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#11 (permalink) |
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Character Info
Squishthis 80 Gnome Warlock Shadowmoon US PvP Guild: Smokaz Lounge Profile: Blizzard Armory Talent Spec: 3/13/55 |
Re: Changes to the LFG system in the PTR
"The new system will now work to match at least one experienced player for the assigned dungeon with less experienced players in the group" I wonder what determines experience, gear? how many badges you already earned? and how will it work with reset if the random turns out to be one your saved to already? |
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#12 (permalink) |
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Re: Changes to the LFG system in the PTR
the free teleport is a technical limitation how else do you expect 5 people from 5 different realm to come togather? personA: let's meet on Northrend 3 personaC: which is number3?! personB: lookat the map ffs yea not happening... |
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#13 (permalink) |
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Character Info
Xpherism 80 Human Warlock Ravencrest Euro PvP Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Changes to the LFG system in the PTR
IMHO I still think they should divide dps into two groups, melee and ranged. I would prefer to have some ranged dps's with me in an ony pug :-) Any1 heard any explanation on why i'ts not going to be possible in LFR and LFG to check a box for whether your ranged or melee dps, when it is of so much use to RLs and GLs, and they are totally changing the system anywat???? Last edited by styf; October 29, 2009 at 08:52 AM.. |
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#14 (permalink) |
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Character Info
Belthezor 80 Blood Elf Warlock Draenor US PvE PvP Guild: BCBuds Profile: Blizzard Armory Talent Spec: 56/0/15 |
Re: Changes to the LFG system in the PTR
I realize this is a hot topic, but I have to admit I dislike the disenchant option. As an enchanter I have always hated having to give my mats away. Some say that enchanters should do that, but if they do this, I think they should make it so that if there is a miner in the group everyone should have the ability roll on the ore. If there is a skinner in the group, all in the group should be able to loot the skin from the dead mob. If they did that all the miners and skinners would be upset. Well its the same for Enchanters. |
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#15 (permalink) |
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Character Info
Fizzik 80 Blood Elf Warlock Dunemaul US PvP Guild: Ghosts of Damnation Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Changes to the LFG system in the PTR
There has been a ton of talk about this on the forums with a lot of clarification & explanation. Rather than post a news article that would probably take over the front page, those wanting to find a synopsis of the latest could do worse than take a look at the MMO-Champion round up. For those that don't want to click the link, below is a Q&A with Ghostcrawler, the entirety of which can be found here. What happens when your group falls apart before the completion of the random heroic? (assume you are saved as a result now) As it works on the test realms right now, it's no different than if a group were to fall apart mid-run on the live realms today. If anyone leaves the group or gets kicked though, the leader will be asked if he or she wants to continue the instance. If the leader chooses to continue, the group will automatically be put back into the Dungeon System to find more members. Will the new members be warned, say, that they've been chosen to join a dungeon already in progress with X bosses dead and be given an option to join or wait for a fresh run? Yes. Will a dungeon leader be given the option to continue the raid without adding more members? I've been in more than one pug where a problem child QQs and leaves, and the run goes a lot faster with the 4 than it did with the full 5. Yes, the leader can choose not to have the Dungeon System fill vacancies. How exactly do you know what the random heroic is? Or you just get awarded for the first random heroic you run as if it was the daily, no matter what random instance it is? Yes, you get rewarded for completing the first Daily Random Heroic dungeon you do on any given day. It doesn't work like a quest anymore, so the choice will be random for each group formed through the selection of this option. Do you get rewards for using the tool within your realm only or must you use the battlegroup search to be rewarded? You can form a group of five players on your realm and then select the Daily Random Heroic dungeon through the Dungeon System tool. You will be rewarded just the same except for the fact that you will not get credit toward the pick-up group Achievement reward. On the ptr, there was a gold reward for doing the random the first time along with the frost emblems? Is this still the case? If so, will there be a gold reward for additional random dungeon runs after the first one completed? We're still discussing this. Can you decide if you want to look for people in your realm alone or the tool will just mix and match? If you're looking for party members via the Dungeon System, it will always look for eligible characters queued within your Battlegroup. You will need to use the Looking For Group chat channel in a major city or form a group on your own terms if you want to keep the group confined to players on your own realm. This doesn't make you ineligible for the Daily Random dungeon rewards though. How is the gear requirement determined? is Blizzard implementing their own Gearscore? The Dungeon System will make sure players are of the appropriate level, have the appropriate attunements for a dungeon (if applicable), and look at the average item level of each player. The system will put together a group according to the roles (tanking, healing, DPS) players have selected to fill and attempt to match characters as best as possible according to the items they have equipped. Is there going to be some information released about minimum gear item level requirements, and how to calculate them? I doubt it will be an issue for most characters, but from observation on the PTR it looks like brand new level 80s and some very undergeared alts are going to be unable to queue for both ToC/Icecrown normal instances and all Wrath heroic instances through the new system. More feedback than "get better gear" would be helpful in that case. We'll look into this. When is the particular dungeon determined and is it fixed if you degroup? Say you find yourself assigned Oculus and you have no desire to do that. If you degroup (taking the deserter debuff) and jump back into LFG 15 minutes later, are you locked into having Oculus once it has been assigned once even though you haven't completed it? The dungeon is determined once the group is filled. If the group does not like the instance that's been selected, they can leave, get the Deserter debuff, and try again to get a different random dungeon once the 15-minute debuff dissipates. Are the random dungeon emblem rewards independent based? By this I mean, say I join a group where a few members already did their first random dungeon for the day, but I have yet to do a reward. Will I still get my 2 Emblem of Frost or will I get 2 Emblem of Triumphs. As long as you select to do a random Heroic dungeon and it's your first for the day, you will be given the daily reward for completing that dungeon. Is a character still limited to doing each dungeon in heroic mode once per day? That is, if one continues to use the "Random" option, is it possible to get the same heroic dungeon more than once in a day? I'd assume not; that is, the list of available heroic dungeons would be reduced each time you complete one, until (if you were really keen and fast!) the list would be empty until the daily reset. If the Random option is repeatedly selected, players can run the same Heroic dungeon more than once a day. If a specific dungeon is chosen through the Dungeon System, that specific dungeon cannot be chosen more than once a day. You could technically be given, say, Heroic Culling of Stratholme repeatedly when choosing the Random option and be eligible to repeatedly run that Heroic dungeon in one day. You cannot, however, repeatedly choose Culling of Stratholme in the Dungeon System. If you run Heroic Culling of Stratholme through the Random option, you cannot select that Heroic instance specifically again in the Dungeon System. If you choose to run Heroic Culling of Stratholme rather than pick the Random option, there is a chance you will be selected to run Heroic Culling of Stratholme again if you pick the Random option later that same day. What should be the medium for deciding if someone is competent for a PuG raid anymore? Performance, Achievements, gear, etc. I don't see how the Dungeon System changes this. The LFR system will afford players who want to raid additional options for finding the best group and raid leader. Nothing is fundamentally changing with regards to expected performance in a pick-up raid. We're just giving players more tools to find a raid (realm-only) or dungeon (cross-realm) group. Each player is still accountable for his or her performance. When you say that the random group system matches item levels with other players, does this mean that it tries to group people with a similar item level, or of an average item level? It's going to try to group people with similar gear together, similar to the Arena system attempting to match teams with relatively equivalent ratings against each other. You sort of answers this before, but if I got put in a dungeon that I -really- didn't want to do as my first random heroic of the day, and I drop group, wait the 15 minutes and join a new one, do I still get the 2 Frost Emblems? Or do I -have- to take the first random heroic that is presented to me to earn my Frost? No, you will still be eligible for the daily loot even if you don't complete the first random Heroic dungeon you enter. |
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#16 (permalink) | |
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Character Info
Emarisea 80 Gnome Warlock Oceania PvE |
Re: Changes to the LFG system in the PTR
Quote:
Losing loot to pugs when it is mostly a guild raid is disappointing. We have lost before too. But you wouldn't be able to complete the raid without the pug, so they deserve a chance at loot too. Just be specific about rules upfront, like everyone gets only one MS item, unless noone else wants it. I'd love for guilds to be made more aware of DKP because it encourages people to show and actually recruits good people to the guild. |
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