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The Warlocks Den - WoW Warlock Discussions » News » Latest Warlock News, Blue posts and more! » Incoming Fear Nerf

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Old March 30, 2009, 10:18 AM   #31 (permalink)

Character Info
Ngatayou
85 Gnome Warlock
Khadgar US PvE
Guild: Little Rascals
Talent Tree: Destruction
Re: Incoming Fear Nerf

Do not compare warlocks and rogues. Rogues are meant to kill clothies, that's the way things are. Priests generally get murdered by them as well.

This nerf is terrible for affliction and many warlocks did not want to be pigeonholed to that build for PVP. Because that's what's been going on.

Before everybody gives up the ghost realize that:

1) Fear is still a good CC for an off-target.

2) Glyphed and talented (through Nemesis) Metamorphosis means you are a Demon for 36 seconds out of every 2 minutes. Popping Immolate Aura means you are doing 1500 DPS automatically while stunlocked. In addition, the reduction in CD time of Demonic Empowerment means that your Felguard is going to kick the living crap out of the rogues, as well. And Improved Succubus is a Demonology Talent.....but I'll touch more on that. Intercept and Demonic Charge are actual CC's as well.

3) The change to Conflagrate is massive. Everybody keeps saying "It's going to get nerfed." Guess what? It hasn't been nerfed. If you get your immolate up and you have 2000 spell power (which is not hard to get) your target is dead. Seriously. It's like that. I'll trade having to CC AT ALL. For a dazed stupid rogue CoS'ing because a conflag just ripped his face for 9K then throw a backdrafted Chaos Bolt at his head and kill him.

4) The succubus, if used properly, is an outstanding tool. It's also in line with every other CC in WoW outside of the rogue's. Namely, if you deal damage the CC breaks. Between this, Shadowfury, and a good daze from the new Aftermath, you are not weak. It's also insulting. Wait for kidney shot. Seduce Rogue. Laugh as you wind up a Soul Fire.

5) Fel Synergy's availability to EVERYBODY is a pretty big. You ship up to 20% (Glyph of Soul Link) of your damage to your pet. If you deal damage your pet gets healed. Therefore, you sorta heal yourself.

As I said, you cannot compare us to rogues. In fact, one of the biggest problems with rogues is that their mechanics are based completely around incapacitation, which isn't a good thing. Could you imagine ONLY being able to legitimately kill somebody at full health while they are feared?

I can't. We shouldn't act that way.
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Old March 30, 2009, 11:30 AM   #32 (permalink)

Character Info
Majestrix
80 Human Warlock
Kargath US PvE
Guild: Keepers of the Old Ways
Profile: Blizzard Armory
Re: Incoming Fear Nerf

1) Fear is not a good off target CC as they will simply trinket out.

2) Yes immolate can do damage while stunlocked... assuming you were able to trinket out long enough to use meta and then immolate... gl with that.

3) ok, i'll give you this point if you started at range and had the element of surprise you might be able to get both immolate and than conflag off. Might.

4) Good in theory bad in practice... once again the rogue will simply trinket out... More to the point if you trinketed out of stunlock initially to try and get off meta what are you going to do here? If your human you have an extra racial to help out, but if your not dieing looks to be about the only option...

5) Yes Fel synergy's availablily to everyone is good, yes SL is helpful. Glyphed SL is even better, however none of it will help if your stunlocked through the first 3/4 of the fight or the entire time if the rogue is either really good or significantly outgears you.

Warlocks are weak in 1v1 PVP, especially against a rogue. The current changes to our abilites do not marginally improve the situation. Yes we will get some benefits.
Decreased CD and longer up time on meta, of course this requires a glyph and 4 talent points (1 for meta, 3 for nemesis) not to mention that it is only available to full demo locks.
Increase damage mitigation with Soul Link Glyph, once again this requires a glyph and a minimum of 11 points in demo.
10% damage reduction through molten skin, 8 points into destro.

So yeah, some of this will help; but its kinda being offset by yet another nerf to fear.

Will the nerf to fear effect my PVP tactics? probably not, because I seldom use fear anymore unless I'm trying to interrupt casters... otherwise I consider it pretty useless.

Just my 2 cents.
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Old March 30, 2009, 11:53 AM   #33 (permalink)

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Liche
80 Undead Warlock
Sporeggar Euro RP PvP
Guild: Blackout
Profile: Blizzard Armory
Re: Incoming Fear Nerf

the human racial shares a cd with the trink doesnt it?

Quote:
Rogues are meant to kill clothies
I dont think blizzard sat down and said that.

of course, this is all speculation, we cant know what the state of pvp will be like in 3.1, all class changes impact each other.

On a personal note, it is a shame to see the death of fear dot dot fear, It was an enjoyable strat which made me feel like i had control of the fight, I still feel that locks should have to work hard to control fights, but the possibility to do so should be there. Right now it more feels like a desperate attempt to get away, its not fun, just a desperate scramble.

Then again, everyone should keep in mind that blizz does not design pvp mechanics for 1v1's, but rather 2v2+ so any realistic discussion should be based around 2v2.
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Old March 30, 2009, 12:02 PM   #34 (permalink)

Character Info
Ngatayou
85 Gnome Warlock
Khadgar US PvE
Guild: Little Rascals
Talent Tree: Destruction
Re: Incoming Fear Nerf

Quote:
Originally Posted by Majestrix View Post
10% damage reduction through molten skin, 8 points into destro.
6% on Molten Skin.
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Old March 30, 2009, 12:47 PM   #35 (permalink)

Re: Incoming Fear Nerf

Well, when every class has been yelling for years "nerf fear!" what do you think blizz is going to do? keep the customers happy and nerf it to the ground. I will agree with many posters above:
meh.
everyone just trinkets it off anyways.
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Old March 30, 2009, 12:49 PM   #36 (permalink)

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Ablaesa
80 Human Warlock
DarkSpear US PvE
PvP
Guild: Probably-AFK
Profile: Blizzard Armory
Re: Incoming Fear Nerf

Fear is one of the most dangerous spells I know of. It can break early. It can last too long sending mobs running to god knows where. It will often send targets out of range in a hurry leaving us to chase them down.

I always wanted to have fear armor (aura). A little 1-2 second fear that had a pretty good chance to proc when you hit me. Would mess up combo's and such. Not so powerful that they would be running around all the time just, buy me a few seconds to fight back. That in combination with a little snare would be a good fear. It doesn't even need to work against casters. I'll take seduce/spell lock for them.
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Old March 30, 2009, 12:56 PM   #37 (permalink)
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Status: NOT IN THE FACE!!!!

Character Info
Gritz
80 Orc Warlock
Eldre'Thalas US PvE
Guild: Fate
Profile: Blizzard Armory
Re: Incoming Fear Nerf

I understand it in terms of BG balancing, where you are faced with people that are in PvE specs and no PvP trinket. But in terms of the Arenas, unless you have a Pally and DK by your side, it's very difficult to get a fear longer than 4s.

This is frustrating.
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Old March 30, 2009, 01:52 PM   #38 (permalink)

Character Info
Khanlock
85 Orc Warlock
Chromaggus US PvP
Profile: Blizzard Armory
Talent Tree: Affliction
Re: Incoming Fear Nerf

Actually, I think you are wrong here. In the beginning each class had an opposing eater and eatee class. We have always been pawned by rogues. I don't mind that. What I am seeing is that the "balancing" of the classes has gradually taken away what we did well, but hasn't reduced our weaknesses. For example, you remember when felhounds could detect rogues, they couldn't disappear once aggro'd by one, and we also had a spell the kept them from disappearing. Where did those go? Fear was dealt away with (functionally) a while ago. For example, I just got ganked by a warrior that instantaneously broke two fears. Why cast it? Am I going to get time to cast it again? No.

The reason why this is happening is because the dest. build was so OP before the expansion. There were locks coming out of the woodwork everywhere.
With the expansion's changes to the lock, I just don't see a niche for them currently.


Quote:
Originally Posted by Liche View Post
the human racial shares a cd with the trink doesnt it?

I dont think blizzard sat down and said that.

of course, this is all speculation, we cant know what the state of pvp will be like in 3.1, all class changes impact each other.
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Old March 30, 2009, 02:26 PM   #39 (permalink)

Character Info
Kiralyn
80 Human Warlock
Mal'Ganis US PvP
Guild: Self Titled
Profile: Blizzard Armory
Re: Incoming Fear Nerf

If warlocks are under-represented, the I still don't understand this change. Every good thing mentioned about warlock PvP has been based on either deep demo or destro builds. Where is afflictions increased survivability? Affliction has had access to Soul Link for a long time, and it hasn't made a large impact. Will Fel Synergy really make Soul Link enough suvivability to keep Affliction viable? Current PvP affliction warlocks; are you dying before your pet when Soul Linked?

I understand that serious PvP (read: arenas) is going to require the same demands of taking a viable spec/glyphs/strats as high-end raiding, and that's ok with me. But while our survivabiliy seems to be getting looked at for two of our trees, completely leaving out affliction seems to go against what it appears Blizzard is trying to do.

I'll be honest, I don't PvP except for the odd 'time to piss off horde' days. I'm just trying to facilitate better conversation about this that 'zomg nerf!', as well as trying to get a better grasp of where PvP is in more organized areas than I partake.
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Old March 30, 2009, 02:41 PM   #40 (permalink)

Character Info
Koldfeat
85 Undead Warlock
Draenor US PvE
Guild: Trouble
Talent Tree: Demonology
Re: Incoming Fear Nerf

Quote:
Originally Posted by Kiralyn View Post
But while our survivabiliy seems to be getting looked at for two of our trees, completely leaving out affliction seems to go against what it appears Blizzard is trying to do.
Because in "high end" pvp as you describe it (arenas) Aff locks represented about 90%+ of the locks represented at all. When Blizzard sees greater than 90% of one spec how could they be expected to do anything but buff the other two?

Of course, that has more to do with buffing Demo and Dest than nerfing fear, as all locks used fear. As far as I can tell this nerfs locks, wars and priests the hardest. Now correct me if I'm wrong but I believe those three classes come close to lowest collective representation in "high end" pvp. So Blizz picked some of the lowest represented classes and nerfed them all in one shot. Nice.
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