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PvP, Battlegrounds & Arenas One on one dueling to full blown raids, anything PvP!

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Old July 29, 2008, 06:15 PM   #1 (permalink)
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Vanthoff
70 Gnome Warlock
Crushridge Euro PvP
Guild: Eternal Eclipse
Talent Spec: 24/37/0
Spell Penetration

First of all sorry if there was another thread about this (read something about spell penetration in some other posts already) but I didn't really find an answer to my question.. So here it is: does spell penetration work on DoT's too? Been wondering about that since it's supposed to help get past enemy's resistances.. I'm about to get that brutal wand and I wasn't too sure whether I should get the spell penetration one or not.. Be kind please this is my first post =P
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Old July 29, 2008, 06:21 PM   #2 (permalink)
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Purebalance
70 Human Warlock
Muradin US PvE
Guild: Shadowraven
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Spell Penetration

STONE HIM!!!!

j/k

Anyway as far as I have read spell penetration "reduces your enemies' resistances by X but no lower than 0". So the more spell penetration you have, the less resistance to the schools of magic on your opponents.
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Old July 29, 2008, 06:46 PM   #3 (permalink)
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Morticus
70 Undead Warlock
Nagrand Oceania Profile: Blizzard Armory
Talent Spec: 27/34/0
Re: Spell Penetration

is it a 1 to 1 ratio ? or is it a rating ?

/me goes off to read up on it.

seem sliek a pretty handy PVP stat if ya ask me
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Old July 29, 2008, 06:50 PM   #4 (permalink)
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Theleb
70 Human Warlock
Shadowsong Euro PvE
Guild: Original
Talent Spec: 0/46/15
Re: Spell Penetration

Direct copy/paste from Math and Spell Mechanics - The Warlocks Den Forums

PvP: Spell Penetration

It may as well be said from the get go that spell penetration has virtually no use in PvE. Spell Penetration is a stat that works against resistances, and very few mobs and raid bosses will have a significant amount of resistance to overcome. There are some however but it certainly isn't worth sacrificing other stats for this unless the whole raid does it together. If there is any resistance on mobs or bosses, this can generally be negated through a Warlocks Curse of Elements spell. In some cases they may have complete immunity but that isn't quite the same as having full resistance. PvE targets have a base resistance of 2% per level difference and this cannot be overcome through spell penetration. Therefore, this stat is only of real interest in PvP.

The equations of spell penetration are very simple and basically work out as 1 point of spell penetration to ignore 1 point of resistance of a target to a minimum of 0. A target's resistance cannot be lowered beyond 0. This also means that the required amount of spell penetration is more dependant on your playstyle. For casual battleground play you're generally only going to come across targets with resistances from racial abilities. Druids with Mark of the Wild will have 40 however and some classes such as Paladins with their aura will have 70 to certain magic schools. It can be quite difficult to find the right balance as there aren't a lot of ways to obtain this stat and you can't really tell how much of it you're always going to need. The top teams in the world such as Frag Dominant, Nihilum, SK Gaming etc all have a tree form druid meaning they'll have MotW for instance.
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Old July 30, 2008, 02:09 AM   #5 (permalink)
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Vanthoff
70 Gnome Warlock
Crushridge Euro PvP
Guild: Eternal Eclipse
Talent Spec: 24/37/0
Re: Spell Penetration

All righty thanks for the replies =P
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Old July 30, 2008, 02:43 AM   #6 (permalink)
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Re: Spell Penetration

A priest + SL/SL warlock teamup will likely get to highest shadow resistance. I currently *only* have 94 but I am even to DOT felhunters pretty succesfully.
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