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Old September 09, 2009, 10:18 AM   #1 (permalink)

Character Info
DarkAvengr
80 Blood Elf Warlock
Gurubashi US PvP
Profile: Blizzard Armory
Talent Spec: 54/17/0
Question Felguard dead for pvp?

So i was trying out some different spec and decided to give 30/41/0 a try due to missing my felguard(i was demo thru bc).

Funny thing is the spec thats suppose to give more survivability is giving me survivability problems. I think this is mostly because of the felguard, you got the voidwalker's sacrfice as well as the 10% less damage, you got your succ's charm, and you have your fel pups silence, to help you survive. While the felguard has more or less remained the same, the only type of control the felguard has is an charge-interrupt.

The lack of control is more notice able in melee then anything, i can't seem to survive rogue and paladin stuns, now my resilience is rather low, which could be the reason.

Does any one have any better strats for helping with rogues(aside from dump the felguard and pull out the voidwalker) Should i consider dropping the felguard talent completely? or will all this get better when i have more resilence?
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Old September 09, 2009, 10:25 AM   #2 (permalink)

Character Info
Serbeus
80 Human Warlock
Sargeras US PvP
Guild: Avenged
Profile: Blizzard Armory
Talent Spec: destro
Re: Felguard dead for pvp?

i also tried out a meta/destro build in bgs and a few arena skirmishes. It didn't always go that well. Even if i popped meta i still was destroyed pretty easily. Same with the fel guard, his is nice to put some pressure on someone but it isn't really all that much pressure and if they decide to take him out its no problem. Overall i do find him dead for pvp WHEN compared to what affliction and destro specs offer right now. affliction with instant aoe fear and killer dots and destro with its burst and shadowfury stun. When compared to the others i feel like demo falls short in every category, pvp and pve. I'm destro myself.
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Old September 09, 2009, 10:57 AM   #3 (permalink)

Character Info
DarkAvengr
80 Blood Elf Warlock
Gurubashi US PvP
Profile: Blizzard Armory
Talent Spec: 54/17/0
3.2 Re: Felguard dead for pvp?

Trying to mess around with some specs and maybe find something out of the ordinary. I dropped felguard, demonic tactics, demonic empowerment, and mana feed and put those points in bane from destruction. I left the rest of the talents in demo from improved defense. Rotation Immo->Corrupt->Curse of Agony->Incin spam, what you think of that build? (lifedrain if im low on health)

Visual : 30/36/5

the other build i put together is dropping imp fear for nightfall, and choosing Erradication and decimation instead of bane

Visual 33/38/0

Last edited by AlysiumX; September 09, 2009 at 11:04 AM..
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Old September 09, 2009, 11:16 AM   #4 (permalink)

Character Info
Serbeus
80 Human Warlock
Sargeras US PvP
Guild: Avenged
Profile: Blizzard Armory
Talent Spec: destro
3.2 Re: Felguard dead for pvp?

I think the best thing to do is to actually get out and rigorously test it. The problem with some hybrid builds is that they don't give your spells the full power or kick that they otherwise might if you went for a full aff/demo/destro build. I have tried aff/demo/destro pvp builds and i keep going back to destro w/succy, it is just my playstyle. I have respecced/re-glyphed tons of times to find what i like. If you want to try a build then do it, your paying for the game and you are suppose to enjoy it so do what you feel like. If something doesn't work out so well then take a look at how you can change it and try something else. like i said, i've tried alot of different builds but find going full 51 points into a tree the most benficial. but still, just experiment until you find your niche.

just my 2 cents.

Edit: oh and on the builds, i don't think i tried something like that. looks interesting, i might have to try it out. you never know i would probably take the 2 points out of improved drain soul and put them in improved lifetap though
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Last edited by Serbeus; September 09, 2009 at 11:21 AM..
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Old September 09, 2009, 11:37 AM   #5 (permalink)

Character Info
DarkAvengr
80 Blood Elf Warlock
Gurubashi US PvP
Profile: Blizzard Armory
Talent Spec: 54/17/0
Thumbs up Re: Felguard dead for pvp?

Ya i just put the points in imp drain soul just in case i want to be able to run any dungeons i may need a drop in threat.(dont have duel specs yet)

ya on that last build if i move some points from decimation to molten core, you have a particularly interesting setup. You throw corruption which can proc nightfall, glyph, erradication and molten core, as well as Curse of Agony which will also help with molten core procs, increasing fire damage/lowering cast time of your incinerate and having a couple free shadow bolts in there.

Spec has alot of proc but alot of potential especially when pared with an add on like power auras to help see procs.(I currently have that on my shadow trance)

with that spec im also hoping that demonic knowledge/incinerate spam helps make up for the loss of dot damage.
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Old September 09, 2009, 11:51 AM   #6 (permalink)

Character Info
Papignome
80 Gnome Warlock
Baelgun US PvE
Guild: Righteous Ire
Talent Spec: 50/0/18
3.2 Re: Felguard dead for pvp?

I actually prefer Demo for pvp.

I think demo is the most fun to play. When I pvp I am looking for fun. As a normal raiding lock with an affliction dps build it gets a little boring doing those same things in pvp.

Felgard provides a nice amount of damage. Enough that he can't be ignored. The imp and vw can be ignored completely and the succubus is only viable for charming. Felhunter is strong and not dismissed. But for me, I really like the 3sec intercept paired with a death coil. From there I can immolate, corruption, agony, fear. Dependant on opponent health I either hit hard with a SB or drain life for a quick finiish.

The destro and affliction builds really can cause a lot of pain.

I think it always comes down to fun. If you are getting owned and not having fun....switch. Play the lock that you enjoy. Affliction for PVE is my passion. But in PVP I break out the stop sign weilding demon for havoc.
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Old September 09, 2009, 11:58 AM   #7 (permalink)

Character Info
DarkAvengr
80 Blood Elf Warlock
Gurubashi US PvP
Profile: Blizzard Armory
Talent Spec: 54/17/0
3.2 Re: Felguard dead for pvp?

Quote:
Originally Posted by Papi View Post
I actually prefer Demo for pvp.

I think demo is the most fun to play. When I pvp I am looking for fun. As a normal raiding lock with an affliction dps build it gets a little boring doing those same things in pvp.

Felgard provides a nice amount of damage. Enough that he can't be ignored. The imp and vw can be ignored completely and the succubus is only viable for charming. Felhunter is strong and not dismissed. But for me, I really like the 3sec intercept paired with a death coil. From there I can immolate, corruption, agony, fear. Dependant on opponent health I either hit hard with a SB or drain life for a quick finiish.

The destro and affliction builds really can cause a lot of pain.

I think it always comes down to fun. If you are getting owned and not having fun....switch. Play the lock that you enjoy. Affliction for PVE is my passion. But in PVP I break out the stop sign weilding demon for havoc.
Problem with the spec i tryed was if i got stunned by a rogue/paladin it was game over. I also had tons of instances where my felguard would get like 3 shotted and you know if you lose your demon, all those talent point instantly become useless.
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Old September 09, 2009, 02:48 PM   #8 (permalink)

Character Info
Papignome
80 Gnome Warlock
Baelgun US PvE
Guild: Righteous Ire
Talent Spec: 50/0/18
3.2 Re: Felguard dead for pvp?

I suppose I can see the problem with losing your demon. It does all of a sudden make those points worthless until you can get a demon summoned again. I am at the benefit of having pretty decent gear so my demon is pretty stout. I guess it is possible to 3 shot my Felgard. If someone 3 shots him, they would probably 3 shot any other demon though. I think it has to do with play style and area of play. In arena I could see demo having less purpose. I think the arena matches are too quick and you need more BIG burst. In battle grounds I like his havoc up front and my little gnome (hard to find me at times) causing havoc from the back.

As for getting stunned and worked over by pallies and rogues. Well, my opinion on that is that it will happen no matter your spec. Someone better than me may have strategy to stop those things from happening. But any class I have played, has been stunned and killed. Rogue getting the drop on a clothie = instant death normally. I think that is by design. The way I learned to play a clothie in all aspects, is to stay as far away as possible and kill as many as possible before my time is up. Your time will eventually be up. One on one....no one getting the drop on any one....I will take me and my felgard against most.
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Old September 09, 2009, 02:51 PM   #9 (permalink)

Character Info
Cursalock
80 Undead Warlock
Azshara US PvP
Guild: Delirium

3.2 Re: Felguard dead for pvp?

Quote:
Originally Posted by AlysiumX View Post
Problem with the spec i tryed was if i got stunned by a rogue/paladin it was game over.
I hate to break it to you, but if you're stun-locked by a good ret pally or a rogue with all of their CDs available you're pretty much screwed no matter what spec you are. You will stand there, and they will kill you, even if you use your trinket. Your only hope is that you have a demonic circle already set at max range so you can teleport far enough away from them when your trinket breaks that you can either flee or set up a decent offence. But if they're in resilience gear and they know what they are doing, 90% of the time you're finished.
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Old September 09, 2009, 03:33 PM   #10 (permalink)

Character Info
DarkAvengr
80 Blood Elf Warlock
Gurubashi US PvP
Profile: Blizzard Armory
Talent Spec: 54/17/0
Thumbs up Re: Felguard dead for pvp?

Quote:
Originally Posted by Cursalock View Post
I hate to break it to you, but if you're stun-locked by a good ret pally or a rogue with all of their CDs available you're pretty much screwed no matter what spec you are. You will stand there, and they will kill you, even if you use your trinket. Your only hope is that you have a demonic circle already set at max range so you can teleport far enough away from them when your trinket breaks that you can either flee or set up a decent offence. But if they're in resilience gear and they know what they are doing, 90% of the time you're finished.
not really, before i was playing as affilicition and even with crap gear, i could survive rogues stun lok with vw sacrefice. With master demonogist you also get a 10% physical reduction which can help you survive stun as well.
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