killing a Rogue...Written by a Rogue.

Yep be lucky to catch it a few times lol.
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Old November 06, 2008, 10:41 PM   #119 (permalink)

Re: Killing a Rogue...Written by a Rogue.

Keep moving! Seems like common sense but heres why its worth mentioning:

I'm outside of the US so I have 300-400ms ping times. I have both a l70 Rogue and Warlock. I rerolled a Warlock after getting tired of "Your target is too far away" while playing my Rogue even though, according to my screen, I was standing on top of them.

While playings 3s with my Rogue, I've spent 1/2 a match in stealth on more than one occasion because I simply couldn't hit anyone who wasn't standing still.
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Old November 07, 2008, 06:25 AM   #120 (permalink)

Character Info
Lessic
80 Undead Warlock
Darkspear US PvP
Guild: Tarren Mill Deathguard
Profile: Blizzard Armory
Talent Spec: 56/0/15
Re: Killing a Rogue...Written by a Rogue.

Yeah moving around helps especially if they aren't sub. To make this all the more easier they should make it so you can use Meta when stunned.
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