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Old February 07, 2005, 03:46 PM   #1 (permalink)

Tactics for Group PvP

Context: I'm on an RP server, so PvP for me isn't being jumped by a rogue while I'm grinding, or sneaking through enemy territory looking for targets. PvP is typically 20-30 Alliance attacking one of our towns, and 5-15 Horde reveling in a target-rich environment. Sometimes we're on the offensive, but the numbers don't change much. Occasionally we'll see 2-3 higher levels picking off guards in an out-of-the-way place like Stonard or Splintertree, but that's a little more unusual.

I'm currently 42, so I don't have all of the toys yet, and I don't know what's going on in the higher level areas.

Observations: On the defender's side, there's not a lot of organization. People are jumping in as they're arriving or passing through, so there's no overall communication aside from the local defense channel, and people may or may not be grouped. That may be true for the attacking side as well, but there would seem to be more grouping since they tend to hang together better.

Generally, the participants tend to flock close together with their own team, but far enough apart that AE attacks are just an annoyance. Isolated enemies are rushed and mobbed if they get far enough from the enemy group; this limits the effectiveness of rogue attacks (they get swarmed quickly unless they're hitting someone far from the main group), but it also means that a couple of people with the ability to move quickly can often bait the enemy into repositioning a little bit.

Because of the flat terrain around the towns that are typically attacked (Crossroads and Tarren Mills seem to be the norm), there's not much to take advantage of in that regard. There are a few spots where you can be less obvious, and one or two places where you can break line of sight. Mostly, though, there's not much interesting to work with (chokepoints, cliffs, towers, caves, etc.).

There's fairly limited crowd control used. Occasional sheeping occurs, which can sometimes work to your advantage since people are trained not to attack sheep, but it's not very common - either because there aren't that many mages, or they're too busy blowing things up. Fear is common, but doesn't tend to last more than a few seconds so it's mostly useful to peel someone off a particular target or as an annoyance. The succubus is too easily killed and too obvious a target when she's seducing someone, but if you're lurking around the edges where the rogues are, she can be useful if you've got the shards to replace her a lot.

Tactics: So, that's the situation. How do you make the most of that as a warlock?

What I've been doing (Affliction build)... With the limited crowd control in use, it's generally safe to spread DOTs on anyone and everyone. Insta-Corruption gets used a lot, along with CoAgony. Grim Reach is great, those extra few yards make a lot of difference. Immolation casting time is a little too long, people are constantly getting out of range - Bane and Destructive Reach would probably help with that - but then, everything that's not instant is a little too long. Howl of Terror seems like it should be useful, but if the enemies are close enough to want to use it, at least one of them is already hitting you. I found myself getting low on mana often enough to feel good about having Dark Pact. Shadow Ward negates most of the priest damage I ran across. Death Coil is nice if you're getting low, but 10 minutes is a long cooldown. If there are multiple warlocks around (and there probably are), get something other than CoAgony handy for stacking - CoElements, CoShadow, maybe CoWeakness to annoy the rogues. When there's a lull, have some stat food and refresh your Demon Armor. I've chased enough people down to make me think 5 talent points for the full CoExhaustion might be worth it, but I haven't sprung for it yet.

Pets... well. Pets are easy targets and they die fast. Melee won't usually bother with them, but casters won't hesitate to burn them down or banish them if they happen to turn that way. Succubus invisibility helps with that a bit, but not if she's actually doing anything useful - plus everyone seems to know how fragile she is, so they don't mind taking a couple of seconds to drop her. Voidwalker doesn't contribute enough to be worth having out, unless you've got a special use for the sacrificial shield. Felhunter is mostly useful for Paranoia given the short range of the other abilities, but still doesn't survive long under fire, though it doesn't seem to attract as much attention as the succubus. I almost always have the phase-shifted imp out for the extra health and mana and the occasional DPS boost. Besides, I need my shards to replace stones.

I melee a fair amount in PvE to amuse myself while the DOTs tick away, and it works out fine. I don't have time to melee in PvP, even if I was in melee range, which I'm usually not.

Paladins, which seem to be about 20-25% of the Alliance, are annoying. Their immune-to-everything-I-do spell is either a free ticket out of the battle, or 12 seconds of having an invulnerable melee beating on me before they turn tail and hide for 5 minutes. If there's anything to do there besides use another potion and wait for them to run away, I'd love to hear it.

So... what are other people doing?
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Old February 07, 2005, 05:01 PM   #2 (permalink)

Tactics for Group PvP

So PvP is basically waiting for some people to attack a town on a PVE server?

:(
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Old February 07, 2005, 06:39 PM   #3 (permalink)

Tactics for Group PvP

Quote:
Originally Posted by bigbird
So PvP is basically waiting for some people to attack a town on a PVE server?
No, but that's the particular situation I'm talking about. Two large groups of flagged people standing off against each other, as opposed to the 1v1 fluff that usually gets discussed.

What's your experience been 20v20?
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Old February 07, 2005, 08:36 PM   #4 (permalink)

Tactics for Group PvP

I stay away from mass PvP now as there really is not point (I'm on a PvE Server). The large guilds that in my opinion are even worth looking at, are your big EQ guilds that, like me, only PvP occassionally for fun so they don't get involved when Southshore is under attack etc.

Guilds that do, are your big "lets rush in and zerg em" type guilds, no communication, no help from any other member, everyone does their own thing and it's a big waste of time. It's even worse when you have 301 different guilds there because even if you are lucky enough to have a Raid channel formed, no one uses it.

The one thing I must admit I am sick of, is the spam in Ironforge when ever (and it's a daily occurance) the Horde attack Southshore. People go off their little heads screaming to get over there and fight. Like helloooooo we're on a PvP server, if they are that itching for PvP then go to a PvP server :roll: People have actually sent my priest tells like, "You're high level!! what the [censored] are you waiting for??!?!11 oneone get over to SS!!" and then I imagine a little vein popping right in the middle of their forehead. ;)
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Old February 08, 2005, 09:54 AM   #5 (permalink)

Tactics for Group PvP

Seriously, why arent you in SS :? ? I drop in the middle of a quest to rush to wherever is under attack, on the world defense channel :lol: (pvp tho)

Anyway, warlocks just dot everything in sight with insta corruption, and flash a few RoF every now and then. Thats about it. Hate standoffs, boring and ruled by AoE.

A tiny question tho, can you siphon life multiple targets ? I imagine that would be extremely powerful in group pvp.
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Old February 08, 2005, 10:52 AM   #6 (permalink)

Tactics for Group PvP

In mass PvP, I tend to :

-Corruption on each and everyone who comes in range,
-Corruption, Immolation and Curse of Agony on lowbies so they just die running and screaming :badgrin:
-When corruption is on enough people, I just use the incessant nightfall proc to blow everyone until oom, then lifetap self, first aid.
-Howl of terror is a lifesaver :p

I'm on PvE server too, because I don't like to get corpse-camped anytime some jerk is bored.

But I REALLY love PvP in WoW, so whenever some place is spammed in the universal defense channel I tend to let down anything I'm doing to go and kill people :p
But never ever should I tell someone he ha to come along since it's a PvE server.

On a side note, for those on PvE servers who like PvP, what do you do to "force" someone to get their PvP flag?
A really working technique is the AFK-pull. Just put yourself on a road with PvP on, AFK on and the succubus invis. There's always someone who will pass by and attack you :badgrin:
Another thing I use is cannibilize someone in front of their friends, with PvP off. They often take this as an insult and get their flag on. Of course I have my friends hide behind a tree not far away 8)
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Old February 08, 2005, 01:38 PM   #7 (permalink)

Tactics for Group PvP

Quote:
Originally Posted by Akasha
The large guilds that in my opinion are even worth looking at, are your big EQ guilds that, like me, only PvP occassionally for fun so they don't get involved when Southshore is under attack etc.
Hmm... I haven't bothered with a guild yet, haven't run across any that really hit me right. I might still be a little burnt out on guilds from EQ (where I loved my guild, but the drama content was a little high). That will make a difference, though, I suppose I'll have to give in at some point.

Quote:
Originally Posted by Akasha
The one thing I must admit I am sick of, is the spam in Ironforge when ever (and it's a daily occurance) the Horde attack Southshore.
You hear about that in Ironforge? Interesting. I suppose it doesn't help that we have a quest that sends us into the Southshore graveyard.

Quote:
Originally Posted by Pcheez
Hate standoffs, boring and ruled by AoE.
Seriously? We're running into people that spread out a lot. I'll see one, maybe two AE bursts in a normal 10 minutes.

Quote:
Originally Posted by Pcheez
A tiny question tho, can you siphon life multiple targets ?
Yes, but the casting time on it means you're not getting Corruption/Curse on as many targets, so you're doing a lot less damage. I haven't been in a situation where I've really had a chance to do that yet.

Quote:
Originally Posted by zeripper
But I REALLY love PvP in WoW, so whenever some place is spammed in the universal defense channel I tend to let down anything I'm doing to go and kill people
Same here, though I'll sometimes ignore the Crossroads if I'm just passing through. It's a nice change from my typical experience in DAOC as a caster. I'm really looking forward to the Battlegrounds.

Quote:
Originally Posted by zeripper
On a side note, for those on PvE servers who like PvP, what do you do to "force" someone to get their PvP flag?
I don't need to, flagging myself usually does the trick. I can fight anyone who wants to fight me, which suits me just fine.

Quote:
Originally Posted by zeripper
Another thing I use is cannibilize someone in front of their friends, with PvP off. They often take this as an insult and get their flag on.
Though I've done that on occasion... :-"
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