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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » PvP, Battlegrounds & Arenas » Alright...enough with the DK's

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Old April 04, 2009, 06:37 AM   #11 (permalink)

Character Info
Beredivh
70 Human Warlock
forgotten coast
Re: Alright...enough with the DK's

Excluding druids, a DK who is capable of reading your moves. regradless of whether they know their own well or not, will beat ANY class 1v1--invariably. Try fearing a dk--good luck, and even if you do the pet will still be beating on you after you blow hot, and you'll only be doing that once during the fight for sure. My main, a well-geared Ret Pally struggles with dk's--the supposed dk counterclass.

Dk's are completely overpowered and by design are meant to win. They are about catering to the casuals and making money; a user-friendly, cheap,high level and blue-geared from the offset melee/magic hybrid with a pet and abilities to counter those of every other class.

bone shield
plate mail
Pet charge
pet sacrifice
anti-magic shell
anti magic zone
deathgrip
ice-chains
icebound fortitude
deathcoil
gargoyle
army of dead (world pvp )
blood presence (a sort of soul link really)
etc et al

want to win with a dk? Just target what you want to die and click buttons randomly until it does.

Moreover everthing is instant and the cooldowns are absurd.

They are a welfare class.
Welfare class--plain and simple. If every there was such a thing as game integrity with respect to wow, the implementation of dk' has put a bullet in its head.

Shadow ward is a pithy defense compared to the insane arsenal of attacks of DK's, and that's pretty much the only tool locks have by way of minimising their damage. So what--one or two deathcoils won't have an impact. That doesn't stop them cutting you down in seconds with melee attacks and silencing you constantly. I actually won't even bg anymore because dk's have simply ruined it--as a caster I am often being silenced 60% of the time sheerly due to the numbers of dk's and their sucessive brain freezes/pet stuns deathgrips.

Basically you're going to have to get used to getting beaten by them.
A lot.

Because they're 50 cents for a dozen at the dollar store.
And there's only going to be more.

They will never get nerfed because they are a cash cow.

In any case, I feel your pain.
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Old April 04, 2009, 08:30 AM   #12 (permalink)

Character Info
draterrojam
80 Gnome Warlock
Azgalor US PvP

Re: Alright...enough with the DK's

you guys are crazy. I find the Death Knight class to be an excellent way for me to play WoW and spend time with my cat. I usually target a mob/player, use my laser pointer and run it across my key board till my cat kill you. Its the best. Thanks Blizzard
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Old April 04, 2009, 09:22 AM   #13 (permalink)

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Plavonica
80 Undead Warlock
Darrowmere US PvP
Guild: Dragon Fire
Profile: Blizzard Armory
Talent Spec: 57/14/0
Re: Alright...enough with the DK's

Quote:
Originally Posted by drater View Post
you guys are crazy. I find the Death Knight class to be an excellent way for me to play WoW and spend time with my cat. I usually target a mob/player, use my laser pointer and run it across my key board till my cat kill you. Its the best. Thanks Blizzard

AAAAHHHH!!!! Killed by the CAT!

/My cats are far too fat for that, would probably break it first.
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Old April 04, 2009, 11:35 AM   #14 (permalink)

Character Info
Mollytov
80 Tauren Death Knight
Aggramar US PvE
Profile: Blizzard Armory
Talent Spec: 17/0/54
Re: Alright...enough with the DK's

Quote:
Originally Posted by Beredivh View Post
Excluding druids, a DK who is capable of reading your moves. regradless of whether they know their own well or not, will beat ANY class 1v1--invariably. Try fearing a dk--good luck, and even if you do the pet will still be beating on you after you blow hot, and you'll only be doing that once during the fight for sure. My main, a well-geared Ret Pally struggles with dk's--the supposed dk counterclass.

Dk's are completely overpowered and by design are meant to win. They are about catering to the casuals and making money; a user-friendly, cheap,high level and blue-geared from the offset melee/magic hybrid with a pet and abilities to counter those of every other class.

bone shield
plate mail
Pet charge
pet sacrifice
anti-magic shell
anti magic zone
deathgrip
ice-chains
icebound fortitude
deathcoil
gargoyle
army of dead (world pvp )
blood presence (a sort of soul link really)
etc et al

want to win with a dk? Just target what you want to die and click buttons randomly until it does.

Moreover everthing is instant and the cooldowns are absurd.

They are a welfare class.
Welfare class--plain and simple. If every there was such a thing as game integrity with respect to wow, the implementation of dk' has put a bullet in its head.

Shadow ward is a pithy defense compared to the insane arsenal of attacks of DK's, and that's pretty much the only tool locks have by way of minimising their damage. So what--one or two deathcoils won't have an impact. That doesn't stop them cutting you down in seconds with melee attacks and silencing you constantly. I actually won't even bg anymore because dk's have simply ruined it--as a caster I am often being silenced 60% of the time sheerly due to the numbers of dk's and their sucessive brain freezes/pet stuns deathgrips.

Basically you're going to have to get used to getting beaten by them.
A lot.

Because they're 50 cents for a dozen at the dollar store.
And there's only going to be more.

They will never get nerfed because they are a cash cow.

In any case, I feel your pain.
Wow, just wow. Do you hate just to hate? have you done ANY research on Death Knights? I will say that they might be slightly over powered but not by much. No offense but you just seem sour over the fact that things have changed. It seems every class in pvp has it's fair share of time around. I'm sorry locks aren't the top dog anymore, but that's how things go. Alright let's go over some facts real quick k? k.

Pet and all pet related abilities
Bone Shield
Gargoyle
Anti Magic Zone
Improved Anti Magic Shell

All of those are things that you need to spec into, not just freebie things we get becuase we're a cash cow.

Army of the Dead

Channeled spell with a 20 minute cooldown, less if you go DEEP unholy.

Plate

Well we are a tanking class aren't they? They're not a shape shifting lot, so no druid type abilities.

Once again, it show's you've never really played a Death Knight, we just don't click random buttons. There's actually a fair amount of skill in Tanking with one as well as PvPing with one. It's also a class that pretty much EVERYONE has access too, if you've got a toon over 55. They're also far from user friendly.

I seem to remember when rogues would run right through us (warlocks), and we'd be stun locked into oblivion, and not much we could do. As for being silenced all the time, Not sure what to say, since strangulate is on a 1 minute cooldown, and Brain freeze is on a 10 second cool down. and it's not even a silence it's an interrupt.

I can tell you've not bothered with arming yourself with information, Death Knight's are getting the huge nerf bat, and pretty much a total reworking of our class. (death knights) Biggest nerf which i'm sure you'll be happy to see is that Shadow of Death is gone. Which i'm surprised you didn't mention before in your tirade. One other thing i'd like to add. Every other class has had 4+ years to work on. DK's are a brand new class. It's going to take time to get used to tactics, and learning their weakenesses.

Last edited by Mollytov; April 04, 2009 at 04:42 PM..
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Old April 04, 2009, 04:20 PM   #15 (permalink)

Character Info
Adrellias
80 Undead Warlock
Agamaggan Euro PvP
Guild: The Fallen
Profile: Blizzard Armory
Talent Spec: 0/7/59
Re: Alright...enough with the DK's

Quote:
Originally Posted by Phalodius View Post
Wow, really? I haven't PvP'd much at 80 yet, but I ran across Dk's while leveling and had no problem with them whatsoever. That may have been because I leveled to like 74 in my Merciless running my destro PvP spec, but still. It was fairly easy to down a DK at my level, but not so much if they had 2 or more levels on me. Go figure. Despite their reductions, I found fear was still enough to get up my Immo and an Incinerate, toss up a couple DoT's as they ran back at me (Since they ALWAYS open with DG) then pop shadowfury for the stun, let my pet go to town while I ran back to give myself enough time for another Incinerate. Fear, DoT, burst, stun, and kite. Then again, maybe I just got lucky and fought some real noob DK's.
Same here, think cause i level'ed deep desctruction straight of the bat im a bit more used to "bringing it" with all guns blazing :P if you can keep em far enough from you you can take em down quickly. Unless they get a chance to pop that magic shell of theirs. My move with them is usualy shadow furry when they dg me. Then CoT imolate fear/dc depending where my health is. Sack my void nd nuke till they lie in ashes or i die :P rince nd reapeat shadowfury nd if you get a chance with the bubble still being on :P pop a infernal always fun to see the wow factor if you rip that heap of love out :D
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Old April 04, 2009, 09:39 PM   #16 (permalink)

Character Info
Beredivh
70 Human Warlock
forgotten coast
Re: Alright...enough with the DK's

Wow, just wow. Do you hate just to hate?

Doesn't make any sense whatsoever.

All of those are things that you need to spec into, not just freebie things we get becuase we're a cash cow.

90% of Dk's go unholy IME.

Once again, it show's you've never really played a Death Knight

I ran one til 74 and decided they were the equivalent of the rocket launcher in halo---completely brainless and inelegant. Mine was a Nelf. I deleted it.

It's also a class that pretty much EVERYONE has access too

Agreed--I think you'll find references to that in my post: catering to the casuals/ cheap/ blue-geared from the offset et al

I'm sorry locks aren't the top dog anymore, but that's how things go.

I'm not. I haven't played my lock in months; in fact my 80 lock doesn't even exist anymore, having been deleted to reroll horde on the same server. All I have in the way of a lock is:
The World of Warcraft Armory

I do intend to level that toon, but that will be a secondary aspect of my wow time after gearing the paladin. As for locks not being the ''top dog'' anymore, well, their pve dps is monstrous, but unlike a dk, it has to be worked for. locks also haven't been the top dog since s1--even then, that's debateable.

There's actually a fair amount of skill in Tanking with one as well as PvPing with one.

I'll concede that tanking with one is not easy, as for pvp--don't be ridiculous.

They're also far from user friendly.

Compared to what--a can opener? You don't even have to switch stances like a Warr, and you have semi-ranged attacks, as well as the ability to spam ice-chains. puh-leeze.

As for being silenced all the time, Not sure what to say, since strangulate is on a 1 minute cooldown, and Brain freeze is on a 10 second cool down. and it's not even a silence it's an interrupt.

you didn't really read my post, did you? My argument was that in any bg the majority of players in the battlegrounds are dk's. Think about strangulate and brain freeze in that context, then do the math. Don't even get my started on deathgrip pinball.

I can tell you've not bothered with arming yourself with information, Death Knight's are getting the huge nerf bat,

having read the upcoming changes for 3.1, I can say that is an absolute lie.

Ultimately what this comes down to is that you're protecting your own interests. You can win wiith a dk because they're simple and overpowered, and you like that lots. Naturally anything you say by way of defending this cheap welfare class is obscenely biased.

Thanks
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Old April 04, 2009, 10:15 PM   #17 (permalink)

Character Info
Khaf
80 Blood Elf Warlock
Uldaman US PvE
Guild: Fruit Explosion
Profile: Blizzard Armory
Talent Spec: 0/53/18
Re: Alright...enough with the DK's

Yeah...

DK's are over powered and insanely easy to use. I know it's nice to start winning all the time, and soloing group quests, but when people start arguing that DK's are not OP it's pretty laughable and kinda sad.

It's like watching coal company reps deny global warming.

I always found it funny how so many people took to such a new class and identified with it. For some reason I have a hard time believing it's been long enough for DK's to be more than an army of alts who didn't want to deal with the problems of their real class.
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Old April 05, 2009, 12:34 AM   #18 (permalink)

Character Info
Nefastus
80 Gnome Warlock
The Scryers US RP Guild: Solace

Re: Alright...enough with the DK's

Some random points on warlocks vs. death knights:

- Chains of ice: if you have your felhunter out, you can use Devour Magic on yourself to break free.

- Anti-magic shell: if you're deep destro, Chaos Bolt will pierce through it.

- Lichborne: this is an ability that temporarily makes them like an undead creature. It lasts for 15 seconds, during which time they're immune to fears and charms. So if you see them pop this, don't waste your time trying to cc them. Just run and try to keep your dots up. When Lichborne wears off, you can set up the fear and try to turn the tables on them.
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Old April 05, 2009, 01:08 AM   #19 (permalink)

Character Info
Sasztam
80 Human Warlock
Dentarg US PvP
Guild: Pure Energy
Talent Spec: 3/13/55
Re: Alright...enough with the DK's

Quote:
Originally Posted by Nefastus View Post
Some random points on warlocks vs. death knights:

- Chains of ice: if you have your felhunter out, you can use Devour Magic on yourself to break free.

- Anti-magic shell: if you're deep destro, Chaos Bolt will pierce through it.

- Lichborne: this is an ability that temporarily makes them like an undead creature. It lasts for 15 seconds, during which time they're immune to fears and charms. So if you see them pop this, don't waste your time trying to cc them. Just run and try to keep your dots up. When Lichborne wears off, you can set up the fear and try to turn the tables on them.
I like the positive thinking, dude, but your advice has too many 'ifs'. IF I have my felhunter out I can break chains of ice, but being demo I almost never do. IF I'm deep destro I can put a chaos bolt thru his shell, but if you're in either of the other two trees then you're out of luck. While I can keep hurting him even while he's lichborne he can keep hurting me too, and with both of us hitting each other I think I know who will die first :P
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Old April 05, 2009, 02:43 AM   #20 (permalink)

Character Info
Phalodius
80 Human Warlock
Twisting Nether US RP PvP
Guild: Prestige
Talent Spec: FG/Ember
Re: Alright...enough with the DK's

Quote:
Originally Posted by Sasztam View Post
I like the positive thinking, dude, but your advice has too many 'ifs'. IF I have my felhunter out I can break chains of ice, but being demo I almost never do. IF I'm deep destro I can put a chaos bolt thru his shell, but if you're in either of the other two trees then you're out of luck. While I can keep hurting him even while he's lichborne he can keep hurting me too, and with both of us hitting each other I think I know who will die first :P
So then, clearly you can beat a DK as a deep Destro lock who runs with their Felhunter. So spec to Chaos Bolt, run your Felpuppy, make a devour magic macro and have Shadowburn on the ready so you can buy yourself some kiting time because you can hit with instant cast DoT's while running away, even if they are behind you. Your DoT's have a further range than most of his stuff, and his DG will likely be on CD because all the DK's I've seen find it impossible to resist using it as an opener. Oh, and while you're in flight via DG, remember that Death Coil is instant cast and will give you a few secs to get this master plan ready.
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