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| 3v3 Arena For any discussion or assistance threads relating to 3v3 Arena. |
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#1 (permalink) |
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Member
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Muberikntyl 70 Blood Elf Warlock Auchindoun US PvP Profile: Blizzard Armory Talent Spec: 6/44/11 |
3v3: mage/spriest/lock?
Hi all, I am about to start a 3v3 team with a frost mage and spriest, and I'm just wondering a) if this is a good group composition, b) if anyone has some good strat advice (i know we'll basically be a kill-someone-quick team, what with 3 dps), and
thanks for any help ![]() |
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#2 (permalink) |
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Member
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Hakasa 70 Orc Warlock Elune US PvE Guild: Forbearance Profile: Blizzard Armory Talent Spec: 44/0/17 |
Re: 3v3: mage/spriest/lock?
that's one squishy group composition, that's all i'm gonna say... if you go UA and they notice you don't have Soul Link then you'll probably die first as a warrior/rogue can 3-5 shot you, as well as the mage... and the priest..
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#3 (permalink) |
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Member
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Unomas 70 Human Warlock Kilrogg Euro PvE Guild: Tre Kronor Profile: Blizzard Armory Talent Spec: 44/3/14 |
Re: 3v3: mage/spriest/lock?
it may be a good time to think about a full destro build (0/5/56) and utilise its pure burst and CC ability. you can totally lock down 1 target on your own as destro. i would steer away from UA without a healer to be hoenst
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#4 (permalink) |
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Re: 3v3: mage/spriest/lock?
Moving this to the PvP sections to cove those questions. If you need assistance or advice with a talent build, please see: How to submit a talent build question!
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#5 (permalink) |
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Moderator
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Re: 3v3: mage/spriest/lock?
No Healer?
If you get focussed in 3's you are going to have issues unless both the SP and Mage are quick on their feet with CC...even then its very likely that any team with physical DPS will be very hard to beat. Personally for that reason I'd spec SL/SL or Felguard. Work with the Frost Mage on CC (Fear/Felhunter/Sheep/Nova/HoT/Curse of Tounges) and DPS down the SP's target while controlling the others. Of all three classes you are the easiest to kill as UA or Destro (SP has inner fire/shields/heal in extremis...Mage has IB, Blink. Poly, Roots) so I'd remove that possibility to some extent. (Note, I have said in the past that I played UA with an SP/Disc Priest in S2 but this was before melee was so insanely buffed and we never really had major issues thanks to the insane damage you can put out just with DoTs....) |
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#6 (permalink) |
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Member
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Thrale 70 Undead Warlock Blackrock US PvP Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: 3v3: mage/spriest/lock?
You will be reliant on CC and burst dps. With 3 casters, Curse of the Elements might be worthwhile - for the application of CC as well as the burst component of damage - i.e. getting someone killed before Curse of Agony can even run its course.
To be honest, I don't think SL/SL is a good idea when running with a mage when being so dependent on sheep for CC. Successful sheeping will become a life/death. A 30sec dot won't help sheep control if you need to swap targets due to bubbles/iceblocks etc. Don't get me wrong, SL/SL is the most survivable, but you sacrafice a level of control ... of course you can opt to restrain the application of SL to one target, but then what was the point of SL/SL? I think that something with good burst damage to take out one target ASAP, I suggest the SL/Ruin, Pyrilus or FG builds - I prefer the felhunter (spell lock and devour are very disruptive) to counter CC. How does it fair against say double melee with a shaman? ie. rogue, warrior, shaman combo. Mage obiously needs to sheep warrior, and SP/Lock need to work together to defend against rogue with PS/HoT which hopefully he trinkets? Then focusing the rogue to force CoS (Blackout/Frostbolt/Juked Fears helping with survival), CoT/Spell lock/CS to put pressure on shaman so that he forgets tremor uptime, then switch to shaman, chain fearing rogue. Rogue or shaman need to be dead before sheep hits DR (10 say 2 for trinket + 5 + 3) + Nova time (8 secs) + DC (+3) = TOTAL 21 seconds - Might be able to throw a fear in there too but he'll likely Death Wish, but whilst being beat up by the rogue, you probably won't be able to move let alone much else then trying to survive. Any arena build really needs soul link. There is no other option in world of meleecraft. |
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#7 (permalink) |
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Member
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Character Info
Powerbernie 70 Human Warlock Runetotem Euro PvE Guild: Shadow Ops Profile: Blizzard Armory Talent Spec: 22/5/34 |
Re: 3v3: mage/spriest/lock?
Some time ago (two seasons ago to be more specific) i did some 3vs3 with Warlock / SPriest / Boomkin. So that team was quite similar to yours, but at that time i found that the SPriest was always first target. Well, even in ShadowForm he can apply shields and when he switches to Heal the situation changes fast, so that is probably the reason why. Our boomkin often started hidden so he could not be targeted first.
So i do not think that you will be FirstFire target. Instead i would bet that you are the one who gets all their CC as they want to prevent you from doing all the CC yourself (at least that is what happened to me at that time, i awas always blinded, cycloned, sheeped, feared all the time). So my small advice: 1) Go Felguard build, so your demon can do some intercept and damage, even when you are cc'd. 2) Let the mage go in first, as he can save himself in the iceblock he is usually never their FF target - so he can already freeze down your FF target. 3) Prepare the Spriest that he will be FF target, let him spec and equip for max survivability. 4) The fear ward on the Warlock ![]() Hehe, even when not succesful, a 3vs3 nuke team is fun, i wish you good luck ![]() |
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| 3v3, mage/spriest/lock, Shadow Priest, SPriest |
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