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#1 (permalink) |
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Alright...enough with the DK's
How, as a 73 Affliction Warlock who KNOWS how to play this game and how to PvP, do I get PWND not once, but THREE TIMES by a 71 Unholy DK? He snuck up on me from behind and Death grabbed me and I couldnt do ANYTHING. I got off my curses and corruption and HoT to get him off of me, but he was back on me in a flash. Hit him with DC and tried to fear...he was on me and killed me before the fear got off. My VW was dead in a flash and was NO help. What did I do wrong or are we just not a match for DK's?
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Deathovrtime <Vile Darkness> |
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#2 (permalink) |
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Re: Alright...enough with the DK's
Sometimes you can win, Other times you can't. But i have accepted that this is Wrath of the Lich King and you will get owned by DK's constantly |
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#3 (permalink) |
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Character Info
Sittingbull 80 Human Warlock Twisting Nether US RP PvP Guild: WOW First Ward Profile: Blizzard Armory Talent Spec: 53/18/0 |
Re: Alright...enough with the DK's
DK and rogues are very tough classes for us to deal with; but essentially, you alway want distance between you and them. It can be described as kiting or dot and run. I am reasonably good in the open world for pvp and I still lose frequently to DK. Typicaly when I win it goes something like this, they death grip me, I hit DC in before Hit ground, corruption/siphon life as I am running away (kiting if it makes you feel better), then I hit curse of exhaustion then improved fear, run more, reapply and fear again. Of course at 80 I get to use portal which has become more useful in the game of kiting. you essentially portal to safety or at least a distance away. Bascially kiting is the strongest player skill you can add, raids get you in a habit of standing and casting which ends in death in world pvp. I do a bit better in pvp with demonology but I use the same technique. All that being said, if dk or rogue gets 1rst strike on you especially if you are mounted; it isn't going to end well, at that point it is a good time for cigarette break even if you don't smoke. |
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#4 (permalink) |
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Character Info
Dæmoniç 80 Undead Warlock Alter of Storms US PvP |
Re: Alright...enough with the DK's
I found throwing up a shadow ward upon first sight is a must against dks. granted they might be frost spec or whatever, but it important to have your bases covered. if they are unholy they are already behind. As crazy as it sounds i've had better luck picking off dks on world pvp using a heavy destro spec. As affliction i was getting pwnd by dks 3 levels below me. I found that the shadow fury stun helps as well as backlash and mc procs. Its all about burst now. us being the ultimate glass cannons. oh yeah always keep healthstones and healthpots... |
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#5 (permalink) |
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Character Info
Mollytov 80 Tauren Death Knight Aggramar US PvE Profile: Blizzard Armory Talent Spec: 17/0/54 |
Re: Alright...enough with the DK's
Okay here's the dealio, You might not be a bad player, and you may know your class very well. Here's what we have. Toughness, 30%reduction in movement slowing things. On a Pale Horse, All stun and fear effects reduced by 20% (both of those have to be specced into btw, and not hard for a 71 to do.) There's 50%reduction of stuff right there, that we can mow through things. That's NOT including Unholy aura, which grants us faster movement speed. We also have chains of ice, which will slow you down enough to catch up with you. Run away and get distance quickly or i will eat you for lunch |
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#6 (permalink) |
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Re: Alright...enough with the DK's
Yeh I dont even bother trying to pvp against a DK. Theres a chance I might win, but there is a better chance of me losing. There is a reason why DKs are the 2nd most plaved class in arena, because it takes considerably less skill to do well with them then other classes. I know someone is going to quote me and say that is not true. |
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#7 (permalink) |
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Re: Alright...enough with the DK's
Wow, really? I haven't PvP'd much at 80 yet, but I ran across Dk's while leveling and had no problem with them whatsoever. That may have been because I leveled to like 74 in my Merciless running my destro PvP spec, but still. It was fairly easy to down a DK at my level, but not so much if they had 2 or more levels on me. Go figure. Despite their reductions, I found fear was still enough to get up my Immo and an Incinerate, toss up a couple DoT's as they ran back at me (Since they ALWAYS open with DG) then pop shadowfury for the stun, let my pet go to town while I ran back to give myself enough time for another Incinerate. Fear, DoT, burst, stun, and kite. Then again, maybe I just got lucky and fought some real noob DK's. |
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#8 (permalink) |
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Re: Alright...enough with the DK's
This pretty much sums up the pvp experience of most casters fighting DKs. Especially warlocks. It gets slightly better when you get to 80, and depending on your spec.. but it's still pretty bad. DKs are OP as hell in PvP, especially against casters. You just learn to deal with it or you reroll and become one of them. Meta is probably the spec most able to deal with melee in my experience. They're so used to steamrolling locks with total disregard for spec that Meta can really throw them off, like when they think they have you but you demonic circle port, healthstone, meta, charge, immo aura, cleave, shadowflame and killl them before they realize wtf happened.
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#9 (permalink) |
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Re: Alright...enough with the DK's
It's the exact same problem that we had with rogues in the first year or so of the game. They were so stupidly overpowered-against us in particular-that they could destroy almost anything and anyone without even trying. DKs may end up walking the same path that they did where their abilities become nerfed and the noob DKs who never bothered to actually learn their class find the tables turned on them by pro warlocks...we'll see. What always ends up killing me is their anti-magic shell. It is true that as awesomely powerful as they are, DKs are very vulnerable at a distance. Most of them will waste their DG to open the fight and sometimes you can meet them with a death coil before you hit the ground and follow that up with a fear, but all that he needs to do is hit his pvp trinket and blow his anti-magic shell. Now there is absolutely NOTHING that you can do to keep him away from you. If you try to just run he will slap chains of ice on you. It's true that the shell only lasts a few seconds, but even with soul link that's more than enough time for a death knight to tear you apart. I have never held with immunity effects of any kind. It is true that fear is a very annoying and debilitating effect and so I can sort of see why it needed to be nerfed but there have always been ways for any class to wipe it (i.e. trinkets). On the other hand if you look at divine shield or anti-magic shell you see spells that make the user completely untouchable and there is really nothing that you can do about it at all. Is it any wonder why the classes who have those two powers are the most dominant classes in arena right now? Immunity effects remove any question of strategy from the game.
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You don't need defenses, you're ranged! |
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#10 (permalink) | |
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Status: Sit vis vobiscum.
Character Info
Supernex 80 Gnome Warlock Drak'thul US PvP Guild: Epic Drops Profile: Blizzard Armory Talent Spec: 0/20/51 |
Re: Alright...enough with the DK's
Quote:
I have a DK with mostly T7 gear and some hateful gear too for PVP, so it is a bit easier for me to take them on, (and it doesn't help that most of them are really, really bad!) lol |
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