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Writing a Raiding Guide for Guildies - Would like Input!
Published by Aloysia
March 26, 2008
Writing a Raiding Guide for Guildies - Would like Input!

Thanks for taking the time to read this! I was not sure exactly where I should post this, and I apologize if it is in the wrong spot...

I am writing a raiding guide for the affliction warlocks of my guild (though not many). We seem to be growing in amount of warlocks, and I've been asked just how to raid affliction, and if afflictions is right for them, etc. SO, I decided to write my own "guide" for my guild to read so that I could be lazy and just direct them to there. My guide is based off of the information I have found in this site (which I LOVE) and from my own experiences. I admit, I'm not the wisest of our class ... but I'm trying! :-)

Anyway, what I would like from you guys is some critiques, and anything you can recommend that I change, add, or tell me of anything that is missing. I know that there are guides on this site, but I wanted to compile one myself, just to gain some experience in it. It is not complete. I've been slowly working on it, trying to tweak it and make it good... but I need some helps please!

Thank you for any help you can be! :-)

Warning: This is kinda long ... so yeah.

______ Start of it. _____

Now, as a warning, some of this will seem like I am speaking to an idjut … but that is just so that I can get the point across and be sure that I am understood.


First: Is affliction for me? – Not sure? Read this!

Let’s start this with a discussion …

I am going to start off by saying affliction is one of the poorest “DPS” specs around. Oh snap! Did I really say that? Yes, I did. Now let me clarify and support that statement before you go running off screaming.

“DPS” stands for damage per second. Got it? Good. Now, an affliction lock’s damage is done mostly by what are called “DoT”s … which stands for damage over time. Still following? I know I’m going over stuff you are going “well, no duh.” But hear me out! DPS is highest when one can deal the highest amount of damage the fastest, right? Following that logic, by definition, affliction warlocks are NOT good dps.

An affliction warlock’s damage is done over time (DoT). If the lock’s overall damage is being done over time, then their DPS is not going to be as high as another DPSer. Therefore, DoTs do not equal that great DPS by the definition, therefore affliction warlocks are not that great with the DPS.

What an affliction warlock IS good as it putting out a shit ton of damage. Just because the DPS itself is low, does not mean affliction does not put out a lot of damage. Affliction puts out an *** ton of damage over time!

Now, I do not mean to be misleading in saying affliction is poor DPS. Hell, we can kill things quickly with our DoTs solo, but we do NOT under any circumstances have the highest DPS. I will give an example. In an Al’ar attempt, I ran violation to see what was going on. On my damage done window, it had me up near the top, but on my DPS section, I was 9th! And if that still confuses you, just remember the definitions of DPS, DOTS, and damage done.

If you want to be one of the top DPSers, this spec is not for you. Go destruction. If you do not like having to keep track of DoTs and making sure they are up all the time, this is not the spec for you. If you like burst DPS … look elsewhere, my friend. However, if you like putting out an *** ton of damage on boss fights and are good at managing DoTs and such, then by all means, check out this hawt spec! This spec does require you to be able to multitask and pay attention! You must be able to keep an eye on the timers, while also listening to the raid leaders and being aware of what is going on around you during a raid. That is true for any spec, really, but with affliction it is crucial you be able to do a lot at once.

Now if you are sure you want to raid affliction … here are some tips!

1. DoT Timers

VERY IMPORTANT! Have a DoT timer. I do not care what kind of DoT timer you have. This is a MUST have for raiding and keeping your DoTs up! There are several out there. From what I remember there is Necrosis and Necronoman or whatever it is called. Again, just get one, does not matter what.

A DoT timer is the ONLY way you will be able to keep track of your DoTs and such. So get one!!

There is also Forte Warlock, which is a GREAT addon. It tracks your DoTs, tells you which are resisted, and even has a nifty summoning mod that allows for you to see who in raid actually needs a summon, and all you have to do is double click the name to summon.

2. Recasting DoTs

Try not to recast your DoTs until the last tick of damage. This is especially important for corruption, you want that last tick to go off because that is the most damage it will do! I know it is instinct to immediately recast when it gets low, but you want that last tick.

The exception to this rule is silences and stuns. Before a silence or stun, renew your DoTs for maximum DPS. Your raid mods should tell you so many seconds before the silence or stun.

3. Spell Rotation!

Let me begin by saying that the following is not rigid. The great thing about affliction is it is versatile and able to adapt really well, and change, while still smacking a lot of damage on a boss mob.

Trash: Here is the key to damage for affliction locks: DoT every target that has a tank attached to it! DO NOT tab target and accidentally DoT up a freakin’ sheep. Use the tank windows, that is what they are there for!

Boss: Amplify Curse + Curse of Doom, Unstable Affliction, Corruption, Immolate, Siphon Life, Dark Pact, Shadow Bolt Spam

Now, I know what some may be thinking. “Now wait a minute, what about casting instant DoTs first?” Forget that … its not right. We must take into account for the global cool downs that all spells have. Casting two instant DoTs in time with each other is not in the best interest. Don’t know what global cool down is? WoWwiki is a great site to go look it up! :-P

UA and corruption are typically put together because the timers are pretty much the same. You can cast UA and then corruption, and then both will go down at the same time, easily recast. SL is a bit of a butt in being longer, but just work around that.

Now, you will not be able to just sit there and keep casting it. You are going to have to move or die some of the time … but the great thing is you can take advantage of that needed movement. Dark pact while moving, or just recast your instant DoTs if you need to, just don’t waste that time!

Technically, because of movement, there is no “perfect” spell rotation, but keeping the one above in mind is a great way to maximize your damage output.

As for CoD … it is a MUCH better damage per cast time than Curse of Agony. With CoD you can smack it on the boss and forget about it for 60 seconds and focus on keeping DoTs up and shadow bolting. 60 seconds later, for an instant cast … nice big BAM … about 9k and up depending upon stats and such.

Now, I would HIGHLY recommend if you have not already, keybind your spells!!!!! It makes casting quicker, easier, and if you lag, you can still punch those keys and be able to get some spells off. The easiest I find is to have my main spells bound to keys 1-4 and then bind any other crucial ones to the function keys (F1, F2, etc). It makes a difference in your damage output, believe me.

4. Managing Mana and Health

Manage your mana! Tough to do for some people, but it is a must do. Get dark pact and use it! Yes, the imp is a little bit more dps, but totally not worth it in the grand scheme of things. The imp is for more stamina, and is your mana battery! Now, my suggestion is to do your DoT order, then dark pact, then SB, … then pot at 75%.

Make SURE you have Blessing of Wisdom on your imp, this will increase his mana regen, making it faster for you to be able to dark pact mana from him. Just take him out of phase shift for buffs and he should get it.

You can lifetap, but try not to too much. Use it as a last resort. The SL typically cancels out the effects, but lifetap still makes a healer twitch.

5. Stats

Until you reach the maximum of 202 spell hit (about 16%) … you will focus mainly upon your spell hit. 202 is the magic number! Your spells will hit 99% of the time! Woot! Get it if you can, but it is not as big of a necessity, but you still want it. Here is why:

As an affliction, you can get Suppression, which gives you 10% more spell hit for AFFLICTION spells. Meaning, at 76 (which equates to about 6%) spell hit, with the suppression, you are maxed out with spell hit for the affliction spells. However, spell hit does NOT affect your shadow bolt nor your immolate spell … so it is highly recommended that you get to 202. More points to spend elsewhere!

Anyway, the main focus of afftarded warlocks is:
Spell hit > spell damage > spell crit

5A. So what is the logic behind the stats?

As a reminder, affliction damage is done mainly through DoTs, and some of the throwing of shadow bolts while waiting to refresh DoTs. If your DoTs do not hit the target, you are not doing any damage. The same is true for any spec for a warlock. You REALLY want to have 202 spell hit if you can get it. It is the magic number. Again, if the spell is not smacking the target, you’d have more luck doing damage to the mob by throwing your computer across the room.

To have your spells hit at 99% of the time, you want to have 202 spell hit. I cannot stress that number enough, its magical! Again, at 76 spell hit, with 5/5 Suppression, you will have maxed out your affliction spells spell hit.

Spell damage is kind of self-explanatory … the more spell damage you have, the more your spell can hit for.  I’ll expand this out at a later time.

_______

I want to address one thing … does this mean all of this is absolutely so correct and must be followed? No. It is only recommended. However, I found, by following the things I outline here, I can put out a lot of damage.

____


Again, thanks for reading it ... if you made it through. If not, thanks for reading part of it! Any help I can get with this will be much appreciated! :-)
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Old March 27, 2008, 12:30 AM   #1 (permalink)

Character Info
Xyram
80 Night Elf Druid
Dragonblight US PvE
Guild: TRC
Profile: Blizzard Armory
Talent Spec: 0/56/15
Re: Writing a Raiding Guide for Guildies - Would like Input!

Two slight things I would add. The first you mentioned at the end, this is only a guide and not to be followed word for word. That said, make sure you put in that you don't have to go all out for spell hit, gimping damage. It is a balancing act between damage and hit. Second, you forgot to mention Soul Shatter and Shadowburn as two destruction spells that require 202 hit on bosses. Soul Shatter alone would make most affliction locks sit up and go, "Oh. I die if Soul Shatter gets resisted on a boss fight....lockie go squish."
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Old March 27, 2008, 01:39 AM   #2 (permalink)

Character Info
husher
70 Undead Warlock
destromath US PvP
Guild: Nova
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Writing a Raiding Guide for Guildies - Would like Input!

Before we start ill appolgize ahead for any sarcasm =o

First: Is affliction for me?
No. 0/21/40

1. DoT Timers
None. Cast Curse (doom/coe/cos/cor). Cast Sb repeatedly until boss = dead.
Skip to step 4

4. Managing Mana and Health
LT when moving as much as possible, when not in a fight that moves alot, life tap only when needed.

5. Stats
not much to complain here except supressions not needed for 21/40
Other
gear - trinkets
shatter // sac
macros - stop casting
mods - range finder // timers
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Old March 27, 2008, 02:37 AM   #3 (permalink)

Character Info
Fermi
70 Gnome Warlock
Arathor US PvE
Guild: The Cake Is A Lie
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Writing a Raiding Guide for Guildies - Would like Input!

Quote:
2. Recasting DoTs

Try not to recast your DoTs until the last tick of damage. This is especially important for corruption, you want that last tick to go off because that is the most damage it will do!
I think you mean Curse of Agony here.
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Old March 27, 2008, 07:19 AM   #4 (permalink)

Character Info
husher
70 Undead Warlock
destromath US PvP
Guild: Nova
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Writing a Raiding Guide for Guildies - Would like Input!

Most affliction locks should be casting their assignment of malediction. That is to say it's incredibly rare to have a raid with 3 affliction locks, and even saying that the third should be casting cor/doom. The only time Curse of Agony is up on trash or there's not enough time left for doom to tick. OR multi targets,a nd not casting a main curse.

Last edited by husher; March 27, 2008 at 07:24 AM..
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Old March 27, 2008, 08:16 AM   #5 (permalink)

Re: Writing a Raiding Guide for Guildies - Would like Input!

Moved it down to the guides section. And also - once it's done, we can include a copy in the library for everyone to benefit from.

My suggestion - add a bit at the end, something like "Want to be the best? Read The Warlocks Den! [Link] It's awesome!!"

*wink wink nudge nudge*
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Old March 27, 2008, 02:44 PM   #6 (permalink)

Character Info
Xyram
80 Night Elf Druid
Dragonblight US PvE
Guild: TRC
Profile: Blizzard Armory
Talent Spec: 0/56/15
Re: Writing a Raiding Guide for Guildies - Would like Input!

I decided to go through and give some more detailed feedback. I don't think my last post was very helpful. This is a fantastic idea, by the way....and kudos for it thus far.

Quote:
Originally Posted by Aloysia View Post
1. DoT Timers

VERY IMPORTANT! Have a DoT timer. I do not care what kind of DoT timer you have. This is a MUST have for raiding and keeping your DoTs up! There are several out there. From what I remember there is Necrosis and Necronoman or whatever it is called. Again, just get one, does not matter what.
I would suggest adding some links for the best ones...DoTimer, Necrosis, and Necronomicon are the first that come to mind. But Forte and Acolyte are some good ones too. (I see you mentioned all the good ones already though).

Quote:
Originally Posted by Aloysia View Post
2. Recasting DoTs

Try not to recast your DoTs until the last tick of damage. This is especially important for corruption, you want that last tick to go off because that is the most damage it will do! I know it is instinct to immediately recast when it gets low, but you want that last tick.

The exception to this rule is silences and stuns. Before a silence or stun, renew your DoTs for maximum DPS. Your raid mods should tell you so many seconds before the silence or stun.
Good info here. I think you mean Curse of Agony here though for the last tick. That is the one that should always run out before refreshing. The rest are all case dependent on whether you're fighting a boss or a trash mob. Of course it might be handy to toss out the suggestion that at least one lock be malediction specced for the extra shadow damage. Especially if you have a destro lock and another affliction lock.

Quote:
Originally Posted by Aloysia View Post
3. Spell Rotation!

Trash: Here is the key to damage for affliction locks: DoT every target that has a tank attached to it! DO NOT tab target and accidentally DoT up a freakin’ sheep. Use the tank windows, that is what they are there for!
Full dot rotation is not always helpful if they can't run for the full length. If a mob is going to die quickly, then CoS, Corruption, spam shadowbolt may be the best kicker.

Quote:
Originally Posted by Aloysia View Post
Boss: Amplify Curse + Curse of Doom, Unstable Affliction, Corruption, Immolate, Siphon Life, Dark Pact, Shadow Bolt Spam
Do not forget about using trinkets on DoTs for boss fights. It may be helpful to link or put in some helpful macros here for spell casting and trinket use. I'm also not one entirely convinced on the DoT rotation, but that may be more of a personal thing than anything really relevant to raiding.

Quote:
Originally Posted by Aloysia View Post
4. Managing Mana and Health

Manage your mana! Tough to do for some people, but it is a must do. Get dark pact and use it! Yes, the imp is a little bit more dps, but totally not worth it in the grand scheme of things. The imp is for more stamina, and is your mana battery! Now, my suggestion is to do your DoT order, then dark pact, then SB, … then pot at 75%.
Imp = mana battery and nothing else. Good job on this part. I personally wouldn't pot that early on...I tend to save my pots for the end of a battle when dps is much more important and I can't waste time using LT or DP. But then again that may be a personal touch. Also, good call on the BoW for the imp (I tend to forget to ask for that when I raid).

Quote:
Originally Posted by Aloysia View Post
5. Stats

Until you reach the maximum of 202 spell hit (about 16%) … you will focus mainly upon your spell hit. 202 is the magic number! Your spells will hit 99% of the time! Woot! Get it if you can, but it is not as big of a necessity, but you still want it.
Like I said in my last post, very important stat, but don't gimp your damage for the all out 202 hit. Also, make sure to point out that Shadow Bolt, Immolate, Shadowburn, and SOUL SHATTER are the destruction spells that most benefit. Like I said, most affy locks worth their weight will see soul shatter and take serious note of that 202 magic number.

Quote:
Originally Posted by Aloysia View Post
Anyway, the main focus of afftarded warlocks is:
Spell hit > spell damage > spell crit
Just be sure to emphasize a balance between the stats like I mentioned earlier.

Again, very nice post and guide for new people coming in. Another couple of suggestions might be to link Canadianpimp's guide of awesomeness for gearing and the draft we have on other raiding build in the forum. Just in case affliction is not their cup of tea, they can check out those builds for more information.

Now...all we need is a demonology raiding gu-wait, I think I see one. And a destruction gui-oh, never mind.
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Old March 27, 2008, 05:31 PM   #7 (permalink)

Character Info
Aloysiah
70 Blood Elf Warlock
Shadowsong US PvE
Guild: Excessive Obscenity
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Writing a Raiding Guide for Guildies - Would like Input!

Thanks for the input guys! I am currently on working on doing the changes and adding in the links. Again, this is a work in progress. No where near done, heh. The links are probably going to take me a bit, so its going to be awhile before I can actually update this thing. I never realized just how much work goes into these things! But it is kind of fun, especially since I get to learn some stuff on the way of writing it.

And I had never really thought that it would be used as a guide here really. It didn't quite enter my head. But I guess we don't have one that compiles the information yet. I'm glad, then, that I can contribute back to this site ... it makes me happy! :-D

_____________________

Marsyx - Huge thanks ! As I said, I am incorporating the changes you said into the guide. And yes, I did mean to say Curse of Agony, not sure why in the world I said corruption ... O.o

As for the spell rotation, I based that off of my own experience and what I have read. But yes, there are other ways to do it. That's just one I prefer, and I figured since I'm the writer, I'd put what I preferred, lol. Guess I should add "Warning, author bias!!" But, if you do think there are some alternative spell rotations, would you mind telling me? I'd like to add them into the guide. :-) I think it would be useful to have more than one spell rotation recommendation up there.

And I can't believe I forgot to put in stuff for trinkets, especially since I'm always telling people to ensure they actually use them. Thanks for pointing that out! Fixing that right away.

As for macros ... I'm macro stupid... But I will search for some good links for macros to put in there.

And lastly the stats - I do think I got a little overzealous in pushing the 202 spell hit. But I've had so many people ask me over and over and over again, what the cap was, what they wanted to aim for. BUT thanks for pointing out that I need to add the part about balance. That would have been misleading to leave it at focus primarily on spell hit.

Again, Marsyx, at this point in time, you are my hero! Hehe. :-) On another side note .. I will link the gear guide on there I had plans to do it, but have not actually done it yet, and where to find information on other builds at the end of the guide. This is going to take forever ... my to-do list just got longer! Heh.

___________________________

As for Husher: HAHAHA :-P Heh, that made me laugh. Methinks you should write a destruction guide then! :-P :-P Heh.

___________________

Akasha - believe me ... I direct EVERY person who asks me to look at this site. Totally love it. I have many links on my guild's website from this site. :-)
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Old March 27, 2008, 07:44 PM   #8 (permalink)

Character Info
Xyram
80 Night Elf Druid
Dragonblight US PvE
Guild: TRC
Profile: Blizzard Armory
Talent Spec: 0/56/15
Re: Writing a Raiding Guide for Guildies - Would like Input!

Quote:
Originally Posted by Aloysia View Post
But, if you do think there are some alternative spell rotations, would you mind telling me? I'd like to add them into the guide. :-) I think it would be useful to have more than one spell rotation recommendation up there.
Sure, be glad to toss in some suggestions. I'm the basic malediction spec so I'm always on CoS duty which I do enjoy greatly. My spell rotation tends to be: CoS, UA, Immolate, Corruption, Shadow Bolt, SL, SB until refresh is needed. The reason for that is that the CoS is the most important dot....I need to get that out there first and fast. It may lower my overall dps, but it certainly helps in the long run. If I'm the only lock then I'll run: UA, Immolate, Corruption, Curse of Agony/CoD, SB spam, tossing in SL sometime between bolts. I don't know if that is very efficient, but I know I find it effective. I'll chat with some other lock guildies and find out what their cast sequence is and get back to you.

Quote:
Originally Posted by Aloysia View Post
As for macros ... I'm macro stupid... But I will search for some good links for macros to put in there.
I might be able to help you there. Here's some of the ones I've found to be helpful.
Useful macros for warlocks - WoWWiki - Your guide to the World of Warcraft
The Warlocks Den - Pet Macros
WoW Warlock Macros, Macros for Warlock, World of Warcraft Warlock Macro
WoW Forums - My Warlock Macros (2.1.0)

That last one is on the official forums and you have to search through it somewhat for the good ones, but it is a very good resource. Speaking of which I have to go back to these sights and re-grab my macro code....new patch messed some things up for me.

A hero, huh? I like that....Hero Marsyx, warlock extrodinare...okay, maybe warlock mediocre?
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Old March 27, 2008, 09:06 PM   #9 (permalink)

Re: Writing a Raiding Guide for Guildies - Would like Input!

Quote:
And I had never really thought that it would be used as a guide here really. It didn't quite enter my head. But I guess we don't have one that compiles the information yet. I'm glad, then, that I can contribute back to this site ... it makes me happy! :-D
Everything useful is welcome here! Doesn't have to a "guide" as such, but a useful post is just as helpful. There's been a few "wrote for my guild, here it is" threads as well. The more well thought out, well put together and informative posts we have, the better everyone will be!
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