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#1 (permalink) |
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Lurker
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Character Info
Eaman 70 Undead Warlock Burning Legion US PvP Profile: Blizzard Armory Talent Spec: 24/37/0 |
what do you guys think of mage/lock and mage/lock/spriest
All this time I have been doing 2's with a resto druid partner and sometimes a rogue partner and spriest whenever i feel like going UA. Lately I tried 2s with my mage friend and for some reason we seem to be doing really well. The only team we kinda have problems with are teams with disc priests and sometimes rogues depending on how good the rogue is. There is a lot of bad rogues out there who go after him instead of me (the lock). One other thing I noticed is that he covers up my weaknesses very well. When I am about to get meleetrained he can just ice them in a spot and give me room to breathe. We pretty much OWN any teams with a warrior in them. It doesnt even matter what the healer is. Between his counterspell and my spell lock there isnt much their healer can do. Is this a viable team or have we just been getting really lucky? Oh ya i forgot to mention we can't kill teams with lock/healer combo ... its like impossible with all the pillar humping. I find mage/lock to be sooooo much better than spriest/lock. spriests are sooo squishy.
Also we seem to be doing really well in 3s with spriest/lock/mage... 2 ways to silence healer is pretty sick. We just have to wait on healer to pop back out from their pillar humping. Again if we see any team with a warrior it seems to be a free win for us. What do you guys think of those teams? |
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#2 (permalink) |
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Member
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Character Info
Ceausescu 70 Blood Elf Warlock mug'thol US PvP Guild: Defiant Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: what do you guys think of mage/lock and mage/lock/spriest
I like to do mage/lock. It's a pretty decent team. Usually though I get focused and he kills them while I survive/die their focus fire.
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#3 (permalink) |
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Member
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Character Info
Themorrigan 70 Human Warlock Kil'Jaeden US PvP Guild: The Collective Profile: Blizzard Armory Talent Spec: 0/0/0 |
Re: what do you guys think of mage/lock and mage/lock/spriest
Warlock/Mage will struggle against X/Druid.
Warrior/Druid - You will drop bad Warrior/Druids with ease, but against better teams (ie ones where the Warrior knows what D Stance, Spell Reflect, and Intervene do) ICS > Spell Lock is no guarantee of killing the Warrior, especially if the Druid had HoTs up before you started the silence train. Against good teams you can still win, but it won't be a push-over fight. Rogue/Druid - Between CloS and Cheat Death you can't kill the Rogue, and killing the Druid is out of the question. Warlock/Druid - No chance. As you mentioned, there's no way to kill Warlock/Healer as a double magic comp. Hunter/Druid - You stand a chance at burst down a Hunter during ICS > Spell Lock, but it's definitely no guarantee if the Hunter saves his Silencing Shot for when you try to silence chain the Druid and then uses his PvP trinket on the pet Nova and runs out of LoS. Before too long your Mage goes OOM or dies. Considering how much of the 2v2 bracket is comprised of X/Druid, I don't foresee any long-term success for your comp. |
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#4 (permalink) |
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Subscriber
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Character Info
Vandrenth 70 Undead Warlock Scilla US PvP Guild: INITECH Profile: Blizzard Armory Talent Spec: 43/7/11 |
Re: what do you guys think of mage/lock and mage/lock/spriest
it's a great combo, but I'm not sure what spec you are. For lock mage though, you should be felguard. with the curse of elements and cheat death changes, I think this is a very strong combo with a few obvious gimps against certain teams. I played this for awhile, and the teams I had the most trouble with were:
lock/rogue lock/druid lock/dpriest rogue/rogue druid teams we never really had a problem with, other than lock druid. don't underestimate the value of sheeping a druid. sheep-shift-fear is a great way to lock one down. the upside to it is you farm every warrior/healer team, and in our battlegroup, there was quite a few. and with the new elements change, on melee and hunters, elements will do more damage than agony will, or atleast that's what I've seen so far |
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#5 (permalink) |
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Member
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Character Info
Themorrigan 70 Human Warlock Kil'Jaeden US PvP Guild: The Collective Profile: Blizzard Armory Talent Spec: 0/0/0 |
Re: what do you guys think of mage/lock and mage/lock/spriest
If you're reliably landing CC on a Druid, the Druid isn't very good. Your CC has a cast time, a Druid can heal from 40 yards, and they can move 40% faster than you can between instant-cast heals. The only Fear you should be landing is one preceded by a Deathcoil, and it gets trinketed as soon as it lands.
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#6 (permalink) |
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Subscriber
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Character Info
Vandrenth 70 Undead Warlock Scilla US PvP Guild: INITECH Profile: Blizzard Armory Talent Spec: 43/7/11 |
Re: what do you guys think of mage/lock and mage/lock/spriest
it all depends on coordination man, the sheep can lock the druid in there, and if you're coordinated with your parnter, as soon as the sheep goes, you've landed a fear when the shift happens
other than that the only cast fears I'd get are death coil/fear Last edited by Vandrenth; August 15, 2008 at 02:32 PM. |
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#7 (permalink) |
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Registered
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Re: what do you guys think of mage/lock and mage/lock/spriest
I have to agree with the lock/mage combo. Been running 2's with a pali for awhile n couldnt seem to get above a 1400 rating. Just a couple of weeks ago starting running with arc mage an went above 1600 rating.
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#8 (permalink) | |
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Member
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Character Info
Themorrigan 70 Human Warlock Kil'Jaeden US PvP Guild: The Collective Profile: Blizzard Armory Talent Spec: 0/0/0 |
Re: what do you guys think of mage/lock and mage/lock/spriest
Quote:
Yes, you can CC bad Druids because they just sit there, I'm aware of that. Look, I play a Druid in addition to my Warlock - http://www.wowarmory.com/character-s...aeden&n=Elelfo. I'm not saying "you can only land CC if the Druid screws up" just because I want to shoot down this team, I'm saying it because I have experience. Since the rocket boot nerf, two caster teams will only land CC on the Druid unless the Druid actually makes a mistake. Last edited by doogless; August 15, 2008 at 02:52 PM. |
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#9 (permalink) |
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Subscriber
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Character Info
Vandrenth 70 Undead Warlock Scilla US PvP Guild: INITECH Profile: Blizzard Armory Talent Spec: 43/7/11 |
Re: what do you guys think of mage/lock and mage/lock/spriest
on teams like rogue druid, the strategy kinda sucks, and it's more about how the mage can keep the rogue off me, but it worked on warrior druid, 'cause we just run out and get on the warrior before either can react, and we'd catch the druid in a bad position
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#10 (permalink) |
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Lurker
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Character Info
Eaman 70 Undead Warlock Burning Legion US PvP Profile: Blizzard Armory Talent Spec: 24/37/0 |
Re: what do you guys think of mage/lock and mage/lock/spriest
well i tried some more and it still seems really easy compared to any other partners i tried. Our main problem is still other teams with locks.
Rogur/rogue is really not that bad. Even when they sap and blind x2 my mage. I have 13.6k unbuffed hp with 490 resilence. They pretty much have to make sure to use clos fairly early on. Even if I die my mage seems to kill them both since neither seem to have any cooldowns remaining. maybe we just havent fought a good roguy rogue team. Right now I am still sl/sl but I think i will try felguard like somebody mentioned. But i do love my felhunter :( The biggest problem is still seeing a lock on the other side who can completely shut my mage up. We can't seem to win against them. I don't know if we didn't see a good war/druid yet or we are just time things very well against them. We still have no trouble against them. Its very hard for the druid to keep the warrior up with my dots ticking + crazy mage damage on the warrior. The druid cant really come out to cyclone my mage either. the druid can get 1 instant heal off on the war using natures swiftness but thats it. If he tries to go for another big heal he will be cced the crap out of. We just have to keep making sure to slowly pull the war further and further away from the druid where we can when the druid comes out for the heal. Our of the 3 arenas the only one where the druid gives us real problem is the one where they can run around in circle in the middle and los like no tomorrow. The graveyard stage i think. I guess it will be harder as our rating goes higher. We will be going for 1800+ soon at this rate. These are numbers I have never seen before with any other partner. Oh and hunter druid is not that bad really. If its BM then they cant silence us. If its MM i can keep them fear them while they are dotted along with their pet and the druid. Hunter in general is not that hard since we can just pillar hump hunters to minimize their damage. |
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