The Warlocks Den - WoW Warlock Discussions| Latest Warlock News, Blue posts and more! News posts highlighted for the front page and moved here for discussion. These are usually 'hot topics' or site updates. |
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#1 (permalink) |
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Character Info
Fizzik 80 Blood Elf Warlock Dunemaul US PvP Guild: Ghosts of Damnation Profile: Blizzard Armory |
Buffs and Debuffs in MOP
This post explaining the approach to buffs and debuffs that will be taken in MOP has been shortened to highlight only that which is related to Warlocks. The full post is available at the link above. One design that we haven’t focused on much yet is the plan for various group buffs and debuffs. Some specs have their buffs in place and some do not. Rather than trying to describe each omission, we thought we’d just dump the whole design on you here. As with the rest of the expansion’s systems, we’re not even in beta yet, so there’s plenty of time for things to change. First, some underlying design goals, so you might understand where we’re coming from. Our main goals for group buffs are:
As always, we’d love to get your feedback on this design. Buffs Stamina Effect: +10% Stamina Example: Power Word: Fortitude Brought by: Any priest, any warlock, any warrior Spell Power Effect: +10% spell power (there will no longer be a 6% version) Example: Arcane Brilliance Brought by: Any mage, any shaman, any warlock Debuffs Magic Vulnerability Effect: +8% spell damage taken Example: Curse of the Elements Brought by: Any rogue, any warlock Slow Casting Effect: -30% casting speed Example: Mind-numbing Poison Brought by: Any death knight, any rogue, any warlock
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#2 (permalink) |
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Character Info
Shagina 90 Human Warlock Grim Batol Euro PvP Profile: Blizzard Armory Talent Tree: Destruction |
Re: Buffs and Debuffs in MOP
Fits with the theme of trying to put 10 mans on the same difficulty as 25 mans (let's not start a debate about which is harder, we got mmo champion for that) as one of the biggest issues you run into with 10 mans is getting a good setup together as different fights require different mechanics and progression on HM atm pretty much requires a big roster of available characters and every single slot is that much more vital. Mechanics will still punish that, but not quite as badly as you're not likely to be stuck in a dilemma of missing an important buff and taking an optimal spec for the encounter. In 25 mans you can afford to have a demo lock on Spine HC, but in a 10 man you might not. A good concept overall imo, let's see how they execute it before judging it though.
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Life is empty, life is meaningless. When we take a life, we take nothing of value. Warlocks are killers. That's all we do, that's all we are. There are no poets in the bitter business. |
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#3 (permalink) |
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Status: Retired
Character Info
Cormanthor 85 Orc Warlock Undermine US PvE Profile: Blizzard Armory Talent Tree: Demonology |
Re: Buffs and Debuffs in MOP
If they can spread the buffs and debuffs well enough such that a wide selection of 6-8 players can bring it all (most of whom are DPS), I think they will score a win. Whether this win will be a landslide victory or a narrow one depends on the execution of the system and the ease with which it is understood by the masses. I say 'by the masses' because with increased flexibility comes the greater chance that something vital may slip through the cracks when you accidentally count the paladin twice for his blessings due to a missing warrior... that you thought was covered by the warlock... etc.
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Some days it's just not worth chewing through the restraints. |
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#4 (permalink) |
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Character Info
Mysticdude 85 Human Warlock Saurfang Euro PvE Guild: Fállen-Angels Profile: Blizzard Armory |
Re: Buffs and Debuffs in MOP
I read this. My head hurts. Having a nice malt and a lie down. |
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#5 (permalink) |
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Re: Buffs and Debuffs in MOP
Doesn't matter for me. They can change what they want. 1 spell or 100 I don't care I am warlock till death and even after. |
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#6 (permalink) | ||
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Character Info
Fairness 85 Goblin Warlock Frostmourne Oceania PvP Talent Tree: Affliction |
Re: Buffs and Debuffs in MOP
Overall, I like the sound of things. Looks good! Quote:
Quote:
Now that I play less progressively, it really hurts when a shaman or a mage isnt present in the group to provide that 6% spell buff. So I have feel forced to go and respect to Demo, though I dont want to. I do well in all 3 specs, which I think is important for all warlocks to learn. But still, its nice to play the spec you enjoy most. Doing what you like tends to do better anyway. My only concern with "any warlock" is I'm not sure if this will be dependent on the minions we bring. Does stamina mean we must have an imp? Does spell power mean the felhunter? Or does the warlock have these buffs inherently? Cause as it is now, you would never catch an affliction lock running with an imp or a destro lock running with a fel hunter. So I'd like some clarification on this. Last edited by Emarisea; March 11, 2012 at 07:50 PM.. |
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#7 (permalink) |
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Character Info
Curzalok 85 Undead Warlock Cho'gall US PvP Guild: Chain Reaction Profile: Blizzard Armory Talent Tree: Affliction |
Re: Buffs and Debuffs in MOP
They've already said they're turning Dark Intent into a 10% SP buff. Too much drama over the current mechanic, apparently. I'd assume something similar for stamina, maybe Blood Pact will be a cast-able spell. |
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#8 (permalink) |
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Character Info
Fairness 85 Goblin Warlock Frostmourne Oceania PvP Talent Tree: Affliction |
Re: Buffs and Debuffs in MOP
Ty Cursalock. Haven't kept up as much...so didnt know bout Dark Intent. But that is a most welcome change. Drama?? lol! Was funny how mages used to pass around their crit buff amongst the mages only. So I guess that's why they made DI this way, so that locks couldnt do the same. We had to give it away. But now, I've always got 2-3 people fighting over my DI. Course the guild master wins
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#9 (permalink) |
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Re: Buffs and Debuffs in MOP
I always put dark intent in my pet unless someone deserves it. |
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#10 (permalink) |
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Character Info
Preferra 90 Human Warlock Ravenholdt Euro PvP Guild: Ironforge Guardians Profile: Blizzard Armory Talent Tree: Affliction Demonology |
Re: Buffs and Debuffs in MOP
Even on raids? - and I'm not talking about Raid Finder lol raids... |
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