| PvP, Battlegrounds & Arenas One on one dueling to full blown raids, anything PvP! |
![]() |
|
|
#1 (permalink) |
|
Character Info
Liche 80 Undead Warlock Sporeggar Euro RP PvP Guild: Blackout Profile: Blizzard Armory Talent Spec: 0/13/58 |
Arena locks have at least 50k health points!?
I really like the idea of "rambo'ing" arena's: 20pts in Demo gives: - sac a void and normal summon another just before the gates open - Ride straight at their spawn and engage them - dot while the shield gets burned and sac again - summon a sucubus - cc with the succy - by this point you and your teammate should have done some decent damage to them and you've still got iHoT/shadowfury, DC, Seduce and fear, let alone your partners cc option. all while you've probably eaten half of theirs and survived. with the glyphed hs +30%, demonic aegis and Demon armour*( +26%) and imp.hs(+20%) with a 4280 base health return, will return around 8k health? so in total 10855 + 10855 + 8000 = 29710 health before you hit you own health(mines at 16k currently, 18k with lifeblood), not to mention that 20% of the health damage is mitigated along the way with soul link(another 5.6k then). totalling 53k health. PLUS, you could drop having the succ and opt for another void for an extra 10855 shield!! So what build is best to go with and make use of this strat? There's allot of support for Destro lock pvp on the forums and i think this might be the way il go. Basically, survive, when surviving, cc, when cc is laid, burst. Things I Need To Know: + Whats the best partner for this, ret pally? another lock doing the same thing? + Does resilience affect the crit damage/chance and dot damage on the void shield? + Does Backlash proc off of hits onto a void shield? +would two locks using this in a destro build, with the engineering trink Gnomish lightning Generator which is off the gcd and so a very quick burst option(mine averages 3500) and pyro rocket gloves (1100) along with destro burst, would that be an effective approach to taking out a healer? +which classes can dispell the void shield? *Start with demon armor, then, when you get burst, use a macro'd use hs/cast fel armor button. Whats the draw backs, lets get a discussion in this going. |
|
|
|
| Sponsored Links |
|
|
|
|
#2 (permalink) |
|
Character Info
Kryptix 70 Gnome Warlock Kael'thas US PvE Guild: Entente of Heroes Profile: Blizzard Armory Talent Spec: 0/56/15 |
Re: Arena locks have at least 50k health points!?
I thought you could no longer summ void and sac/summ another right before start. Buffs with less than 30secs left when the arena starts will be removed. |
|
|
|
|
|
#3 (permalink) | |
|
Character Info
Razakel 80 Undead Warlock Executus US PvP Guild: Rotten Profile: Blizzard Armory Talent Spec: 0/17/54 |
Re: Arena locks have at least 50k health points!?
Quote:
That's not to say it isn't fun to sac a VW while you're soaking hits and insta summon another one, I do this myself in 2v2's - but it just isn't quite as OP as the original poster thought. I don't tend to lead with a VW though, it's typically a Succubus I'm leading with, at least in 2's when I'm running Destro. |
|
|
|
|
|
|
#4 (permalink) |
|
Character Info
Liche 80 Undead Warlock Sporeggar Euro RP PvP Guild: Blackout Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Arena locks have at least 50k health points!?
Edit: well I suppose that isnt all bad really, will probably actually shorten the time it takes to get into combat. Last edited by Liche; December 17, 2008 at 08:25 PM.. |
|
|
|
|
|
#5 (permalink) | |
|
|
Re: Arena locks have at least 50k health points!?
Quote:
|
|
|
|
|
|
|
#6 (permalink) |
|
Character Info
Vazhkatsi 70 Gnome Warlock Dalaran US PvE Guild: Phoenix Profile: Blizzard Armory Talent Spec: 0/21/40 |
Re: Arena locks have at least 50k health points!?
yeah, but do you want to burn the cooldown right away? also I have 18k unbuffed hp, no pvp gear, i think if you got some of the new gear, you'd probably startseeing over 20k |
|
|
|
|
|
#7 (permalink) |
|
Character Info
Liche 80 Undead Warlock Sporeggar Euro RP PvP Guild: Blackout Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Arena locks have at least 50k health points!?
I think the order would be: -Summon Voidwalker(6 secs) -Gates open -sac -Summon Voidwalker(6 secs) by this point the other team are about half-way to you? -Shield gets burned -Sac -Quick cast your Succy(0.5sec) -insta chain seduce on one target -CC the other with DC and shadowfury/iHoT -Burn down the cc Target As far as partnership goes, would another lock be your best bet? +i can see both locks dropping Drain soul at 25% for 8k damage per tick on top of the dot damage. +Each one's succy has a different target(the locks wont bother with their own fear spell) +if one of the gets double melee'd the other drops shadowfury(wont work against berserker rage?) and then the focus teleports away and, if necissary, nitro runs away. +with 6 seduce's, 2 dc's and maybe 4 shadow fury's, and, i guess, at least 2 Sacrifices(sort of cc :P), that's allot of cc output. +pvp locks should have engineering. so, nitro boost escape, rokkit gloves, lightning trink any thoughts? |
|
|
|
|
|
#8 (permalink) |
|
|
Re: Arena locks have at least 50k health points!?
I am thinking about using VW too, but if they come fast, the first sac combo won't work. I prefer to cast a Demonic Circle and move somewhere 40 yards away from it as I don't want to be IN the circle when ganked by melee. I want to check the stealth detection rating of Consume shadows. I will also try eye of the kilrogg with its glyph to sneak upon them. I think it may be effective against defensive teams.
__________________
Many a good man has been put into the graveyard by a lock! |
|
|
|
|
|
#9 (permalink) |
|
Character Info
Risotto 80 Gnome Warlock Perenolde US PvE Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Arena locks have at least 50k health points!?
Pre-Wrath of the Lich King, I have tried to do something similar. If you are destro and double dps, you basically have to be aggressive. First of all, no one expects a destro lock, and no one expects a succubus. There have been matches where our opponents just stood that, puzzled and stunned....and the match ends in 10 secs... But, the big problem is stealth teams, and Immune classes. Your Sac shields aren't worth much because as they will just wait it out. Also, I personally think Fel domination is worth to much in getting another succubus when she is OOM, or gibbed. Don't forget sac shields can be purged, and worse, spellsteal. My opinion, against better teams, you want that Fel domination during the game for flexibility. and you are not going to have iHoT with a full destro build. Partner wise, the biggest weakness of destro is not really survivability(!), but LOS! You need your target pin down or his healer CCed so you can unload everything. It is ultra frustrating seeing that slippery druid taken to 10%, only to slip behind a pillar and lifebloom/regrowth himself back to full. After a few burst sequence, you are OOM, and they are just humping their pillars. So you want a partner who can pin down targets. Now I don't about Wrath of the Lich King, but it used to be rogues, frost mages. I have done studies on my results and we had the worst time vs stealth such as rogues and players with immune mechanics. Buildwise, the standard 0/17/54, 0/20/51 that we have been discussing would be the optimal deep destro builds.
__________________
What if what they really want is for us to herd our demons back into the void like we're doing? Because if we re-roll DKs, General, we do that, and everything that we have bled and fought and died for is over, and they've won. They've already won! |
|
|
|
|
|
#10 (permalink) | |
|
Character Info
Liche 80 Undead Warlock Sporeggar Euro RP PvP Guild: Blackout Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Arena locks have at least 50k health points!?
Quote:
|
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| 50k, Arena, health, locks, points |
| Thread Tools | |
|
|