| PvP, Battlegrounds & Arenas One on one dueling to full blown raids, anything PvP! |
![]() |
|
|
#1 (permalink) |
|
|
Lake Wintergrasp
Lake Wintergrasp Wintergrasp is a large region located between Sholazar Basin, the Borean Tundra, the Dragonblight, and Icecrown Glacier. Lake Wintergrasp was a large frozen lake covered in ice several feet deep. Below the ice, churning water rushes. Sometimes, local Tauren and Taunka would cut holes in the ice to spear fish, but if one falls in, the water would instantly freeze them. The Icecrown River fed it from the north, which tends to be frozen on top also. The lake sat midway up and just west of the Dragonblight proper. It was unknown if the lake had always been frozen, but it probably was, since Icecrown Glacier is right above it. “Frozen lake” was a misnomer, of course. The surface was frozen solid, and one could walk across it and could even drag a small cart if it was not too full. Yet beneath that sheet of ice the water flowed, so cold it could suck the heat from a person in minutes (if he was lucky) and so blue it rivalled a clear evening sky. The Icemist tauren would cut holes in the ice and spear the fish swimming beneath. It was bitterly cold near the water, and the wind can slice right through a person. In this new outdoor player versus player zone, one faction will have to defend the keep, while the other will assault it. Which faction controls what will be decided according to a fixed schedule. Both sides will fight over towers and siege workshops scattered around the zone. If the attacking force succeeds in capturing the keep, that faction will defend it during the next rotation. If that attacking force fails to capture the final objective before the next rotation, that faction will be given more resources (unknown to what those might be for now)" to balance out the fight, and give every faction a chance to hold Wintergrasp. It will be necessary to destroy the walls with siege weapons in order to take the keep. Wintergrasp will hold PvE implications as well — among other items, it will feature a variety of new daily quests. These quests include (but are not limited to): quests where you have to ride a mount with an NPC, holding attackers at bay; flying aircraft quests; flying mount quests where you have to lower ropes to evacuate NPCs; in these quests, mounts can hold multiple players! When a faction controls Wintergrasp, bosses in Northrend will drop Spirit Shard-like objects for that faction only. These objects will be necessary for buying certain PvP gear. New Marks of Honor, known as Wintergrasp Mark of Honor, will drop in the zone. These marks are necessary for honor gear acquired through the honor system. As with the Spirit Towers in Terokkar Forest, a tower will only be under control for a certain period of time, after which it becomes available for capture.
Ranks Wintergrasp uses a three rank system. Immediately after killing a player in Wintergrasp you are given the rank of Recruit in the form of a buff. After defeating enemies and participating in Wintergrasp that is replaced with the higher ranks of Corporal and later First Lieutenant. Higher ranks grants the ability to use different types of Siege Weapons in Wintergrasp, and some bonuses such as bonus honor. Siege Vehicles The largest defining point of Wintergrasp is he use of Siege Weapons. These vehicles can be obtained at Factories while under your faction's control. In order to use many of the siege weapons, you must attain a higher rank in Wintergrasp as mentioned above. The Demolisher
__________________
Whether you're a forum expert, newbie or just want a good laugh...
Everyone can learn something from : Posting And You... They're, there, their? Wear, were, where? Test yourself! |
|
|
|
| Sponsored Links |
|
|
![]() |
| Bookmarks |
| Tags |
| lake, wintergrasp |
| Thread Tools | |
|
|