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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » PvP, Battlegrounds & Arenas » A conjecture on winning random battlegrounds

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Old June 29, 2012, 09:31 AM   #1 (permalink)

Character Info
Nekyia
85 Human Warlock
Sunstrider Euro PvP
4.0 A conjecture on winning random battlegrounds

Well, i checked randomly (in blizzards site profiles: Achievements-> Statistics -> PVP) the statistics of many players about their win-ration in random battlegrounds and i believe it holds that everyone's wins are between 30-50% of the games one plays.

Is that true for you?

Moreover, is that true also when you play rated battlegrounds?

This seems to have lot of implications:

Meaning, if your wins are increasing in ratio towards 50%, then game system will match you with opponents with better gear, diminishing your next possibility to win. Meaning all that parafernalia about skill, perseverance, strategy etc is just thin air.

That means also that (random bg) PVP is gear depended A LOT.

Furthermore, they absolutely care their customers not gearing up quickly. THEY do really care about money!!

All that makes sense to me. To you?

For example my win-ration is 44% for my main caharacter. IF you like put here your ratio too...
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Old June 30, 2012, 07:47 AM   #2 (permalink)

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Fleurdmal
85 Undead Warlock
Die Nachtwache Euro RP PvE
Guild: goes Berserk
Profile: Blizzard Armory
Talent Tree: Affliction
Lightbulb Re: A conjecture on winning random battlegrounds

Sorry, but random selection of an incredibly small sample size compared to the number of players makes such conjecture untenable at best. I have read a number of such speculative threads on other forum sites and all have been debunked as highly subjective perception. The most well researched topics I have seen have essentially demonstrated that random battleground win/loss ratios are based on "battlegroup" and skew either Horde or Alliance, having little to do with individual performance (though we all like to believe we contribute in truly random bgs to victory).

My character Bęware is a good example. When I was playing Horde on EU Blutdurst (German), I had a win % of 60-65% depending on battleground, and I have run over 4541 BGs since they started recording stats. I changed to EU Rampage (English) and started playing Alliance and my win ratio has plummeted since then dramatically, with me now sitting around 54% win ratio in sum total.

Globally, I recall reading a number of threads that have proven - based on huge sampling sizes - that Horde essentially dominates random battlegrounds worldwide. The reasons for this are unclear because demographic information regarding players (age, gender, etc...) is not available to the public. In general, it has been speculated that Alliance has a higher percentage of "younger and less experienced" players and that contributes to inferior performance in sum total.

Interestingly, whereas Horde dominates random bgs worldwide as a percentage of wins, that trend does not hold true for Alterac Valley, where the Alliance does actually win more often than not. There have been 100 page threads on this topic, arguing that the map layout heavily favors Alliance, a perspective I happen to agree with.

A little research on this topic in the official forums will provide you with more information arguing the points addressed above.
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Old June 30, 2012, 11:18 AM   #3 (permalink)

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Shagina
90 Human Warlock
Grim Batol Euro PvP
Profile: Blizzard Armory
Talent Tree: Destruction
Re: A conjecture on winning random battlegrounds

MMO champion researched it some time ago with a pretty big sample size. I believe it came down to the horde winning 55%of all random battlegrounds -(within their sample group, allow some margin of error) with EotS being their best and AV being the only one where Alliance (as Fleur stated) has a higher win ratio. Battlegroups are no longer relevant to battlegrounds, they were merged at the start of cata (which killed my win-loss ratio, I had about 60% before that).

Also keep in mind that it tracks battlegrounds you join, but for wins it only counts the ones you finish. This means that every time you leave a BG it counts as a "loss", skewing the results.
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Old July 08, 2012, 11:15 AM   #4 (permalink)

4.0 Re: A conjecture on winning random battlegrounds

Here are some interesting statistics for 10 level 85s. 6 of these were leveled primarily in BGs.

This is a combination of all 10 chars overall statistic according to armory.

Total Wins Loss %
Overall 8755 4419 4336 50.47%

The individual BG stats show something a little different

Total Wins Loss %
Calculated 9136 5027 4109 55.02%

I don't recall when it was but at some point I remember a couple toons losing their stats on armory.

All these numbers are a bit skewed to the loss side because I leave quite a few BGs and move to another toon rather than put up with the pain of a horrible random BG.

Not posting the individual results because it is too much work but I can say that AV averages around 45% wins, IoC is the next worst at around 50% and the rest are above 50%. AB and WSG are pushing 60% wins.

These are many years stats. (5 I think when I created my first too that I BG'd)

and here comes the "do you have a life" questions.
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Old January 06, 2013, 07:35 AM   #5 (permalink)

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Nekyia
85 Human Warlock
Sunstrider Euro PvP
Re: A conjecture on winning random battlegrounds

I return to this again.

I ve recently checked ( by taking widescreens and looking at blizzard profiles) the average item level of the players joining battlegrounds. Results show to make valid my hypothesis on what s going on matching groups in Random battlegrounds. Everyone must join groups with such an average item level so as to have wins in the range of 30-45%. This is fo course no randomness. If there was really randomness, there should exist players with 70% or 80% wins in random battlegrounds.
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Old January 06, 2013, 09:00 PM   #6 (permalink)

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Curzalok
85 Undead Warlock
Cho'gall US PvP
Guild: Chain Reaction
Profile: Blizzard Armory
Talent Tree: Affliction
Re: A conjecture on winning random battlegrounds

That's just anecdotal conjecture and it directly contradicts what Blizzard has publically stated. You've already been told, Suspiria: any minor amount of sampling you do is inconsequential.
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