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#1 (permalink) |
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Character Info
littlesilver 80 Orc Warlock aerie peak US PvE PvP Guild: GM of SilversKillers Profile: Blizzard Armory Talent Spec: 0/57/14 |
Hey all ,Im a level 70demonology wock MY gear is not to bad dreadweave epic ,pvp honor marksi been doin pvp for a while but i noticed when i get close to a kill while im casting at ally, hits me and bang interpution ,cant even get a cast off ,saped and well you no the rest any advise.
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{Were's That Dam Felgard At} |
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#2 (permalink) |
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Re: Casting Interuptions
Spell Pushback or Interruptions? Breakfast Topic: Spell pushback - WOW Insider Pushback through damage does happen without the appropriate talents (and even with, but to a lesser extent) and Interrupts (Kick/Pummel/Silencing Shot etc) are just something you have to cope with. In the case of the latter if you are facing a class capable of those kinds of interupts then the only advice I can give you is learn to fake cast and also if possible stay out of range (there's a good reason we CoEX kite melee, or that the Shaman PvP gloves have an "equip effect" increasing shock range by 5 yards). Start casting a spell then cancell it very quickly. Hopefully, your target will attempt to interrupt the cast (odds are that they will be monitoring your cast times) but will fail to do so as you stopped casting before their interrupt could land. It does take a bit of practice and on some classes its only delaying the inevitable (Rogues for example will generally kick first, then jump a short distance to use Deadly Throw if that fails) but for many classes their interrupts are on long CD's so once blown you have more opportunity to do whatever it is you were trying in the first place. I hope thats what you meant
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Lefric - 80 Rogue Theleb - 70 Warlock Celegorm - 70 Hunter Kahlye - 70 Shaman - Gaerun 62 Paladin - Weldrake 80 Death Knight |
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#3 (permalink) |
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Re: Casting Interuptions
sorry to say thats pretty much it in the life of a lock atm, I'd like to see the 50% interrupt reduction happen with fear too
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#4 (permalink) |
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Character Info
Kryptix 70 Gnome Warlock Kael'thas US PvE Guild: Entente of Heroes Profile: Blizzard Armory Talent Spec: 0/56/15 |
Re: Casting Interuptions
i must agree with theleb, interruptions are just something you will have to learn to deal with, but push back is another story... I hate spell push back so much, especially against a dual wielder or hunter w/ pet. that link he posted is spot on imo, but in the mean time... "Welcome to World of Meleecraft." :P |
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#5 (permalink) |
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Character Info
littlesilver 80 Orc Warlock aerie peak US PvE PvP Guild: GM of SilversKillers Profile: Blizzard Armory Talent Spec: 0/57/14 |
Re: Casting Interuptions
thanks Theleb ,been big hlp that wow insider is awsome surprised i never came across it :tthumbs up
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{Were's That Dam Felgard At} |
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#6 (permalink) |
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Character Info
Eaman 80 Undead Warlock Burning Legion US PvP Profile: Blizzard Armory Talent Spec: 53/11/0 |
Re: Casting Interuptions
World of Meleecraft like one of the users above posted... spells have pushback, can be interrupted, can be silenced, etc etc.. what can we do to stop a melee class from landing a swing at you? nothing... you stand there and take the hits coz your class is clearly supposed to tank melee. your job is to log on your character and get meleetrained/pummeled whatever you wanna call it and there is nothing you can do to get away. |
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#7 (permalink) |
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Re: Casting Interuptions
wock? Please try to not abbreviate every word typed...
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#8 (permalink) |
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Character Info
Thrale 70 Undead Warlock Blackrock US PvP Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: Casting Interuptions
You will hear the term "juke" in pvp circles. Juke (verb) To attempt to cast a <1.5s spell for 50% of the cast time then step backwards to cancel the cast. This is timed (adjusted for latency) to get hit by the Kick/Pummel while not casting and hence not get locked out of the spell school (e.g. Shadow). Once you confirm that Kick/Pummel is on CD using mods (e.g. Afflicted2), then you can continue to cast your fear or drain. Usage: Juke a fear. Or as a sequence, Fear, Juke, Dot.... |
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#9 (permalink) |
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Re: Casting Interuptions
All I can say is, four piece gladiator bonus + 100 spell haste for a 1.2 second fear with 50% pushback resistance. You can consistently get fears off while a rogue is on you, provided you fake out and turn your back to them so they have a hard time with the gouge. I recently stacked spell haste and it's really good, this alone has saved my bacon countless times. |
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#10 (permalink) |
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Re: Casting Interuptions
While I take issue with the spell pushback I still do not believe this is what needs to be "fixed". I think the biggest advantage that melee's have over casters is actually a dual advantage in that both go hand in hand. That is server lag (eg. your 15 yards in front of that rogue and both are running at the same speed yet for some reason he is still hitting you.) Also the fact that their dps does not suffer one bit when on the move and ours is severly decreased is a rather large advantage (better for aflic locks that can keep on the move but in the end that doesn't matter if you succomb to the server lag). It is much easier for a melee to close to melee range then it is for a caster to maintain that range that is needed. Speaking to the server lag I have downloaded a very handy tool, I can't call it a mod cause it changes settings in your registry. The tool is called Faster Ping. The short description is it made my MS go from between 140-160 down to about 40-50 MS. This is a very significant difference, however it still has not alleviated the "shadow stabbing" that goes on between a melee chasing... well anyone. Thus I have no other option then to conclude that with the current mechanics melee's are favored and not by their own accord. |
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