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#1 (permalink) |
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Character Info
Fizzik 80 Blood Elf Warlock Dunemaul US PvP Guild: Ghosts of Damnation Profile: Blizzard Armory Talent Spec: 0/55/15 |
More detail on the Icecrown Citadel Raid Instance
One of the team lead designers has posted a description of the upcoming ICC raid, it's full of good information, but also very long, so I'm summarizing a bit. You can find the full text here. Icecrown Citadel is going to be broken up into four distinct sections: The Lower Spire, Plagueworks, Crimson Hall, and Frostwing Halls. We plan on releasing these four sections of Icecrown Citadel over time and not all immediately when patch 3.3.0 goes live. ...players must master every normal difficulty encounter in Icecrown Citadel before attempting Heroic difficulty. The Lich King may not be attempted until Professor Putricide, Blood-Queen Lana'thel, and Sindragosa are defeated. Furthermore, the Heroic difficulty of The Lich King encounter may not be attempted in any week unless the three aforementioned encounters have been defeated in Heroic difficulty that week. Raids will have a limited number of attempts total each week to defeat the four most difficult encounters in Icecrown Citadel: Professor Putricide, Blood-Queen Lana'thel, Sindragosa, and the Lich King. As these boss encounters are unlocked, the number of attempts available per week will increase. The initial number of attempts provided for defeating Professor Putricide is only five. When Blood-Queen Lana'thel unlocks, the amount of total attempts remaining will increase to 10... Then when Sindragosa and the Lich King unlock, 15 total attempts will be available to defeat all four bosses. After a raid has exhausted their attempts for the week, the Ashen Verdict must withdraw their support and the four most difficult bosses all despawn and become unavailable for the week. The limited attempt system is a feature of both Normal and Heroic difficulty. There will be no explicit rewards for defeating the Lich King with a specific number of attempts remaining as there was with Trial of the Grand Crusader. There will also not be an achievement to complete Icecrown Citadel without being defeated by a boss encounter, or letting a raid member die. (i.e. A Tribute to Insanity). In the weeks and months after all twelve encounters are unlocked, additional attempts against the final four boss encounters become available. This represents the Ashen Verdict growing more powerful and gaining a stronger foothold in Icecrown Citadel. To further help raids, Varian Wrynn and Garrosh Hellscream will begin to provide assistance by inspiring the armies attacking Icecrown Citadel. This is represented as an additional zone wide spell effect applied to all players that will increase their hit points, damage dealt, and healing done. |
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#2 (permalink) |
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Re: More detail on the Icecrown Citadel Raid Instance
It seems that ICC is going to be relatively easy if you get 5 attempts unlocked per boss you defeat. But i do believe the heroic modes in question will be much more difficult since blizz wont realease achievs to down the LK with said attempts reamaining.
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Things to do during a boss fight. 1) Wait for the tank to get aggro. 2) Cast Two Spells 3) Repeat step 1 and 2. |
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#3 (permalink) |
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Character Info
Linwelina 80 Blood Elf Warlock Trollbane Euro PvP Guild: Lingering Profile: Blizzard Armory Talent Spec: 1/55/15 |
Re: More detail on the Icecrown Citadel Raid Instance
I dont like the fact of "unlocking bosses" |
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#4 (permalink) |
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Re: More detail on the Icecrown Citadel Raid Instance
Well they need to drag this out as long as possible. They made all the content too easy and it passed us by too quickly now they are stalling for more time.
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Things to do during a boss fight. 1) Wait for the tank to get aggro. 2) Cast Two Spells 3) Repeat step 1 and 2. |
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#5 (permalink) |
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Re: More detail on the Icecrown Citadel Raid Instance
I think it's about time for me to bid WoW adieu. This is just too crap, but hey, I have high hopes for FFXIV! |
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#6 (permalink) |
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Character Info
lilsteele 80 Human Warlock Terenas Euro PvE |
Re: More detail on the Icecrown Citadel Raid Instance
Yeah, this is a bit strange. - Unlocking sections with a few weeks delay... ok. Hope it won't be more than two weeks though. - Limited attempts on end bosses... ok. That was a nice feature in ToC heroic too. - Ashen Verdict growing stronger and providing buffs over time... nice idea. But man, five attemts on the first end boss is just not enough. They are so easily lost by having some DC or other stuff messed up while learning the fight. Give it 10 or 20 attempts so that a "normal" guild can just go there and wipe a full evening at least. For hardcore raiding guilds it will mean to wait for all cooldowns to be ready before going for the next attempt... maybe that's why they lowered those long cooldowns... lol. |
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#7 (permalink) |
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Re: More detail on the Icecrown Citadel Raid Instance
on the other hand it does give the feeling that's it's truly a hard offensive and that we had to fight meter by meter for it rome wasn't built in a day and neither shall ICC fall in a day blizzard says RP > your shiny epics |
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#8 (permalink) |
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Character Info
lilsteele 80 Human Warlock Terenas Euro PvE |
Re: More detail on the Icecrown Citadel Raid Instance
I agree that it's nice from an RP point. But maybe there would have been other ways to accomplish this. - After five unsuccessful attempts, the Lich King sends fresh troops to protect their servant (i.e. a full trash respawn. You could even make some bosses respawn, without loot of course). - After XX unsuccessful attempts, the Ashen Verdict needs time to regroup and refocus the attack force (you have to come back the next day) - It would also be fun if you had to farm something to "buy" you new attempts, or to complete a (repeatable) raid quest to unlock new forces that will support your attack for another five attempts |
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#9 (permalink) | |
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Character Info
Dethkrik 80 Blood Elf Warlock Turalyon US PvE Guild: War Machine Talent Spec: 55/0/16 |
Re: More detail on the Icecrown Citadel Raid Instance
Quote:
Things will get interesting once hardmodes open and guilds have to balance trying fights on heroic and clearing the rest of the instance. To me, this promotes skill and strategy and not just beating your head against a hardmode until attempt 57 when everything goes perfect. I especially like the fact that you have to beat each hardmode that week before Arthas hardmode can be accessed. It really seems to me the guilds that really master each fight are the ones that will be clearing Arthas hard first, not the guild that has 30+ hours to keep trying. (Not that all guilds that raid 30 hours aren't skilled but there is a segment of raiders that aren't so much). |
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#10 (permalink) | |
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Character Info
Curzalok 80 Undead Warlock Cho'gall US PvP Guild: Activated Profile: Blizzard Armory Talent Spec: 55/0/16 |
Re: More detail on the Icecrown Citadel Raid Instance
Quote:
Not that persistence in a raid group isn't a tremendous asset to have, and successful guilds know how to take continual wipes in stride. |
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| citadel, detail, icecrown, instance, Raid |
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